TSPT Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -10, D:1) a rat corpse (skeletalised by now) (11, -7, D:1) a frilled lizard corpse (skeletalised by now) (19, -27, D:1) a rat corpse (skeletalised by now) (21, -28, D:1) a +2 dagger of venom a stone a kobold corpse (skeletalised by now) (22, -18, D:1) a +0 falchion (24, -28, D:1) a hobgoblin corpse (skeletalised by now) (25, -2, D:1) 5 boomerangs (28, -6, D:1) a rat skeleton (32, -5, D:1) a +0 short sword a kobold skeleton (34, -6, D:1) a frilled lizard skeleton (34, -5, D:1) a quokka skeleton (34, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 1, D:1) a jackal skeleton (39, 2, D:1) a rat skeleton (40, 2, D:1) a jackal skeleton (46, -10, D:1) a hobgoblin corpse (skeletalised by now) (52, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 2, D:2) 3 boomerangs (3, 12, D:2) a +0 robe (7, 10, D:2) a hobgoblin skeleton (8, 11, D:2) a rat skeleton (9, 53, D:2) a +0 short sword an orc corpse (skeletalised by now) (11, 53, D:2) a +0 spear (12, 26, D:2) a frilled lizard skeleton (14, 27, D:2) a rat skeleton (16, 40, D:2) an inkwell talisman an adder skeleton (25, 40, D:2) a +0 club a goblin skeleton (31, 8, D:2) a frilled lizard corpse (skeletalised by now) (39, 43, D:2) a quokka corpse (skeletalised by now) (40, 35, D:2) a +0 club (40, 37, D:2) a +0 falchion (44, 24, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (3, 14, D:3) a ball python corpse (skeletalised by now) (4, 1, D:3) 10 gold pieces (7, -7, D:3) 3 boomerangs (11, -1, D:3) a +0 hand axe (12, -3, D:3) a +0 falchion an orc corpse (skeletalised by now) (18, -6, D:3) a +0 rapier (19, -8, D:3) a +0 pair of gloves of hurling (unseen) (21, -6, D:3) a +0 sling (21, 1, D:3) a +0 dagger (30, 17, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, -11, D:4) a +0 orcbow (13, -35, D:4) a +0 mace an orc skeleton (13, -34, D:4) a +0 club a +0 short sword an orc skeleton (13, -33, D:4) a +0 club an orc skeleton (17, -30, D:4) a +0 whip a kobold skeleton (19, -8, D:4) a +0 leather armour (27, -13, D:4) a hobgoblin corpse (skeletalised by now) (28, -1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (30, -31, D:4) a +0 club (31, -33, D:4) a +0 sling a +0 dagger (36, -34, D:4) an adder corpse (skeletalised by now) (39, -42, D:4) 2 boomerangs (46, -46, D:4) a +0 short sword of protection 3 stones a kobold corpse (skeletalised by now) (46, -45, D:4) an adder corpse (skeletalised by now) (47, -26, D:4) a +0 hand axe (49, -29, D:4) a +0 giant club an ogre corpse (skeletalised by now) (62, -28, D:4) a ball python skeleton (63, -31, D:4) a jackal corpse (skeletalised by now) (64, -38, D:4) an adder corpse (skeletalised by now) (64, -31, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the conjuration staff of the Past {^Fragile rPois Int+3 SInv Conj} (4110 gold) [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. the +8 short sword "Bihok" {flame, *Corrode Fly Str+7 Int+3} (6990 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Rogane {rF+ rC++} (4600 gold) [ring of protection from cold] rF+: It protects you from fire. rC++: It greatly protects you from cold. the granite talisman of the Saviour {rF- rN++ Dex+3 Slay+2} (12500 gold) [granite talisman] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Ecvit" {Str+3 Dex+6} (4930 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). the cold staff of Sunlight {rPois rC+ Int-5 SInv Forge Ice} (3550 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the +2 pair of gloves of the Soldier {Parrying, rC+ Will- Str+3 Fire} (4120 gold) rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. It cannot be enchanted further. the alchemy staff of Ilael {rPois rF- rCorr Int+3 Hexes Alch} (4250 gold) [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the ring "Lyakh" {Will+ rCorr Str+3} (4390 gold) [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +9 mace of Qidufryona {drain, Will- Int+7} (6790 gold) Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). It cannot be enchanted further. Elyvilon disapproves of the use of such an item. the blade talisman "Zixkyino" {Harm rC++ MP-9 Str+3} (4050 gold) [blade talisman] Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. MP-9: It affects your magic capacity (-9). Str+3: It affects your strength (+3). the amulet of Laveupas {Reflect rF+ Int+3 SH+5} (5030 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). the ring of Paranoia {^Drain rElec rPois rF+ rCorr} (4100 gold) [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the +11 sling "Rorod" {elec, rPois rN++ Will+} (8600 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the amulet of Jicazuoc {Reflect Slay+2 SH+5} (4540 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SH+5: It affects your SH (+5). the alchemy staff "Beetlebane" {rElec rPois rC+ Will++ rCorr Alch} (6560 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Alch: It increases the power of your Alchemy spells. the +0 robe "Veerucs" {rElec Will+ SInv} (2470 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the fortress talisman "Saut" {+Blink Will+ Str+5 Int-5} (5700 gold) [fortress talisman] +Blink: It lets you blink. Will+: It increases your willpower. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). the +10 short sword of Objectivity {devious, rElec rF- rN++ Dex+2} (7470 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the fortress talisman "Gima" {rElec rC+ Str+3 Dex+3} (8700 gold) [fortress talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (10, -32, D:5) a +0 great mace (42, -7, D:5) a +0 whip a boomerang Level 6 of the Dungeon (3, 4, D:6) a +0 whip a gnoll corpse (skeletalised by now) (4, -15, D:6) a +0 scale mail a +0 robe a +0 broad axe the human skeleton of Maggie (8, -14, D:6) a +0 flail (8, 7, D:6) a +0 halberd (8, 16, D:6) an orb of stardust (9, 9, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (10, 8, D:6) a +0 spear (10, 9, D:6) a +0 whip a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) (11, -12, D:6) an adder corpse (skeletalised by now) (17, -12, D:6) a +1 falchion of holy wrath a +0 leather armour (17, 7, D:6) a +2 trident of draining a +0 robe an orb of stardust (19, -12, D:6) a bullfrog skeleton (27, -17, D:6) an adder skeleton (34, 2, D:6) a +0 flail of protection a +0 chain mail (35, 15, D:6) a +0 robe (36, -11, D:6) a +0 hand axe (40, 0, D:6) a +0 hand axe a +0 leather armour a +0 whip of flaming a +0 robe (45, -5, D:6) a +0 giant spiked club an ogre skeleton (49, -18, D:6) a +0 spear (51, 15, D:6) a +0 ring mail (53, 10, D:6) a rimehorn talisman Level 7 of the Dungeon (6, -12, D:7) a black bear corpse (skeletalised by now) (11, 3, D:7) a +0 flail an orc corpse (skeletalised by now) (12, 3, D:7) a +0 dagger a +0 leather armour a +0 mace a +0 ring mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 17, D:7) a +0 whip (26, 27, D:7) a howler monkey corpse (skeletalised by now) (32, 0, D:7) a +0 scale mail (32, 15, D:7) an inkwell talisman (36, 2, D:7) a +0 club a +0 ring mail an orc skeleton (36, 3, D:7) a +0 club (36, 4, D:7) a +0 club a +0 leather armour (37, 4, D:7) a +0 war axe a +0 scale mail (38, 3, D:7) a +0 trident (45, -7, D:7) a ring of see invisible Level 8 of the Dungeon (9, 8, D:8) a +0 ring mail (13, -13, D:8) a +0 battleaxe a +2 robe of willpower (13, -10, D:8) a +0 mace a +0 robe (18, -9, D:8) a +0 mace a +0 robe a +0 great sword a +0 robe (19, -10, D:8) a +0 hand axe a +0 robe (20, 9, D:8) a yak skeleton (21, 9, D:8) a yak skeleton a yak skeleton (22, 29, D:8) a +0 pair of gloves (23, 24, D:8) a scarf of shadows (36, 18, D:8) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (37, 1, D:8) a +0 ring mail (43, 2, D:8) the +7 mace of Urgency {spect, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (46, -5, D:8) a +0 chain mail (62, 27, D:8) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, -3, Lair:1) a +0 leather armour (12, -45, Lair:1) a +2 heavy flail (16, -39, Lair:1) a +0 leather armour (27, -27, Lair:1) 18 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (3, 4, Lair:2) a polar bear corpse (skeletalised by now) (9, 0, Lair:2) a boulder beetle corpse (13, 5, Lair:2) an electric eel corpse (32, -13, Lair:2) a water moccasin corpse (41, -20, Lair:2) a yak corpse (41, -19, Lair:2) a yak corpse a komodo dragon corpse