Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 5952674936171249473 360 Swordmaster the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Jan 7, 2026. Was an Initiate of Vehumet. Slain by a gnoll sergeant ... wielding a +1 trident of protection (12 damage) ... on level 5 of the Dungeon. The game lasted 00:13:24 (3872 turns). Swordmaster the Conjurer (Deep Elf Conjurer) Turns: 3872, Time: 00:13:25 Health: -2/32 AC: 3 Str: 4 XL: 6 Next: 38% Magic: 8/17 EV: 11 Int: 30 God: Vehumet [......] Gold: 304 SH: 0 Dex: 13 Spells: 10/17 levels left rFire + . . h - +2 long sword (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ q - ring of Ydoynaoc {Fly rF+ Int+5} HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: flying A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 973 gold pieces. You spent 669 gold pieces at shops. Inventory: Hand Weapons h - a +2 long sword of electrocution (weapon) Armour a - a +0 robe (worn) g - a +0 chain mail n - a +0 cloak (worn) Jewellery q - the ring of Ydoynaoc (worn) {Fly rF+ Int+5} (You bought it in a shop on level 4 of the Dungeon) [ring of protection from fire] Fly: It grants you flight. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Scrolls i - 2 scrolls of identify k - a scroll of enchant weapon r - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of resistance d - a potion of lignification {unknown} e - a potion of curing f - a potion of berserk rage j - a potion of might {unknown} l - a potion of heal wounds {unknown} m - a potion of attraction {unknown} o - a potion of cancellation {unknown} p - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting + Level 6.4 Conjurations + Level 2.2 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 58% 3d9 1% 2 Blink Tloc 18% N/A 8% 2 Ensorcelled Hibernation Hex/Ice 18% N/A 8% 2 Lesser Beckoning Tloc 18% N/A 8% 2 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 13% 4 Frozen Ramparts Ice 18% 1d3 16% 3 Ozocubu's Armour Ice 9% N/A 16% 3 Passwall Erth 9% N/A 16% 3 Swiftness Air 9% N/A 16% 3 Metabolic Englaciation Hex/Ice 4% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 = D:4 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (100% to hit) The magic dart hits the gnoll! The gnoll is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (100% to hit) The magic dart hits the gnoll. You kill the gnoll! Vehumet accepts your kill. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (100% to hit) The magic dart hits the gnoll sergeant but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (90% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +1 trident of protection! The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll sergeant barely misses you. A hound comes into view. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is severely wounded. The hound barks! The hound pauses to sniff the ground. The gnoll sergeant hits you from afar with a +1 trident of protection! A jackal comes into view. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +1 trident of protection! You die... ..... ..#..# ...h## ..###.# ........#. #..#..# #........jh. #....# ........>.).###.#.## .............)##....## ............#.j...#..# ...........###...###.# ............#..#@.#..# ..............###...## ............#### ...# .................#### ............###### ............# ............# ###.........# ########### You could see a gnoll sergeant, a hound, a gnoll (wandering) and a jackal (wandering). Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) A hound (D:3) An iguana (D:4) Robin (D:3) 8 gnolls 4 adders 5 dart slugs 5 orcs 3 ribbon worms 9 endoplasms 3 giant cockroaches 10 hobgoblins 3 quokkas 9 ball pythons 3 bats (D:1) 4 frilled lizards 12 goblins 13 kobolds 4 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Swordmaster the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 89 | D:1 | Learned a level 2 spell: Searing Ray 464 | D:1 | Reached skill level 5 in Conjurations 464 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1383 | D:2 | Found Tehoemocw's One-of-a-Kind Rings. 1559 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1790 | D:3 | Reached skill level 5 in Spellcasting 1826 | D:3 | Found a shadowy altar of Dithmenos. 1978 | D:3 | Noticed Robin 1981 | D:3 | Killed Robin 2161 | D:3 | Found a glowing silver altar of Zin. 2254 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2696 | D:4 | Learned a level 4 spell: Fulminant Prism 2911 | D:4 | Found Jeinem's Jewellery Emporium. 3037 | D:4 | Found a staircase to the Ecumenical Temple. 3054 | Temple | Entered the Ecumenical Temple 3081 | Temple | Became a worshipper of Vehumet 3164 | D:4 | Reached skill level 1 in Alchemy 3209 | D:4 | Reached XP level 6. HP: 32/32 MP: 13/17 3646 | D:4 | Identified a scroll of acquirement 3646 | D:4 | Acquired 779 gold pieces 3745 | D:5 | Entered Level 5 of the Dungeon 3825 | D:4 | Bought the ring of Ydoynaoc {Fly rF+ Int+5} for 669 gold | pieces 3832 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3872 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic, nicolae_shop_unique_rings, dk_noncrumbling_4 D:3: layout_loops_ring, grunt_dithmenos_smoke, zin_scriptorium, kennysheep_crisscross, st_stairs_12, minivault_27, uniq_robin D:4: layout_loops_ring, general_overflow_altar, minmay_temple_entry_nine_rooms, serial_shops, shop, chequers_arboretum, st_stairs_1, patterned_corridor D:5: layout_basic, serial_shops, nicolae_shop_mannequins, minmay_strange_pillars, minmay_fountain_box Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.4 Conjurations | 5 6 | 6.4 Alchemy | 1 2 | 2.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 79 | 107 || 186 Searing Ray | 1 | 9 || 10 Use: Scroll | | 10 || 10 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 6 | 11 || 17