Tanach Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, 31, D:1) a rat corpse (skeletalised by now) (10, 24, D:1) 4 stones (12, -7, D:1) a +0 club 5 stones (18, -9, D:1) a +0 robe (22, 2, D:1) a dwarf skeleton (22, 3, D:1) a dwarf skeleton (24, 3, D:1) a dwarf skeleton (31, 3, D:1) a dwarf skeleton (32, 2, D:1) a dwarf skeleton (32, 23, D:1) a frilled lizard corpse (skeletalised by now) (36, -1, D:1) a dwarf skeleton (40, 38, D:1) a ball python corpse (skeletalised by now) (43, 24, D:1) 5 stones (43, 35, D:1) a rat corpse (skeletalised by now) (44, -4, D:1) a +2 dagger of speed (44, 31, D:1) a potion of heal wounds (46, -20, D:1) a bat corpse (skeletalised by now) (47, -20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 16, D:1) a potion of resistance Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, -35, D:2) 2 potions of curing (4, -22, D:2) a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (6, -20, D:2) a +0 club 4 stones (6, -14, D:2) a rat corpse (skeletalised by now) (14, -28, D:2) a +0 leather armour (40, -19, D:2) a potion of magic (42, -17, D:2) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (44, 0, D:2) a stone (49, 0, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (5, -11, D:3) a frilled lizard corpse (skeletalised by now) (5, -9, D:3) a +0 club a bat corpse (skeletalised by now) (5, -8, D:3) a +0 short sword (5, 4, D:3) an adder skeleton (6, -4, D:3) a +0 club a +0 ring mail a +0 dagger a +0 scale mail a +0 short sword a +0 ring mail (7, 3, D:3) an adder skeleton (10, 6, D:3) a +0 whip an orc corpse (skeletalised by now) (10, 7, D:3) a +0 falchion an orc corpse (skeletalised by now) (10, 10, D:3) a +0 war axe (14, 0, D:3) 5 atropa-tipped darts (19, -5, D:3) 5 stones (22, -5, D:3) a hobgoblin corpse (skeletalised by now) (26, -7, D:3) a +0 chain mail (28, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (32, -6, D:3) an adder corpse (skeletalised by now) (34, -7, D:3) a ball python corpse (skeletalised by now) (36, -24, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 2, D:4) a +0 spear (6, -4, D:4) an iguana corpse (skeletalised by now) (19, 7, D:4) a potion of heal wounds (20, -20, D:4) 13 gold pieces (24, -12, D:4) a jackal skeleton (25, -10, D:4) a +0 leather armour (43, -13, D:4) 8 gold pieces (43, -11, D:4) an adder corpse (skeletalised by now) (53, -12, D:4) 4 stones (56, -12, D:4) a +0 scale mail (61, -8, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ovenaemn's Tiny Tomes Nacigh's Parchment of Superposition (100 gold) Spells Type Level a - Passage of Golubria Translocation 4 the Vellum of Cold (120 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 the Tome of Transposition (100 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 the Vellum of Translocation (80 gold) Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 the Vademecum on Space (80 gold) Spells Type Level a - Teleport Other Translocation 3 Qiolan's Atlas of the Forgotten Bones (40 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 the Volume of Malisons (100 gold) Spells Type Level a - Cause Fear Hexes 4 Sif Muna's Vellum of Clockwork (120 gold) Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 (5, 20, D:5) a potion of invisibility (10, -4, D:5) a potion of heal wounds (17, 11, D:5) 7 stones (17, 12, D:5) a potion of curing (17, 16, D:5) a +0 trident an orc corpse (skeletalised by now) (18, 16, D:5) a +3 dire flail a +0 robe (19, 16, D:5) a +0 dagger a +0 robe (20, 15, D:5) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (21, 16, D:5) a +0 robe (27, 10, D:5) a +0 scale mail (31, -3, D:5) a potion of curing (31, 4, D:5) an iguana corpse (skeletalised by now) (33, 15, D:5) a +0 robe (34, -2, D:5) a jackal corpse (skeletalised by now) (36, 11, D:5) an adder corpse (skeletalised by now) (39, -4, D:5) a +0 barding (45, 22, D:5) a +0 rapier a +0 leather armour (46, 27, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 11, D:6) a +0 leather armour (5, 0, D:6) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, 5, D:6) a potion of heal wounds Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 42, D:7) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (12, 12, D:7) 4 stones (18, 23, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 3 stones (0, 11, D:8) a +0 club a +0 dagger a +0 whip of freezing a +0 robe a +0 short sword a +1 dagger of venom 5 stones a kobold corpse the kobold corpse of Pikel (4, 14, D:8) a +0 hand axe (19, 6, D:8) a ring of poison resistance (26, 38, D:8) a potion of magic (34, 18, D:8) a +0 morningstar a +0 robe an acid dragon corpse (34, 19, D:8) a +4 dire flail of freezing (still there?) a +0 robe (still there?) (36, 15, D:8) a +1 halberd a +0 robe (43, 15, D:8) a +0 spear (47, 14, D:8) a +0 spear (49, 15, D:8) a +0 spear a goblin corpse (50, 14, D:8) a +0 spear a goblin corpse a bailey (0, 0, Bailey) a +0 glaive a +0 plate armour an orc corpse (1, 1, Bailey) a +0 halberd a +0 scale mail an orc corpse (1, 2, Bailey) the +3 buckler "Koor" {rF++ rC+ Slay-2 Stlth+} rF++: It greatly protects you from fire. rC+: It protects you from cold. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. (2, 0, Bailey) a +0 trident a +0 scale mail an orc corpse (2, 1, Bailey) a +0 halberd a +0 scale mail (2, 12, Bailey) a +0 spear a +0 chain mail an orc corpse