Tanach Level 1 of the Dungeon (0, 0, D:1) a +0 shortbow (0, 15, D:1) a frilled lizard corpse (skeletalised by now) (1, 35, D:1) a +0 whip 5 stones (2, 42, D:1) 3 large rocks (15, 15, D:1) a +0 dagger a goblin skeleton (16, 38, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (18, 14, D:1) a +0 dagger (19, 31, D:1) 6 stones (20, 32, D:1) a +0 spear (30, 20, D:1) a rat skeleton (34, 18, D:1) a +0 dagger (38, 38, D:1) a +0 dagger (39, -2, D:1) a +0 dagger (44, 27, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (45, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, -18, D:2) a +0 club (3, -17, D:2) a +0 helmet (9, 20, D:2) the felid corpse of Natasha (11, -16, D:2) a +0 dagger a goblin skeleton (11, 19, D:2) a +0 club a goblin corpse (11, 20, D:2) a +0 whip a stone (12, 18, D:2) a +0 dagger a goblin corpse (14, -30, D:2) the medusa talisman of Valour {Harm rF+ rC- rCorr} [medusa talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (15, -5, D:2) a rat corpse (skeletalised by now) (24, 9, D:2) a ball python skeleton (27, 9, D:2) a ball python skeleton (49, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail 3 boomerangs an orc corpse (2, 0, D:3) a +0 whip a +0 club a +0 leather armour