Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 17756279373782001018 4 Swordmaster the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Jan 8, 2026. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:32 (135 turns). Swordmaster the Magician (Djinni Fire Elementalist) Turns: 135, Time: 00:02:32 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 34 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} Potions d - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold shouts! A hobgoblin comes into view. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The hobgoblin shouts! The foxfire hits the kobold. The kobold is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The kobold hits you but does no damage. The foxfire hits the kobold but does no damage. The kobold is severely wounded. The kobold barely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The kobold hits you but does no damage. The foxfire hits the kobold. You kill the kobold! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Your foxfire dissipates. The hobgoblin hits you. The hobgoblin hits you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The foxfire hits the hobgoblin but does no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin hits you. You die... .# .# ### .# ### ..# .#... #.# .#.#### #.###.?..... #.##.g...... ##.##@# ##...#v# #.###......# #......>...# # #####......##.########## ##.......#.#... #..### ......##.##.##.####..#.. ########.............#.# #..........##.####..#.# You could see a hobgoblin (ally target). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 bats (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Swordmaster the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Swordmaster set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 135 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, chequers_decorated_corner Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 12 Armour: Robe || 6 Dodge: Dodged || 6