Dungeon Crawl Stone Soup version 0.33-a0 (webtiles) character file. Game seed: 608690214326476786 5 Tanach the Gusty (level 1, 0/11 HPs) Began as a Tengu Air Elementalist on Aug 21, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (126 turns). Tanach the Gusty(Tengu Air Elementalist) Turns: 126, Time: 00:00:22 Health: 0/11 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.5 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 1.8 Conjurations + Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The zap hits the goblin. You kill the goblin! A ball python comes into view. You see here a +0 club. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 64% to hit) The zap hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, 64% to hit) The zap hits the ball python. You kill the ball python! c - a +0 club An endoplasm comes into view. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit) The zap hits the endoplasm. The endoplasm is almost dead. c - a +0 club (weapon) Found a pair of gloves. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. You claw the endoplasm, but do no damage. Your peck misses the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... # ##.####### # #.# #.# #.# #.# #.####### #.......# #.#####.######### #.###....@J.....[ #.##...##.##..... ##.##.###.#.# #.# #.....# .. ... #......###. .##. ............## ## .. ....###.###..... . .### #.# ##### #.# You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tanach the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 126 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_corners, serial_park_tiny_2, minmay_ruptured Action || total ---------------------------++------- Melee: Club || 2 Kick || 1 Cast: Shock || 7 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 101 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 0 | 101 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts