Tanach Level 1 of the Dungeon [Shop] Touch's Jewellery Emporium a +4 ring of slaying (unknown) (504 gold) a ring of wizardry (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of the acrobat (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) a ring of resist corrosion (unknown) (280 gold) an amulet of faith (unknown) (560 gold) (31, -7, D:1) 9 gold pieces (31, 0, D:1) an orb of stardust (34, 0, D:1) a frilled lizard corpse (skeletalised by now) (34, 2, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (35, -11, D:1) a potion of attraction (36, -9, D:1) a +0 whip a stone a +0 short sword a rat corpse (skeletalised by now) (37, -10, D:1) a bat corpse (skeletalised by now) (37, -7, D:1) a +0 club (38, -9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, -2, D:2) the +5 mace "Woggamar" {elec, rF++ Str+4 Stlth-} rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. (10, -12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (11, -9, D:2) a hobgoblin corpse (skeletalised by now) (13, -9, D:2) a +0 club a +0 sling (43, 12, D:2) a parchment of Passwall (49, 19, D:2) a bat corpse (skeletalised by now) (51, 9, D:2) a +0 short sword 5 stones (51, 10, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (51, 15, D:2) a +0 scale mail (51, 28, D:2) an adder corpse (skeletalised by now) (55, 7, D:2) a hobgoblin corpse (skeletalised by now) (56, 23, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (unknown) (135 gold) (1, -1, D:3) a +0 trident a +0 scale mail the human corpse of Terence (1, 2, D:3) 14 gold pieces (1, 4, D:3) 13 gold pieces (4, 17, D:3) a parchment of Leda's Liquefaction (8, -9, D:3) a +0 short sword (24, 26, D:3) a frilled lizard corpse (skeletalised by now) (28, 22, D:3) a +0 buckler (37, -7, D:3) a +2 helmet of light (39, -8, D:3) a +2 long sword of flaming Level 4 of the Dungeon (1, 1, D:4) the +13 plate armour of Rykatz {Harm Rampage Will+ Dex-4} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (2, 5, D:4) a parchment of Static Discharge (6, -4, D:4) a +0 whip (7, -23, D:4) a +0 short sword a +0 chain mail (9, 9, D:4) a clockroach corpse (12, 2, D:4) a +0 robe (25, 3, D:4) a staff of air (unseen) (29, 6, D:4) a +0 robe