SwiftTurtle Level 1 of the Dungeon (3, -4, D:1) a rat corpse (skeletalised by now) (12, -5, D:1) a frilled lizard corpse (skeletalised by now) (17, 6, D:1) a frilled lizard skeleton (23, 17, D:1) a human skeleton (23, 31, D:1) a human skeleton (24, 32, D:1) a human skeleton (28, 16, D:1) a human skeleton (28, 31, D:1) a human skeleton (29, 16, D:1) a human skeleton (29, 17, D:1) a human skeleton (29, 31, D:1) a human skeleton (29, 32, D:1) a human skeleton (31, 28, D:1) a +0 quarterstaff (35, 35, D:1) a frilled lizard corpse (skeletalised by now) (43, 24, D:1) a hobgoblin skeleton (44, -3, D:1) a +0 dagger a goblin skeleton (54, 3, D:1) a rat corpse (skeletalised by now) (54, 4, D:1) a +0 dagger (61, -5, D:1) a +0 scale mail (61, 41, D:1) a hobgoblin corpse (skeletalised by now) (64, 14, D:1) a +2 barding Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 15, D:2) a bat corpse (skeletalised by now) (10, 14, D:2) a +1 short sword of speed (10, 15, D:2) a hobgoblin skeleton (12, -6, D:2) a +0 quarterstaff (13, 7, D:2) a +0 scale mail (15, 10, D:2) a bat skeleton (18, -18, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (22, -19, D:2) a rat skeleton (22, -18, D:2) a hobgoblin skeleton (22, 13, D:2) a +0 club (24, 9, D:2) a +0 short sword (24, 13, D:2) a rat skeleton (31, 7, D:2) a +0 robe (41, 16, D:2) a +0 ring mail (42, -4, D:2) an adder skeleton (44, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 5, D:2) a +0 dagger (47, 14, D:2) a +0 mace (57, -9, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (4, -10, D:3) a rat corpse (skeletalised by now) (10, 20, D:3) a +0 spear (17, 7, D:3) 3 flux baubles (18, 14, D:3) a +0 dagger a +0 leather armour (20, -21, D:3) a +0 scale mail (21, -19, D:3) a hobgoblin skeleton (21, 1, D:3) a ball python skeleton (25, -15, D:3) a +0 spear (31, -5, D:3) a +0 hammer (32, -2, D:3) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (32, 13, D:3) an iguana skeleton (33, -11, D:3) an orc skeleton (33, -10, D:3) a ball python skeleton (33, 14, D:3) a hobgoblin skeleton (39, 13, D:3) a maw talisman (42, -13, D:3) a +2 whip of electrocution (43, -11, D:3) a +0 whip a +0 leather armour an orc skeleton (43, 2, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (44, -11, D:3) a +0 short sword (44, -5, D:3) a +0 hand axe (44, 6, D:3) a +0 dagger a +0 robe a +2 dagger of venom a +0 leather armour a ball python skeleton the goblin skeleton of Ijyb (45, -11, D:3) a +2 hand axe of flaming a +0 ring mail (45, 5, D:3) a ball python skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Ment" {*Slow rF++ Dex+6 SInv} (5910 gold) [ring of dexterity] *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the ring "Rieblayrph" {^Drain rElec rN+ Str+3 SInv} (3390 gold) [ring of see invisible] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the lupine talisman of Tomorrow {rPois Str+3} (5250 gold) [lupine talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). the death talisman of Pocvuthe {+Inv rF- SInv} (10280 gold) [talisman of death] +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. the +1 sling of the Arena {heavy, *Corrode Will+++ Str-3 SInv} (3500 gold) *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). SInv: It lets you see invisible. the ring "Jett" {Fly rElec rC+ Int+3} (4740 gold) [ring of protection from cold] Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the +8 short sword "Mijaet" {reap, rElec rPois Will++ Dex-4} (6680 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). a +2 antimagic spear (2100 gold) the +1 ring mail "Wiuriuc" {rF+ Slay+6} (4820 gold) rF+: It protects you from fire. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +1 leather armour of Free Will {rC+ Int-5 Dex+3} (1680 gold) rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). the +8 sling "Taekevve" {freeze, Will+} (5530 gold) Will+: It increases your willpower. the +0 chain mail of the Elephantaur {rC+} (2000 gold) rC+: It protects you from cold. the inkwell talisman of Fouliag {rF- rC+ rN+} (2600 gold) [inkwell talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. the maw talisman "Xelamn" {rPois rF+ MP+6 SInv} (9000 gold) [maw talisman] rPois: It protects you from poison. rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. the alchemy staff of Kaplo {rPois Fire Alch} (3760 gold) [staff of alchemy] rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the +6 whip "Lyfiw" {speed, rF- rC+ rCorr Int+2} (5430 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the +9 hand axe of the Beast {venom, ^Drain rC++ Int+3 Dex+3} (8010 gold) ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the +8 short sword "Kuluih" {protect, Str+5 Dex+3} (6740 gold) Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). the +1 helmet of Altruism {Snipe, +Blink Dex+5} (3900 gold) +Blink: It lets you blink. Dex+5: It affects your dexterity (+5). the granite talisman of Viny Knowledge {rCorr Dex+3} (10770 gold) [granite talisman] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (6, 12, D:4) a +0 pair of gloves (18, 5, D:4) a +1 dagger of distortion (20, 5, D:4) a +2 whip of distortion (21, 5, D:4) a +0 short sword (25, -9, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) an iguana corpse (skeletalised by now) (25, 5, D:4) a +0 mace (28, 7, D:4) a +0 halberd (28, 8, D:4) a +0 whip (29, 7, D:4) a +0 club a gnoll skeleton (33, -20, D:4) a +0 short sword (34, -20, D:4) an adder corpse (skeletalised by now) (36, 9, D:4) a +0 ring mail (48, 0, D:4) a +0 spear (48, 10, D:4) a +0 club (55, 5, D:4) a +0 giant club an ogre skeleton (57, 8, D:4) a quokka skeleton (60, 9, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -1, D:5) a +0 giant club (4, -17, D:5) a +0 short sword (6, -18, D:5) a +0 robe (15, 10, D:5) a +0 scimitar (26, 3, D:5) a +1 dire flail of protection a +3 scale mail of command (36, -20, D:5) a +0 sling (37, 0, D:5) a +0 falchion (38, 2, D:5) a +0 leather armour a +0 short sword (38, 3, D:5) a +3 leather armour a +0 morningstar of holy wrath (39, 2, D:5) a +0 club (40, -2, D:5) a +0 ring mail (40, 2, D:5) a +0 ring mail a +0 morningstar Level 6 of the Dungeon [Shop] Leyfaxut's Antique Armour Emporium a +1 chain mail of cold resistance (414 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1265 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). a +2 pair of gloves of stealth (494 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (920 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +2 ring mail of poison resistance (414 gold) (0, 0, D:6) a +0 trident (0, 33, D:6) a +0 spear (2, 21, D:6) a +0 orcbow (11, 32, D:6) a +0 rapier (11, 34, D:6) a +0 cloak (14, 13, D:6) a +0 robe a +0 scythe (14, 14, D:6) a +0 giant club (19, 30, D:6) a +0 giant spiked club (26, 32, D:6) a +0 leather armour a +0 club (26, 33, D:6) a +3 whip (27, 30, D:6) a +0 flail (27, 33, D:6) a +0 club (27, 34, D:6) a +0 spear (28, 12, D:6) a +0 dagger 3 stones a +0 dagger a +0 club (28, 13, D:6) a +0 club a +0 club 2 stones (28, 32, D:6) a +0 club (28, 33, D:6) a +0 flail (30, -1, D:6) a rat skeleton (30, 0, D:6) a rat skeleton (31, 3, D:6) a +0 whip 2 stones a frilled lizard skeleton (32, 3, D:6) a +0 dagger 4 stones a +0 dagger (32, 4, D:6) a +0 short sword a frilled lizard skeleton (33, 3, D:6) a +0 whip (48, -3, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a staff of alchemy (3, -5, D:7) a +0 robe a +0 dagger (3, -3, D:7) a +0 robe a +0 dagger (4, -10, D:7) a +0 club (4, -9, D:7) a +0 club (4, -8, D:7) a +1 dagger of venom (5, -9, D:7) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (5, -8, D:7) a +0 dagger a +0 ring mail (5, -5, D:7) a +0 club (9, -7, D:7) a +0 long sword (13, -26, D:7) a +0 dagger (14, -26, D:7) a +0 flail a +0 chain mail (16, 5, D:7) a +0 rapier (21, 12, D:7) a +0 pair of gloves (27, -12, D:7) a +0 ring mail a +0 club (27, -11, D:7) a +0 robe a +0 dagger (27, -10, D:7) a +0 robe a +0 dagger of holy wrath (27, 6, D:7) a +0 chain mail a +1 dagger of draining (28, -9, D:7) a +0 robe a +0 dagger (28, -6, D:7) a scroll of noise (28, 4, D:7) a +0 whip (28, 5, D:7) a +0 club (29, -29, D:7) a +0 whip a +0 flail (29, -11, D:7) a +0 whip (29, 5, D:7) a +0 short sword (30, -31, D:7) a +0 halberd (31, -30, D:7) a +0 leather armour a +0 whip (31, -29, D:7) a +0 whip (36, -25, D:7) a +0 buckler Level 8 of the Dungeon (5, -3, D:8) a +0 sling (19, -9, D:8) a +0 dire flail a +0 giant club (20, -28, D:8) a +0 shortbow (21, -21, D:8) a +0 orcbow (25, 12, D:8) a +0 trident (33, -28, D:8) a +0 flail (39, -14, D:8) a +1 heavy mace a +0 leather armour (39, -5, D:8) a +0 robe Level 9 of the Dungeon [Shop] Plog's Antique Weapon Shoppe a +2 heavy quarterstaff (546 gold) a +7 war axe of venom (1071 gold) a +5 demon trident of venom (1482 gold) a +3 quarterstaff of draining (676 gold) a +0 mace of holy wrath (192 gold) a +1 quarterstaff of speed (572 gold) (6, 3, D:9) a +0 trident (14, 16, D:9) a +0 shortbow (17, 0, D:9) an inkwell talisman (20, -2, D:9) a +0 robe (22, 12, D:9) a +0 hand axe (27, 10, D:9) a +0 chain mail (29, 9, D:9) a scroll of noise (32, 1, D:9) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (32, 21, D:9) a +0 leather armour a +0 hand axe a +0 ring mail a +0 trident (33, 1, D:9) a +0 club a +0 whip a +0 leather armour (33, 2, D:9) a +0 dagger a +0 robe (33, 21, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 falchion (34, 10, D:9) a +0 shortbow (41, 13, D:9) a +0 robe (43, 36, D:9) the +4 dire flail of Fid Cao {heavy, rF- rN++ Str+2} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). a +1 morningstar of draining a +0 war axe (46, 40, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Eduire's Weapon Shop a +0 rapier (77 gold) a +0 broad axe (126 gold) a +0 dire flail (70 gold) a +3 vampiric glaive (658 gold) a +0 spear (42 gold) a +1 bardiche of protection (350 gold) a +0 sling (21 gold) [Shop] Bour's Jewellery Emporium a ring of flight (420 gold) the ring "Zoilarr" {Fly Int+3 Stlth+} (806 gold) [ring of flight] Fly: It grants you flight. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a ring of resist corrosion (unknown) (480 gold) a ring of wizardry (unknown) (720 gold) the amulet "Nuotzom" {Harm Acrobat rC++ rN+ Int-3 Dex+2} (1358 gold) [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). a ring of protection from cold (unknown) (600 gold) a ring of positive energy (unknown) (480 gold) (0, 0, D:10) a +0 chain mail (3, 32, D:10) a +0 dagger a +0 robe (26, 35, D:10) a quill talisman (28, -9, D:10) a +0 orcbow (30, 31, D:10) a +0 robe (36, 0, D:10) a +0 broad axe (37, 4, D:10) a +0 dagger (38, 44, D:10) an orb of pyromania (39, 3, D:10) a +0 chain mail a +0 hand axe a +0 hand axe a +0 hand axe (39, 4, D:10) a +0 chain mail a +0 short sword (39, 5, D:10) a +0 plate armour a +0 war axe a +0 falchion (39, 16, D:10) an orb of pyromania (42, 20, D:10) a +0 buckler (44, -3, D:10) a +1 helmet (44, 22, D:10) a +0 orcbow (53, 0, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail (2, -21, D:11) a +0 club 4 stones a +0 short sword (2, -20, D:11) a +0 whip (3, -24, D:11) a +0 club (3, -20, D:11) a +0 dagger a +0 whip (5, 0, D:11) a +0 ring mail (10, -23, D:11) a +0 scale mail (22, -13, D:11) a +0 leather armour (35, -9, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (22, 34, D:12) a +0 robe (26, 4, D:12) a rimehorn talisman (27, 27, D:12) 5 large rocks (28, 30, D:12) a +0 short sword (29, 29, D:12) a +1 dagger of protection a +0 robe a +0 club a +0 chain mail a +0 club a +0 ring mail (45, 29, D:12) a +0 shortbow (54, 15, D:12) a +0 short sword (55, 15, D:12) a +0 robe a +0 dagger (55, 17, D:12) a +0 leather armour a +0 trident (57, 1, D:12) a +0 sling Level 13 of the Dungeon [Shop] Wuylo's Antique Armour Shoppe a +1 scale mail of poison resistance (273 gold) a +3 ring mail of positive energy (483 gold) a +2 ring mail of cold resistance (441 gold) a +3 plate armour of fire resistance (840 gold) the +2 robe of the Forging Gods {Will+} (493 gold) Will+: It increases your willpower. (0, 0, D:13) a +0 rapier (20, -36, D:13) a +0 leather armour a +0 great sword (23, -3, D:13) a +0 giant club a +0 giant spiked club (28, -21, D:13) a +0 orcbow (37, -30, D:13) a +0 flail (42, -32, D:13) the +0 plate armour of Kindness {+Inv rN++ Stlth-} +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. (46, -28, D:13) a +0 shortbow (52, -38, D:13) a +0 short sword a +0 leather armour (55, -42, D:13) a +0 ring mail (62, 6, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) a +0 falchion (1, 2, D:14) a +0 short sword a +0 robe (25, 2, D:14) a +0 dagger a +0 robe (47, 17, D:14) a +0 helmet (50, 15, D:14) a +0 long sword a +0 leather armour (52, 0, D:14) 8 gold pieces a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (13, 2, Lair:1) a +0 trident