Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16808916453406965612 9 Swordmaster the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Jan 7, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (291 turns). Swordmaster the Conjurer (Deep Elf Conjurer) Turns: 291, Time: 00:01:44 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 5/8 EV: 11 Int: 22 God: Gold: 30 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . g - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) Armour a - a +0 robe (worn) i - a +4 ring mail Scrolls d - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} e - a potion of berserk rage {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start memorising the spell. You continue memorising. The jackal bites you. Your memorisation is interrupted. The jackal bites you. x3 The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #........##....≈~.....#> #........####...≈.....## #........# #...~.....## ####'##### ##.~~.....## ###'#########..≈~....#. #####..........###..~....#< . # #..##..........# #..≈....## ... #≈#..##....h.....# #......... ....#≈#..##...rh@....# #.......#. .....≈.......'######## #.......## ...†.~.......'# #.......## .....~.......## #.......# #########....# #.......# #....# ######### #....# #....# #....# You could see 2 jackals and a rat. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Swordmaster the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 275 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 291 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_shops, shop, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 21 Armour: Robe || 19 Dodge: Dodged || 18