Dungeon Sprint DCSS version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 16499391659651118625 0 Tazdingo the Trooper (level 1, -7/19 HPs) Began as a Ghoul Fighter on Aug 13, 2024. Mangled by a weeping skull (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (13 turns). Tazdingo the Trooper(Ghoul Fighter) Turns: 13, Time: 00:00:05 Health: -7/19 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 3 Dex: 8 Spells: 0/0 levels left rFire . . . - Unarmed rCold + . . b - +0 buckler rNeg + + + a - +0 scale mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no teleportation @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Scrolls h - a scroll of blinking Potions c - a potion of might d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: * Level 3.2 Fighting + Level 2.6 Armour + Level 2.6 Shields * Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x4 Found 243 gold pieces. You scratch the weeping skull but do no damage. The weeping skull closely misses you. You scratch the weeping skull but do no damage. The weeping skull touches you but does no damage. You scratch the weeping skull. The weeping skull is lightly damaged. The weeping skull closely misses you. You scratch the weeping skull but do no damage. The weeping skull is lightly damaged. You block the weeping skull's attack. You scratch the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull touches you. You scratch the weeping skull. The weeping skull is lightly damaged. The weeping skull closely misses you. You claw the weeping skull! The weeping skull is heavily damaged. The weeping skull touches you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the weeping skull. The weeping skull is heavily damaged. The weeping skull touches you but does no damage. You scratch the weeping skull. The weeping skull is severely damaged. The weeping skull touches you! * * * LOW HITPOINT WARNING * * * You scratch the weeping skull but do no damage. The weeping skull is severely damaged. The weeping skull closely misses you. You scratch the weeping skull but do no damage. The weeping skull is severely damaged. The weeping skull touches you! You die... The weeping skull crumbles to pieces from sheer guilt. ## ## ##. ○## °○#○○ zzz #z# ##@## +○○○+ ##.## #+# You could see 4 weeping skulls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Tazdingo the Ghoul Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 13 | D | Mangled by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 11 Armour: Scale mail || 6 Dodge: Dodged || 4 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 1 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 1 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts