TSPT Level 1 of the Dungeon (7, -4, D:1) a +0 short sword (8, -8, D:1) a +0 club (8, -7, D:1) a +0 dagger (8, 3, D:1) a +0 short sword 5 stones a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -9, D:1) a +0 whip (13, 0, D:1) a frilled lizard corpse (skeletalised by now) (23, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -14, D:1) a +0 quarterstaff (35, -7, D:1) a rat corpse (skeletalised by now) (38, -2, D:1) a rat skeleton (43, -17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (15, -7, D:2) a frilled lizard corpse (skeletalised by now) (19, 6, D:2) a ball python corpse (skeletalised by now) (24, 21, D:2) a rat corpse (skeletalised by now) (29, 5, D:2) a +0 club a kobold corpse (skeletalised by now) (32, -2, D:2) a +0 dagger (50, 5, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (1, 4, D:3) a scroll of acquirement (2, 4, D:3) 11 gold pieces (6, 7, D:3) a frilled lizard corpse (skeletalised by now) (15, 2, D:3) a hobgoblin corpse (skeletalised by now) (25, -13, D:3) a +0 robe (31, -10, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Junuih's Mass Market a +0 heavy giant spiked club (79 gold) a +0 tower shield (96 gold) a +1 heavy triple crossbow (516 gold) a +0 plate armour (216 gold) a +2 tower shield of reflection (264 gold) a book of the Fortress (456 gold) the +6 plate armour of Cajiocze {rC++ SInv} (920 gold) rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +0 heavy great mace (240 gold) (5, 1, D:4) a ball python corpse (skeletalised by now) (6, 4, D:4) an iguana corpse (skeletalised by now) (9, 10, D:4) a +0 quarterstaff (10, 23, D:4) a ball python corpse (skeletalised by now) (12, 24, D:4) a +0 club (16, 38, D:4) the dragon-coil talisman of the Moon {Harm *Corrode rN+ Int+3} [dragon-coil talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (20, 44, D:4) a +0 whip (29, 31, D:4) an orb of mayhem (48, 53, D:4) a +0 dagger (50, 51, D:4) a +0 club (50, 52, D:4) a +0 whip a +0 hand axe a +0 ring mail a +0 club a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, 53, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a ring of flight (18, -7, D:5) a +0 quarterstaff (18, 7, D:5) a +0 ring mail (23, -11, D:5) a +0 flail (28, -12, D:5) a +0 spear (33, -23, D:5) an adder corpse (skeletalised by now)