Syrn Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (13, 29, D:1) a +0 dagger (14, -1, D:1) a +0 robe (16, 11, D:1) a +0 dagger (24, 15, D:1) a +0 robe (33, 18, D:1) a +0 robe (35, 25, D:1) a +0 short sword 5 stones a kobold skeleton (37, 2, D:1) a hobgoblin corpse (skeletalised by now) (40, 9, D:1) a +0 club (43, -4, D:1) a +0 mace a bat corpse (skeletalised by now) (52, 10, D:1) a +0 whip a stone a kobold skeleton Level 2 of the Dungeon (2, 12, D:2) a hobgoblin skeleton (4, 9, D:2) a +0 dagger (4, 11, D:2) a +0 dagger (5, 6, D:2) a +0 dagger (11, 43, D:2) a +0 robe (18, 23, D:2) a quokka corpse (skeletalised by now) (25, 32, D:2) a +0 dagger (28, 7, D:2) a ball python skeleton (38, -9, D:2) a bat corpse (skeletalised by now) (39, 27, D:2) a +0 ring mail Level 3 of the Dungeon (16, -33, D:3) a frilled lizard skeleton (23, -38, D:3) a parchment of Mephitic Cloud (41, -6, D:3) a +0 chain mail (43, -8, D:3) a bat corpse (skeletalised by now) (47, -43, D:3) a +0 club an orc corpse (skeletalised by now) (47, -9, D:3) a +0 ring mail (47, 1, D:3) a frilled lizard corpse (skeletalised by now) (48, -6, D:3) a +0 robe (59, 3, D:3) a +0 trident Level 4 of the Dungeon (0, 4, D:4) a +0 dagger (1, -25, D:4) a +0 dagger a +0 robe a +0 short sword the elf skeleton of Duvessa (1, 8, D:4) a +0 giant spiked club (2, 7, D:4) a +0 club (3, 8, D:4) a +0 short sword an orc corpse (skeletalised by now) (4, 8, D:4) a +0 leather armour an orc corpse (skeletalised by now) (7, 10, D:4) a +0 short sword a +0 scale mail (12, -31, D:4) a +0 dagger (13, 5, D:4) a +0 short sword 5 stones (19, 6, D:4) a black bear skeleton (21, -23, D:4) a hobgoblin skeleton (21, 6, D:4) a jackal skeleton (22, 4, D:4) a +0 war axe (39, -34, D:4) a +0 buckler (44, -26, D:4) a +0 flail a gnoll skeleton Level 5 of the Dungeon [Shop] Mobri's General Store a lightning rod (4/4) (520 gold) a condenser vane (520 gold) a parchment of Passage of Golubria (169 gold) a box of beasts (520 gold) the +0 war axe of the Turnip {freeze, rElec rPois Stlth+} (354 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. 3 datura-tipped darts (35 gold) a parchment of Soul Splinter (52 gold) a +4 dagger (312 gold) (9, 16, D:5) a +4 whip a +0 leather armour a gnoll corpse (skeletalised by now) (11, 3, D:5) an adder skeleton (11, 15, D:5) a +0 flail (12, 2, D:5) a +2 orcbow of freezing (13, 1, D:5) a +0 hand axe (15, 6, D:5) a +0 whip (22, 3, D:5) a +0 spear a gnoll corpse (skeletalised by now) (28, -3, D:5) the +1 leather armour of Bedevilment {Harm Rampage rF++ Str-3} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. Str-3: It affects your strength (-3). It cannot be enchanted further. (29, -12, D:5) a +0 buckler (32, -19, D:5) a +0 tower shield (34, -5, D:5) 5 poisoned darts (35, -12, D:5) an iguana corpse (skeletalised by now) (48, -11, D:5) a +0 leather armour Level 6 of the Dungeon (19, 47, D:6) a parchment of Call Imp (22, 34, D:6) 8 poisoned darts a +0 short sword a kobold skeleton (23, 26, D:6) 4 stones a +0 short sword (23, 38, D:6) a +0 club 2 stones a +0 dagger a black bear skeleton (24, 25, D:6) a +0 whip (24, 38, D:6) 8 stones a +0 dagger a +0 club a kobold skeleton (24, 39, D:6) a stone a +0 short sword a +0 dagger a kobold skeleton (28, 13, D:6) a +0 flail (28, 14, D:6) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (32, 12, D:6) a +0 whip (40, 11, D:6) a +0 club (41, 23, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a hound corpse (skeletalised by now) (8, 1, D:7) a +0 dagger (11, 4, D:7) 3 poisoned darts (13, 33, D:7) a +0 dagger (15, 10, D:7) a +0 dagger a +0 leather armour (30, 0, D:7) a +0 dagger a +0 ring mail a +0 giant club an orc skeleton (31, 0, D:7) a +0 club (32, 0, D:7) a +0 short sword an orc skeleton the Ecumenical Temple