TSPT Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 20, D:1) a +0 dagger (4, 22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, -8, D:1) a +0 club (11, -3, D:1) a quokka corpse (skeletalised by now) (12, -4, D:1) a quokka corpse (skeletalised by now) (13, 3, D:1) a jackal corpse (skeletalised by now) (14, 3, D:1) a jackal corpse (skeletalised by now) (14, 20, D:1) a staff of air (17, 24, D:1) a jackal corpse (skeletalised by now) (18, 25, D:1) a +0 club a jackal corpse (skeletalised by now) (24, 21, D:1) a bat skeleton (25, 10, D:1) a rat corpse (skeletalised by now) (26, 29, D:1) a jackal skeleton (26, 31, D:1) a +0 short sword (30, 27, D:1) a +0 club a kobold skeleton (32, -2, D:1) a +0 spear (32, 27, D:1) a +0 dagger (36, 10, D:1) an orb of light (38, 14, D:1) a +0 dagger (44, 31, D:1) a +0 robe (45, 3, D:1) a +2 short sword of venom (51, 4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 16, D:2) a +0 ring mail (21, 29, D:2) a +0 club (23, 10, D:2) a +0 leather armour (29, 20, D:2) an inkwell talisman (32, 51, D:2) an adder corpse (skeletalised by now) (35, 22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, 38, D:2) a +0 mace (35, 41, D:2) a +0 dagger (44, 29, D:2) a +0 mace (46, 34, D:2) 3 poisoned darts Level 3 of the Dungeon (9, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, 32, D:3) a +0 short sword (10, 14, D:3) a quokka corpse (skeletalised by now) (11, 12, D:3) a +0 mace an orc corpse (skeletalised by now) (14, -8, D:3) a +0 whip a kobold corpse (skeletalised by now) (15, 7, D:3) a bat corpse (skeletalised by now) (23, -5, D:3) a +2 dagger of freezing 2 stones a kobold corpse (skeletalised by now) (24, -5, D:3) a bat corpse (skeletalised by now) (36, 14, D:3) an adder corpse (skeletalised by now) (38, 14, D:3) a +0 spear (42, 9, D:3) a +0 club (54, 28, D:3) a +0 dagger a kobold corpse (skeletalised by now) (55, 26, D:3) a hobgoblin corpse (skeletalised by now) (55, 27, D:3) a rat corpse (skeletalised by now) (59, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (59, 22, D:3) a parchment of Static Discharge 16 gold pieces Level 4 of the Dungeon [Shop] Qaypned's Self-Published Books Ashenzari's Catalogue of Beguiling (484 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gloom Hexes/Necromancy 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 the Incunable of the Unknown Variable (858 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 e - Maxwell's Capacitive Coupling Air 8 f - Polar Vortex Ice 9 Sif Muna's Octavo of Truth and Just Ice (616 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 e - Polar Vortex Ice 9 the Secrets of Legendary Spells, Part IX (1056 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Surprising Crocodile Summoning 4 e - Vhi's Electric Charge Translocation/Air 4 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Ozocubu's Refrigeration Ice 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 Fannar's Omnibus of the Cold Heart (550 gold) Spells Type Level a - Blink Translocation 2 b - Ozocubu's Armour Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Ozocubu's Refrigeration Ice 7 Sif Muna's Anthology of the Lords of Pandemonium (682 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Summon Horrible Things Summoning 8 d - Fire Storm Conjuration/Fire 9 Sif Muna's Handbook of Earth from Core to Peak (990 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 (10, 7, D:4) a quokka corpse (skeletalised by now) (16, 26, D:4) an adder corpse (skeletalised by now) (16, 36, D:4) a +0 club a quokka skeleton (18, 53, D:4) a hound corpse (skeletalised by now) (26, 7, D:4) a +0 ring mail (31, 30, D:4) a +0 dagger of freezing (31, 34, D:4) the +10 rapier of Precise Incision {antimagic, Fly rPois Int+2 Dex+2} Fly: It grants you flight. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (36, 30, D:4) a +0 flail (38, 44, D:4) a +0 giant spiked club (50, 21, D:4) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, 30, D:4) a +0 falchion of electrocution (54, 41, D:4) a jackal skeleton a jackal skeleton (54, 42, D:4) a jackal skeleton (56, 41, D:4) a +1 leather armour of cold resistance (58, 17, D:4) a +0 trident Level 5 of the Dungeon (7, 0, D:5) a +0 club a gnoll corpse (skeletalised by now) (8, 0, D:5) a +0 club a +0 club a +0 spear a gnoll corpse (skeletalised by now) (25, 5, D:5) a +0 quarterstaff (26, 7, D:5) 13 gold pieces