Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 9588131238266966310 4154 TONIXX the Destroyer (level 10, 0/69 HPs) Began as a Pale Draconian Conjurer on May 28, 2025. Was a Priest of Vehumet. Slain by a boulder beetle (19 damage) ... on level 7 of the Dungeon. The game lasted 00:25:33 (9278 turns). TONIXX the Destroyer (Pale Draconian Conjurer) Turns: 9278, Time: 00:25:34 Health: 0/69 AC: 9 Str: 11 XL: 10 Next: 7% Magic: 7/24 EV: 16 Int: 22 God: Vehumet [***...] Gold: 271 SH: 0 Dex: 9 Spells: 18/29 levels left rFire + . . n - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . k - +1 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... j - +5 ring of evasion Stlth ++ h - ring of protection from fire HPRegen 0.31/turn MPRegen 0.19/turn %: no passive effects @: no status effects A: steam breath, AC +7, unfitting armour, cold-blooded, armoured tail 1, steam resistance a: Steam Breath, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 271 gold pieces. Inventory: Hand Weapons c - a +0 dagger of holy wrath n - a +1 dagger (weapon) Armour g - a +0 buckler k - a +1 pair of gloves (worn) Jewellery h - a ring of protection from fire (worn) j - a +5 ring of evasion (worn) v - a ring of magical power Wands r - a wand of polymorph (11) t - a wand of light (3) u - a wand of flame (16) Scrolls d - a scroll of revelation {unknown} o - a scroll of silence s - a scroll of immolation Potions a - 2 potions of resistance b - a potion of enlightenment e - a potion of heal wounds {unknown} f - a potion of might {unknown} i - a potion of curing l - 2 potions of berserk rage m - a potion of cancellation {unknown} Talismans p - the quill talisman of the Spheres {+Inv rElec rF+ Int-2} (You found it on level 3 of the Dungeon) [quill talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.0 Shields + Level 10.3 Spellcasting + Level 10.4 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 17% 3d11 1% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 68% 3d11 1% 3 Slow Hex 44% N/A 6% 1 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Yara's Violent Unravell Hex/Alch 5% 3d4 36% 5 Animate Dead Necr 11% N/A 50% 4 Cigotuvi's Putrefaction Necr/Air 11% N/A 50% 4 Passage of Golubria Tloc 11% N/A 50% 4 Haunt Necr/Summ 5% N/A 100% 7 Infestation Necr 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 = Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. Message History The searing ray hits the boulder beetle but does no damage. The boulder beetle is moderately wounded. The boulder beetle curls into a ball and begins rolling! The searing ray hits the boulder beetle. The boulder beetle is moderately wounded. The searing ray hits the boulder beetle. The boulder beetle is heavily wounded. You finish channelling your searing ray. The boulder beetle hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The boulder beetle stops rolling and uncurls. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (heavily wounded, 100% to hit) You focus your ray upon the boulder beetle. The searing ray hits the boulder beetle. The boulder beetle is heavily wounded. (Press . to maintain the ray.) The boulder beetle misses you. The searing ray hits the boulder beetle. The boulder beetle is heavily wounded. The boulder beetle misses you. The searing ray hits the boulder beetle. The boulder beetle is heavily wounded. The boulder beetle closely misses you. The searing ray hits the boulder beetle but does no damage. The boulder beetle is heavily wounded. You finish channelling your searing ray. The boulder beetle bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You feel better. The boulder beetle leaps! The boulder beetle curls into a ball and begins rolling! The boulder beetle attacks as it pursues you! The boulder beetle hits you!! You die... #..........# #)##.## #.# #..........# #.##..###.# #..........# #.###.##..#.# #..........###.###.##..#.# #...........##..##.......# #............##[##..###.## # ########.°.#..#<###.###.# .. #○#○.#.[)# #.....# ... ###.##B@...###.....##..# #.B.#####).[##.....#...# #°### #.#[##...).'...# #°# ##..[)......##... #○# #....##..)..# .. #.# #.##..#..)..# #.# #.##.[......# .B# ..###<).###.# .?°# ..## #........# You could see a boulder beetle (rolling). Vanquished Creatures Jeremiah (D:7) Prince Ribbit (D:7) Blorkula the Orcula (D:5) 2 steam dragons An acid dragon (D:7) A water moccasin (D:5) Duvessa (D:5) A black bear (D:6) 3 ice beasts An ogre (D:7) A centaur (D:6) 2 phantoms (D:6) 4 bullfrogs A gnoll sergeant (D:5) 6 scorpions A marrowcuda (D:7) Dowan (D:5) 3 vampire bats (D:5) 4 killer bees 2 howler monkeys 2 bombardier beetles A jelly (D:7) 2 orc priests (D:7) 6 hounds 2 gnoll boudas 5 iguanas 16 orc wizards Robin (D:2) 17 gnolls 8 adders 2 shadow imps A white imp (D:7) 2 ufetubi (D:6) A dart slug (D:1) 2 ribbon worms 28 orcs 3 endoplasms 4 jackals (D:4) 5 quokkas 8 ball pythons A bat (D:2) 3 frilled lizards 3 giant cockroaches 18 goblins 10 hobgoblins 2 kobolds 3 rats 194 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TONIXX the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 318 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 353 | D:1 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Reached skill level 5 in Conjurations 1250 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1432 | D:2 | Noticed Robin 1735 | D:2 | Killed Robin 2159 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/7 2616 | D:3 | Identified the quill talisman of the Spheres {+Inv rElec | rF+ Int-2} 3003 | D:3 | Found a stormy altar of Qazlal. 3088 | D:4 | Reached XP level 5. HP: 38/38 MP: 2/8 3511 | D:4 | Found a staircase to the Ecumenical Temple. 3525 | Temple | Entered the Ecumenical Temple 3581 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/9 3648 | D:4 | Found a radiant altar of Vehumet. 3660 | D:4 | Became a worshipper of Vehumet 3660 | D:4 | Offered knowledge of Shock by Vehumet. 3736 | D:4 | Found an ornate altar of the Wu Jian Council. 3739 | D:4 | Found a glowing silver altar of Zin. 3742 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4170 | D:4 | Noticed a steam dragon 4188 | D:4 | Killed a steam dragon 4334 | D:4 | Your scales start taking on a pale cyan-grey colour. 4334 | D:4 | Reached XP level 7. HP: 50/50 MP: 5/10 4334 | D:4 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 4584 | D:4 | Found a shimmering blue altar of Sif Muna. 4587 | D:4 | Found a glowing golden altar of the Shining One. 4836 | D:5 | Entered Level 5 of the Dungeon 4850 | D:5 | Reached * piety under Vehumet 5060 | D:5 | Found Sunwait's Jewellery Shop. 5097 | D:5 | Noticed Blorkula the Orcula 5124 | D:5 | Killed Blorkula the Orcula 5125 | D:5 | Reached skill level 10 in Conjurations 5254 | D:5 | Reached XP level 8. HP: 57/57 MP: 4/12 5791 | D:5 | Learned a level 4 spell: Fulminant Prism 5801 | D:5 | Noticed Duvessa 5803 | D:5 | Noticed Dowan 5818 | D:5 | Killed Dowan 5826 | D:5 | Killed Duvessa 5827 | D:5 | Reached skill level 5 in Spellcasting 6600 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7108 | D:6 | Found an opulent altar of Gozag. 7137 | D:6 | Offered knowledge of Frozen Ramparts by Vehumet. 7203 | D:6 | Reached ** piety under Vehumet 7214 | D:6 | Reached XP level 9. HP: 62/62 MP: 10/19 8162 | D:7 | Noticed Prince Ribbit 8182 | D:7 | Killed Prince Ribbit 8348 | D:7 | Offered knowledge of Stone Arrow by Vehumet. 8509 | D:7 | Noticed Jeremiah 8525 | D:6 | Reached skill level 10 in Spellcasting 8606 | D:7 | Reached *** piety under Vehumet 8685 | D:7 | Killed Jeremiah 8686 | D:7 | Reached XP level 10. HP: 58/69 MP: 10/24 9143 | D:7 | Noticed a boulder beetle 9163 | D:7 | Reached skill level 1 in Shields 9278 | D:7 | Slain by a boulder beetle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_loops_ring D:2: layout_loops_ring, uniq_robin D:3: layout_rooms, lemuel_doored_altar D:4: layout_rooms, gammafunk_temple_overflow_pools, grunt_temple_overflow_cloverleaf, temple_fountains D:5: layout_loops_corners, serial_shops, nicolae_shop_just_a_little_nook, serial_bayou_crossing, dreamdust_princess_corridor, uniq_blorkula_the_orcula, uniq_duvessa D:6: minmay_flawed_box, layout_layer_cave, grunt_gozag_breadcrumbs D:7: minmay_the_grid_plus_closed [minmay_the_grid_aliased_spiral, minmay_the_grid_garden, minmay_the_grid_tiny_cups, minmay_the_grid_plusring, minmay_the_grid_prize_big_room], layout_rooms, minmay_misc_feat_encased, uniq_jeremiah, uniq_prince_ribbit1 Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 10 | 10.4 Spellcasting | 3 7 10 | 10.3 Shields | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Tailslap | 13 | 1 | 3 | || 17 Short sword | 27 | | | || 27 Dagger | 25 | 7 | 23 | 5 || 60 Cast: Magic Dart | 45 | 22 | 46 | 8 || 121 Searing Ray | 10 | 25 | 52 | 11 || 98 Fulminant Prism | | | 22 | 6 || 28 Ability: Steam Breath | | | 2 | 2 || 4 Evoke: Wand | | | 4 | 2 || 6 Use: Scroll | | 2 | 11 | || 13 Potion | | 1 | 1 | 2 || 4 Stab: Distracted | | 1 | | || 1 Armour: Skin | 23 | 29 | 113 | 14 || 179 Dodge: Dodged | 55 | 28 | 151 | 13 || 247 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9293 | 9126 | 167 | 3226 | 3767 | 8 | 1161.6 | Dungeon | 9292 | 9125 | 167 | 3226 | 3767 | 7 | 1327.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2134 daAuts D:5: 1672 daAuts D:4: 1476 daAuts D:3: 1232 daAuts D:2: 1164 daAuts D:1: 962 daAuts D:7: 649 daAuts Temple: 1 daAuts