Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 18069491416969965354 429 Swordmaster the Magician (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Jan 8, 2026. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:38 (3852 turns). Swordmaster the Magician (Deep Elf Conjurer) Turns: 3852, Time: 00:06:39 Health: -1/32 AC: 3 Str: 4 XL: 6 Next: 66% Magic: 11/18 EV: 11 Int: 31 God: Gold: 194 SH: 0 Dex: 13 Spells: 16/19 levels left rFire . . . e - +1 hand axe (flame) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons e - a +1 hand axe of flaming (weapon) g - a +0 flail Armour a - a +1 robe (worn) Jewellery f - a +6 ring of intelligence (worn) Scrolls i - 2 scrolls of enchant armour m - a scroll of summoning {unknown} Potions b - a potion of magic c - a potion of lignification d - a potion of enlightenment h - 4 potions of might j - a potion of heal wounds {unknown} k - a potion of haste {unknown} l - a potion of mutation {unknown} n - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.1 Spellcasting + Level 7.0 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 64% 3-6/arc 1% 2 Fulminant Prism Conj/Alch 16% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 (+2d4 11% 4 Volatile Blastmotes Fire/Tloc 22% 2d11 13% 3 Airstrike Air 5% 2d(1-17) 41% 4 Forge Lightning Spire Air/Frge 11% 3d4 41% 4 Vhi's Electric Charge Tloc/Air 22% N/A 41% 4 Gell's Gavotte Tloc 5% 2d(13-20) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Xom Shops: D:3 ( Portals: Sewer: D:4 Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The gnoll shouts! The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. Edmund hits you with a +3 dire flail of protection. Your Conjurations skill increases to level 7! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 ring mail (moderately wounded, 85% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is heavily wounded. The searing ray misses the gnoll. The searing ray hits the shadow imp! The shadow imp is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +3 dire flail of protection! The gnoll barely misses you. The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. Edmund closely misses you. The gnoll closely misses you. The searing ray hits Edmund! Edmund is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ## ####### ..# .>....# ...# ......# ..... ......############j..... ................@@j).... ...........#######5..... #'#........# ..... #.#........# .... #.####.....# ... ..# #.....## .. #.#####.....# . .....##.....# ..~#..##....# You could see Edmund, 2 gnolls and a shadow imp. Vanquished Creatures Sigmund (D:3) A bombardier beetle (D:4) A hound (D:4) Natasha (twice) (D:2) 2 gnolls 3 adders 4 ufetubi 3 dart slugs An orc (D:3) A ribbon worm (D:2) 9 hobgoblins 11 jackals 2 quokkas (D:1) 7 ball pythons 6 bats 10 endoplasms 6 frilled lizards 9 giant cockroaches 5 goblins 5 kobolds 5 rats (D:1) 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Swordmaster the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 236 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 239 | D:1 | Learned a level 2 spell: Searing Ray 725 | D:1 | Reached skill level 5 in Conjurations 725 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1518 | D:2 | Found a faded altar of an unknown god. 1656 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1822 | D:2 | Noticed Natasha 1825 | D:2 | Killed Natasha 1826 | D:2 | Reached skill level 5 in Spellcasting 2088 | D:2 | Noticed Natasha 2093 | D:2 | Killed Natasha 2368 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2414 | D:3 | Found a shimmering altar of Xom. 2665 | D:3 | Found Cuciykk's Antique Weapon Emporium. 2692 | D:3 | Noticed Sigmund 2701 | D:3 | Killed Sigmund 2702 | D:3 | Reached XP level 6. HP: 32/32 MP: 8/17 3774 | D:4 | Found a staircase to the Ecumenical Temple. 3778 | D:4 | Found a glowing drain. 3845 | D:4 | Noticed Edmund 3852 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_basic, ebering_ecumenical_altar_webs, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_shop_trees, amcnicky_mini_rare_corridor_liquid, grunt_ministairs_15, chequers_avenue, uniq_sigmund D:4: layout_basic, temple_pool_b, cheibrodos_sewer_entry_drain, feat_on_display, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 7 | 7.1 Conjurations | 5 6 7 | 7.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 87 | 75 || 162 Searing Ray | 3 | 15 || 18 Use: Scroll | 3 | 6 || 9 Armour: Robe | 2 | 12 || 14 Dodge: Dodged | 2 | 13 || 15