Sydney Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, 17, D:1) a rat corpse (skeletalised by now) (10, 1, D:1) a ball python skeleton (19, 12, D:1) a quokka skeleton (20, 17, D:1) 4 stones a +0 dagger a kobold skeleton (21, 22, D:1) a +0 club a goblin skeleton (22, -6, D:1) a +0 short sword (26, -3, D:1) a hobgoblin corpse (skeletalised by now) (26, 10, D:1) a +0 whip (34, 19, D:1) a stone (35, 31, D:1) a +0 short sword a kobold skeleton (35, 36, D:1) a +0 spear (37, 13, D:1) a +0 sling (38, 41, D:1) a +0 club (39, 11, D:1) a jackal skeleton (39, 12, D:1) a jackal skeleton (39, 18, D:1) a jackal corpse (skeletalised by now) (46, 5, D:1) a ring mail (50, 2, D:1) a +0 dagger (50, 6, D:1) a robe (52, 18, D:1) a ball python skeleton (52, 32, D:1) a +0 ring mail (53, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 18, D:1) a +0 dagger a goblin skeleton (60, 7, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring mail (2, 2, D:2) a chain mail (4, 11, D:2) a dart slug corpse (9, 25, D:2) a mace (17, -1, D:2) 3 stones (20, 12, D:2) a +0 dagger (20, 21, D:2) an adder skeleton (26, 25, D:2) a ball python skeleton (29, -3, D:2) a +0 dagger (29, 23, D:2) a quokka skeleton (31, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 0, D:2) a rat corpse (skeletalised by now) (33, 10, D:2) a ball python corpse (skeletalised by now)