SwiftTurtle Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, 1, D:1) a +0 whip (3, -4, D:1) a +0 dagger 4 stones (9, 9, D:1) a jackal skeleton (10, 7, D:1) a quokka corpse (skeletalised by now) (11, 0, D:1) a +0 club (13, 6, D:1) a +0 dagger (16, -4, D:1) a +0 spear (20, -24, D:1) a +0 dagger (20, -22, D:1) a rat corpse (skeletalised by now) (27, -11, D:1) a bat skeleton (28, 0, D:1) a +0 hand axe (31, -7, D:1) a +0 leather armour a +0 short sword a stone (31, -5, D:1) a +0 spear a hobgoblin skeleton (31, -2, D:1) a +0 dagger a goblin skeleton (32, -20, D:1) a +0 robe (33, 33, D:1) a +0 mace (35, 12, D:1) a jackal corpse (skeletalised by now) (36, -23, D:1) a jackal skeleton (37, -23, D:1) a jackal skeleton (37, 10, D:1) a jackal skeleton (37, 11, D:1) a jackal corpse (skeletalised by now) (38, 0, D:1) a frilled lizard skeleton (42, 4, D:1) a +0 quarterstaff (47, 1, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (18, -15, D:2) a +0 war axe (20, 2, D:2) a +0 pair of boots (27, -16, D:2) a bat corpse (28, -19, D:2) a +0 leather armour (34, -19, D:2) a +0 whip a stone a kobold corpse (38, -14, D:2) a +0 flail (39, -14, D:2) a bat corpse (40, -14, D:2) a +0 club