TSPT Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -1, D:1) a +0 dagger (10, -50, D:1) a bat corpse (skeletalised by now) (12, -39, D:1) a bat corpse (skeletalised by now) (14, -11, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (21, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 6, D:1) a hobgoblin corpse (skeletalised by now) (26, -27, D:1) a +0 whip (28, -3, D:1) a +0 dagger a goblin skeleton (35, -3, D:1) a +0 dagger a goblin skeleton (36, -26, D:1) a +0 dagger (51, -37, D:1) a +0 whip (55, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, -11, D:1) a +0 hand axe (64, -46, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Houty's Weapon Shoppe a +0 battleaxe (110 gold) a +0 short sword (33 gold) 4 boomerangs (88 gold) a +0 spear (33 gold) a +0 heavy war axe (91 gold) a +3 hand axe of venom (226 gold) a +3 heavy halberd (266 gold) (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 2, D:2) a rat corpse (skeletalised by now) (11, -18, D:2) a frilled lizard skeleton (13, -15, D:2) a +0 club a goblin skeleton (15, -1, D:2) a +0 dagger (18, -4, D:2) a +0 whip a stone a hobgoblin skeleton a kobold skeleton (18, -3, D:2) a +0 short sword 4 stones a quokka skeleton (19, -3, D:2) an adder corpse (skeletalised by now) (19, 16, D:2) a quokka corpse (skeletalised by now) (20, -15, D:2) a +0 short sword a kobold skeleton (24, 2, D:2) a +0 morningstar (37, -5, D:2) a +0 leather armour (44, 13, D:2) a +0 dagger {Tihomir} (50, -9, D:2) a bat corpse (skeletalised by now) (52, 6, D:2) a +0 pair of gloves (61, 23, D:2) a jackal corpse (skeletalised by now) (61, 24, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (2, 4, D:3) 5 poisoned darts (4, 7, D:3) a ring of resist corrosion (6, 3, D:3) a +1 dagger of holy wrath a goblin corpse (skeletalised by now) (15, -10, D:3) a +0 dagger (21, 7, D:3) a +0 club (21, 9, D:3) a hobgoblin skeleton (22, 12, D:3) a +0 quarterstaff (32, -7, D:3) a bat corpse (skeletalised by now) (34, -6, D:3) a +0 chain mail a +0 dagger an orc skeleton (34, 6, D:3) a staff of alchemy (35, -28, D:3) a +0 club (36, 22, D:3) a +0 ring mail (40, 20, D:3) a frilled lizard corpse (skeletalised by now) (41, -19, D:3) a +0 chain mail (41, 6, D:3) a +0 hand axe a +2 hand axe of sundering an orc corpse (skeletalised by now) (41, 7, D:3) a +0 hand axe a +0 leather armour a +0 robe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -20, D:3) a +0 short sword (47, -19, D:3) a +0 club (58, 8, D:3) 3 large rocks Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, -4, D:4) a +0 dagger 4 stones (4, -2, D:4) a hobgoblin corpse (skeletalised by now) (18, -2, D:4) a +0 ring mail (21, -6, D:4) a +0 dagger (24, -6, D:4) a +0 ring mail (24, -1, D:4) a +0 barding (30, 28, D:4) a +0 dagger (35, -2, D:4) a +0 club a +0 leather armour (36, -2, D:4) a +0 hand axe a +0 chain mail (36, 16, D:4) a +0 club a goblin skeleton (41, -15, D:4) a ball python corpse (skeletalised by now) (44, 7, D:4) a hound skeleton (44, 23, D:4) a +0 club a +0 chain mail an orc skeleton (46, 12, D:4) a ring of protection from fire (51, 15, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (11, 1, D:5) a book of Ice (12, -21, D:5) 4 poisoned darts (14, -11, D:5) a +2 heavy trident (15, -32, D:5) a black bear corpse (skeletalised by now) (23, -11, D:5) a +0 hand axe a boomerang a +0 dagger a +0 robe an orc skeleton (23, -10, D:5) a +0 club (23, -9, D:5) a +0 trident (33, 2, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (34, 2, D:5) a +0 club a +0 leather armour (36, 3, D:5) a staff of fire (41, 15, D:5) a +0 hand axe (42, 11, D:5) a +0 ring mail (43, 14, D:5) a +0 great sword a +1 robe of willpower (57, -20, D:5) a +2 flail of protection a +0 ring mail Level 6 of the Dungeon (1, -5, D:6) a +0 giant spiked club (5, -3, D:6) a +0 rapier a +0 leather armour (6, -3, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (19, 31, D:6) a +0 chain mail (21, 20, D:6) a +0 hand axe (22, 18, D:6) a parchment of Sigil of Binding (38, 14, D:6) an iguana corpse (skeletalised by now) (39, 16, D:6) a hound corpse (skeletalised by now) (48, 4, D:6) a parchment of Borgnjor's Vile Clutch (48, 19, D:6) a +0 short sword (50, 23, D:6) the maw talisman "Hiex" {rElec rF- Will- Stlth+} [maw talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Level 7 of the Dungeon (6, 36, D:7) the +10 quarterstaff "Fiuchupa" {freeze, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (9, 25, D:7) a howler monkey skeleton (13, 28, D:7) a troll skeleton (16, 23, D:7) a +0 ring mail (18, 21, D:7) a +0 plate armour (19, -6, D:7) a +0 hand axe (25, 29, D:7) a +0 giant club an ogre corpse (skeletalised by now) (37, 13, D:7) a +0 giant club an ogre corpse (skeletalised by now) (44, 26, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (1, 1, D:8) a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (2, 1, D:8) a +0 club an orc corpse (skeletalised by now) (12, -12, D:8) a +0 short sword an orc corpse (skeletalised by now) (12, -11, D:8) a +0 hand axe a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (12, -10, D:8) a +0 falchion a +0 scale mail (12, -9, D:8) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (14, -6, D:8) a +0 club (15, -6, D:8) a +0 dagger a +0 robe (15, -4, D:8) a +0 short sword a kobold skeleton (16, -35, D:8) a +0 giant club a +0 giant club (18, -3, D:8) a +0 hand axe (22, -20, D:8) a +0 orcbow 3 poisoned darts (32, -13, D:8) a +0 scale mail (41, 6, D:8) a +0 club (41, 8, D:8) a +0 short sword a stone a kobold corpse (skeletalised by now) (42, 6, D:8) a +0 dagger a +0 club (43, 5, D:8) a +0 club (43, 6, D:8) a +0 whip a kobold corpse (skeletalised by now) (46, -3, D:8) 2 poisoned darts (47, 2, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 kite shield (11, 30, D:9) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (13, 30, D:9) a hound corpse (skeletalised by now) (18, 31, D:9) a scroll of identify (25, 38, D:9) a parchment of Vhi's Electric Charge (32, 23, D:9) 16 gold pieces (55, 33, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (1, -21, Lair:1) a cane toad skeleton (3, 9, Lair:1) a water moccasin corpse (skeletalised by now) (5, -28, Lair:1) a +0 scimitar (6, -29, Lair:1) a cane toad corpse (skeletalised by now) (15, -12, Lair:1) 2 flux baubles (16, -26, Lair:1) a water moccasin corpse (skeletalised by now) (16, 11, Lair:1) a +0 dagger (17, 3, Lair:1) a +0 trident (18, -1, Lair:1) the ring "Hinaom" {^Contam rF+ rN+ Dex+4} [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (21, 11, Lair:1) a blink frog corpse (skeletalised by now) (23, -15, Lair:1) a water moccasin corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (23, 11, Lair:1) a yak skeleton a yak skeleton (26, -26, Lair:1) a +0 club (27, 8, Lair:1) a water moccasin skeleton (28, -15, Lair:1) a cane toad corpse (skeletalised by now) (31, 0, Lair:1) a +0 ring mail (40, -13, Lair:1) a black bear skeleton (41, -13, Lair:1) a black bear skeleton (42, -14, Lair:1) a black bear skeleton (42, -13, Lair:1) a black bear skeleton (43, -18, Lair:1) a black bear skeleton (43, -13, Lair:1) a black bear skeleton (44, -14, Lair:1) a black bear skeleton (45, -16, Lair:1) a black bear skeleton (45, -15, Lair:1) a black bear skeleton (51, -29, Lair:1) 5 poisoned darts (53, -17, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (3, -3, Lair:2) a +0 quarterstaff (5, -10, Lair:2) a harpy corpse (skeletalised by now) (15, -33, Lair:2) a +0 quarterstaff (16, -7, Lair:2) a harpy corpse (skeletalised by now) (17, -8, Lair:2) a bullfrog corpse (skeletalised by now) (21, -48, Lair:2) a ring of positive energy (27, -41, Lair:2) a black bear skeleton (29, -41, Lair:2) a wolf skeleton (30, -42, Lair:2) a wolf skeleton (34, -29, Lair:2) a parchment of Soul Splinter (35, -2, Lair:2) a cane toad corpse (skeletalised by now) (36, -15, Lair:2) 4 boomerangs (51, -43, Lair:2) a +0 robe (52, -20, Lair:2) a yak skeleton (54, -19, Lair:2) a ring of poison resistance (56, -40, Lair:2) the +0 partisan "Fiotedde" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (58, -49, Lair:2) a bullfrog corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 43, Lair:3) an elephant corpse (skeletalised by now) (1, 38, Lair:3) an elephant corpse (skeletalised by now) (1, 44, Lair:3) a water moccasin corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (3, -1, Lair:3) a komodo dragon corpse (skeletalised by now) (7, 40, Lair:3) an elephant corpse (skeletalised by now) (15, 20, Lair:3) 4 boomerangs (21, 25, Lair:3) a hydra corpse (skeletalised by now) Level 4 of the Lair of Beasts (3, -7, Lair:4) a yak corpse (skeletalised by now) (3, -6, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, -5, Lair:4) a yak corpse (skeletalised by now) (13, -14, Lair:4) a komodo dragon corpse (skeletalised by now) (19, -5, Lair:4) a water moccasin corpse (skeletalised by now) (21, -22, Lair:4) a black mamba skeleton (27, -23, Lair:4) a cane toad corpse (skeletalised by now) (31, -50, Lair:4) an amulet of the acrobat (31, -44, Lair:4) a wyvern corpse (skeletalised by now) (41, -11, Lair:4) a +6 ring of intelligence Level 5 of the Lair of Beasts (19, 14, Lair:5) a polar bear corpse (20, 23, Lair:5) a potion of lignification (21, 18, Lair:5) a hydra skeleton (22, 17, Lair:5) a potion of moonshine (24, 18, Lair:5) an elephant skeleton (24, 19, Lair:5) an elephant skeleton (26, 19, Lair:5) a cane toad skeleton (32, 19, Lair:5) 24 gold pieces the Necropolis (0, 0, Necropolis) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (1, -1, Necropolis) the +9 quarterstaff of Accord {pain, Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (1, 1, Necropolis) 12 gold pieces (32, 13, Necropolis) a manual of Long Blades (32, 15, Necropolis) the +0 plate armour of Fun and Games {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (33, 12, Necropolis) a potion of mutation (33, 13, Necropolis) a +0 chain mail (33, 14, Necropolis) a potion of mutation (33, 15, Necropolis) a +0 scale mail (35, -11, Necropolis) a rime drake corpse (38, -14, Necropolis) the +5 great sword of Cukun {flame, ^Fragile rElec rC- Dex+3 SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (39, -15, Necropolis) a scroll of teleportation (39, -14, Necropolis) 16 gold pieces (40, -15, Necropolis) a potion of might (40, -14, Necropolis) 14 gold pieces (41, -14, Necropolis) 22 gold pieces (41, -13, Necropolis) the ring of Impatience {+Blink rF+ rC+} [ring of protection from fire] +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. (42, -14, Necropolis) +2 fire dragon scales (unseen)