TSPT Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -38, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -7, D:1) a kobold corpse (skeletalised by now) (5, -18, D:1) a +0 ring mail (11, -7, D:1) a jackal skeleton (12, -7, D:1) a jackal skeleton (13, -7, D:1) a jackal skeleton (14, -8, D:1) a +0 dagger (15, 2, D:1) a +0 dagger (16, -9, D:1) 3 flux baubles (16, 2, D:1) a bat skeleton (26, -32, D:1) a +0 whip a kobold skeleton (38, -22, D:1) a ball python corpse (skeletalised by now) (41, -26, D:1) a ring of poison resistance (46, -14, D:1) a ball python corpse (skeletalised by now) (48, -22, D:1) an amulet of regeneration (56, -10, D:1) a scroll of immolation Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 5, D:2) an adder corpse (skeletalised by now) (11, 23, D:2) a +0 sling (19, 23, D:2) a +0 war axe a kobold skeleton (19, 26, D:2) a +0 short sword (20, 24, D:2) a hobgoblin skeleton (22, 24, D:2) a +0 robe (23, 24, D:2) a +0 club (24, -12, D:2) a ring of flight (29, -8, D:2) a +0 robe (30, 18, D:2) a +0 whip 4 stones (43, 16, D:2) a rat corpse (skeletalised by now) (47, -12, D:2) a +0 club a stone (57, -1, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (12, 13, D:3) a +0 short sword a +0 club 5 stones (14, 1, D:3) an orb of mesmerism a +0 dagger {Yongsun} (15, -6, D:3) 2 flux baubles (21, -3, D:3) a +0 war axe (22, 27, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (26, -3, D:3) a +0 giant spiked club an ogre corpse (skeletalised by now) (35, -9, D:3) a rat corpse (skeletalised by now) (38, -1, D:3) a +0 dagger (38, 21, D:3) a hobgoblin corpse (skeletalised by now) (42, 12, D:3) a frilled lizard corpse (skeletalised by now) (47, 10, D:3) a +0 hand axe a +0 club a +0 club a +0 ring mail an orc corpse (skeletalised by now) (47, 11, D:3) a +0 hand axe a +0 short sword a +0 scale mail (53, 16, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, -24, D:4) a +0 dagger (19, -32, D:4) a +0 dagger (30, -26, D:4) a +0 club (39, -6, D:4) an adder corpse (skeletalised by now) (40, -24, D:4) a +0 hand axe (40, -3, D:4) the storm talisman of Omission {Harm rN++} [storm talisman] Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. (43, -8, D:4) a +0 hand axe a stone a +0 club Level 5 of the Dungeon (8, 8, D:5) a +0 plate armour (10, 10, D:5) an adder skeleton a black bear skeleton (11, 12, D:5) 2 boomerangs a +1 trident of venom (12, -3, D:5) a scroll of blinking (15, -9, D:5) 8 gold pieces (15, 16, D:5) an orb of energy (22, 21, D:5) a +0 giant club an ogre corpse (skeletalised by now) (23, 7, D:5) a +0 ring mail (25, 0, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (30, 25, D:5) a +0 spear of venom (39, 3, D:5) a water moccasin corpse