Swordmaster Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (11, -19, D:1) a +0 scale mail (12, 7, D:1) a +0 robe (17, -6, D:1) a +0 spear a gnoll skeleton (17, 0, D:1) a +0 club 2 stones (20, -4, D:1) a bat skeleton (21, -3, D:1) a +0 dagger 5 stones a kobold skeleton (21, -2, D:1) a hobgoblin skeleton (26, 6, D:1) a hobgoblin skeleton (27, -21, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (28, 6, D:1) a +0 short sword 3 stones a +2 dagger of venom a kobold skeleton a kobold skeleton (31, -19, D:1) a +0 club (32, -18, D:1) a +0 dagger (33, -2, D:1) a frilled lizard corpse (skeletalised by now) (34, -20, D:1) a +0 dagger (36, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 3, D:1) a jackal skeleton (48, 18, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 9, D:2) the inkwell talisman of Clean Lucidity {Rampage MP+9 Str+2} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). (9, -7, D:2) a +0 leather armour (12, 6, D:2) a bat corpse (skeletalised by now) (24, -16, D:2) a +0 short sword a kobold skeleton (28, -26, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -26, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (6, -4, D:3) a rat corpse (skeletalised by now) (10, -19, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (17, -8, D:3) a frilled lizard skeleton (17, 0, D:3) a +0 short sword 2 poisoned darts the +2 robe "Keyhag" {Regen+ MP+8 Str-2 Int+4} Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). (18, -3, D:3) a +0 war axe (20, -1, D:3) a hobgoblin corpse (skeletalised by now) (21, -5, D:3) a +0 club (24, -24, D:3) a +0 club a +0 club a stone a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, -22, D:3) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 trident an orc corpse (skeletalised by now) (37, -31, D:3) a +0 robe (38, -14, D:3) 6 stones (41, -12, D:3) a +0 dagger a goblin skeleton (43, -15, D:3) 9 stones (46, -17, D:3) a ball python corpse (skeletalised by now) (47, -11, D:3) a +0 pair of boots (48, -14, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Mak Joma's Jewellery Boutique a ring of protection from cold (unknown) (375 gold) an amulet of the acrobat (unknown) (450 gold) a ring of ice (unknown) (375 gold) the amulet "Pawkiawe" {Faith rPois rF- Int+4 Dex+4} (915 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). a ring of see invisible (unknown) (225 gold) the ring "Axtor" {^Contam Fly rN+ rCorr} (436 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (4, 2, D:4) a jackal corpse (skeletalised by now) (5, -4, D:4) a +0 club a +0 club a gnoll corpse (skeletalised by now) (6, -4, D:4) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (6, 12, D:4) an adder skeleton (7, 13, D:4) a ball python skeleton a hound skeleton (8, -5, D:4) a +0 dagger (9, 18, D:4) 5 stones a +0 flail (11, -7, D:4) a hobgoblin corpse (skeletalised by now) (11, 15, D:4) a +0 dagger a +0 dagger a goblin corpse (11, 16, D:4) a +0 club a goblin corpse (12, 15, D:4) a +0 club a +0 club a +0 club a +0 animal skin a +1 helmet a hobgoblin corpse a goblin corpse the hobgoblin corpse of Robin (12, 16, D:4) a +0 dagger (12, 18, D:4) a +0 sling a +0 dagger (12, 21, D:4) a wellspring talisman (13, 15, D:4) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 2, D:4) a +0 flail a +0 leather armour a +0 flail a +0 dagger an orc skeleton an orc skeleton (21, 5, D:4) a +2 war axe of electrocution (26, 10, D:4) a +0 scale mail a +0 short sword (27, 8, D:4) a hobgoblin skeleton (27, 22, D:4) a jackal corpse (skeletalised by now) (29, 5, D:4) a +0 robe a +0 dagger an orc skeleton (29, 7, D:4) 2 stones a +0 club a black bear skeleton (30, 8, D:4) 3 boomerangs a +0 club an orc skeleton (33, 8, D:4) a +0 giant club an ogre skeleton (35, -5, D:4) a quokka corpse (skeletalised by now) (37, -5, D:4) a quokka corpse (skeletalised by now) (43, 14, D:4) a +0 sling Level 5 of the Dungeon (4, 4, D:5) a +0 dagger (17, 2, D:5) a +0 whip an orc corpse (18, 3, D:5) a scorpion corpse