Tartaron Level 1 of the Dungeon (0, 0, D:1) the maw talisman of a Billion Priests {+Blink rF+ Int-4 Slay+5} [maw talisman] +Blink: It lets you blink. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (13, 9, D:1) a +0 robe (14, -6, D:1) a stone a kobold corpse (skeletalised by now) (22, -16, D:1) a rat skeleton (28, 10, D:1) a bat corpse (skeletalised by now) (41, -38, D:1) a +0 dagger (41, 6, D:1) a bat corpse (skeletalised by now) (49, 1, D:1) a +0 club (56, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Neawk's Weapon Shoppe a +0 whip (32 gold) a +0 club (6 gold) 2 atropa-tipped darts (23 gold) a +0 club (6 gold) a +3 mace of protection (267 gold) a +0 quarterstaff (65 gold) [Shop] Fotupras's Assorted Antiques a +2 heavy hand axe (295 gold) a scroll of fear (68 gold) the +10 spear "Yseilluuc" {freeze, rF+ rN+ Str-2} (1179 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. a lightning rod (4/4) (680 gold) the +0 robe of Complete Protection {rN++ Regen+ Str+2 Archmagi} (622 gold) rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 whip (42 gold) a potion of lignification (51 gold) a ring of wizardry (510 gold) a rimehorn talisman (212 gold) a condenser vane (680 gold) (0, 1, D:2) a bat skeleton (3, 34, D:2) a +0 short sword 3 stones (5, 2, D:2) a bat corpse (skeletalised by now) (9, -9, D:2) a +0 sling (9, 24, D:2) a +0 mace a +0 chain mail the human skeleton of Terence (20, -4, D:2) a frilled lizard corpse (skeletalised by now) (24, 8, D:2) a jackal corpse (24, 21, D:2) a +0 dagger (29, 13, D:2) a +0 spear a throwing net a gnoll corpse (38, 16, D:2) a rat corpse (40, 28, D:2) a +0 leather armour (41, 41, D:2) a frilled lizard corpse (skeletalised by now) (45, -12, D:2) a +0 club a +0 robe (45, -11, D:2) an adder corpse (skeletalised by now) (49, 8, D:2) a bat corpse (skeletalised by now)