TSPT Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 4, D:1) a +0 short sword 4 stones (3, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 8, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -8, D:1) a +0 short sword 4 stones a kobold skeleton (12, 16, D:1) a +0 club (14, 21, D:1) a frilled lizard corpse (skeletalised by now) (16, 32, D:1) a jackal corpse (skeletalised by now) (22, 21, D:1) a ball python skeleton (22, 22, D:1) a +0 club (23, 11, D:1) a +0 robe (31, 11, D:1) an inkwell talisman (33, 13, D:1) 2 stones (34, 12, D:1) 3 boomerangs (34, 13, D:1) 4 boomerangs (38, 1, D:1) a quokka skeleton (44, 27, D:1) a +0 dagger (47, 37, D:1) a frilled lizard corpse (skeletalised by now) (57, 37, D:1) a quokka corpse (skeletalised by now) (59, 13, D:1) a +0 ring mail (59, 21, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Teresadu's Assorted Antiques a scroll of identify (58 gold) the +1 ring mail "Jitt" {rElec rCorr Slay-6} (261 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. an amulet of the acrobat (870 gold) a wand of iceblast (6) (417 gold) a +0 rapier (159 gold) a +0 scale mail (116 gold) a scroll of teleportation (87 gold) the inkwell talisman of Darkness {rN+ Slay+2 Stlth-} (1044 gold) [inkwell talisman] rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. [Shop] Mouc's Antique Weapon Boutique the +5 short sword of the Roseate Spoonbill {elec, Fly rElec rPois Dex+4} (1285 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 short sword (63 gold) a +0 spear (63 gold) a +0 trident (73 gold) a +0 whip (52 gold) a +0 club (10 gold) a +0 halberd (84 gold) a +0 dagger (42 gold) (3, -31, D:2) a frilled lizard corpse (skeletalised by now) (3, -18, D:2) a +0 short sword (8, -10, D:2) a hobgoblin corpse (skeletalised by now) (12, -16, D:2) a +0 buckler (13, -17, D:2) 6 atropa-tipped darts (15, -18, D:2) a +0 club (15, -1, D:2) a +0 whip a +0 robe a kobold skeleton (18, -6, D:2) a frilled lizard skeleton (23, -22, D:2) a +0 dagger a kobold skeleton (30, -10, D:2) a bat skeleton (32, -29, D:2) a +0 whip (32, -4, D:2) a ball python skeleton (33, -7, D:2) a +0 club (34, -2, D:2) an adder corpse (41, -21, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the scarab talisman of the Leogriff {rC+ rN+ Str+2} [scarab talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (unseen) (7, -10, D:3) a +0 club (7, -2, D:3) a bat corpse (16, -14, D:3) a +0 club a +0 sling a +0 club a +0 leather armour a goblin corpse (17, -14, D:3) a +0 flail a +0 scale mail a +0 dagger a +0 scale mail a +0 club an orc corpse an orc corpse an orc corpse a hobgoblin corpse (18, -14, D:3) a +0 short sword (18, -7, D:3) an adder corpse a ribbon worm corpse (19, -14, D:3) a +0 short sword