SwiftTurtle Level 1 of the Dungeon (0, 0, D:1) a +0 flail (12, 38, D:1) a +0 club (28, 19, D:1) a bat skeleton a rat skeleton (29, 24, D:1) a +0 robe (38, 35, D:1) a +0 dagger (40, -3, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (47, 1, D:1) a +0 scale mail (48, 8, D:1) a hobgoblin skeleton (48, 9, D:1) a jackal skeleton a jackal skeleton a ball python skeleton (48, 10, D:1) a jackal skeleton Level 2 of the Dungeon (1, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 3, D:2) a +0 dagger a goblin skeleton (10, 27, D:2) a ball python skeleton (10, 28, D:2) a frilled lizard skeleton (11, 28, D:2) a +0 dagger 2 stones a kobold skeleton (12, 22, D:2) a +0 trident (14, -10, D:2) a rat corpse (skeletalised by now) (14, 10, D:2) a +0 club (15, 38, D:2) a hobgoblin skeleton (26, 28, D:2) a frilled lizard skeleton (26, 30, D:2) a jackal skeleton (27, 29, D:2) a jackal skeleton a jackal skeleton (34, 18, D:2) a +0 club Level 3 of the Dungeon [Shop] Zoliosic's Jewellery Shop a +4 ring of slaying (unknown) (504 gold) a ring of resist corrosion (280 gold) an amulet of the acrobat (unknown) (420 gold) an amulet of alchemy (unknown) (420 gold) a +6 ring of intelligence (504 gold) a +4 ring of slaying (unknown) (504 gold) an inkwell talisman (140 gold) an amulet of faith (unknown) (560 gold) the maw talisman of Youthful Indiscretion {Dex+2 Slay+2 Stlth+} (882 gold) [maw talisman] Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (1, 19, D:3) an iguana corpse (skeletalised by now) (3, -4, D:3) a +0 whip a +0 ring mail (17, 31, D:3) a +0 whip (19, 33, D:3) a +0 dagger (27, -10, D:3) a +0 sling (29, 23, D:3) a +0 hand axe (41, -1, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (13, 39, D:4) an adder skeleton (14, 39, D:4) an adder skeleton (16, 47, D:4) a +1 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (17, 42, D:4) a +0 short sword (25, 47, D:4) a quokka skeleton (29, 42, D:4) a +0 short sword (32, 11, D:4) a +0 robe a +0 dire flail the orc skeleton of Blorkula the orcula (33, 45, D:4) a +0 leather armour a +1 flail of venom (36, 33, D:4) a +0 rapier a +0 leather armour (37, 48, D:4) a +0 dagger (48, 7, D:4) a +0 hand axe 4 stones a +0 dagger 6 poisoned darts a +0 short sword an orc skeleton (48, 9, D:4) a +0 dagger a +0 dagger a +0 club a +0 short sword a +0 hand axe an orc skeleton (58, 16, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Upesall's Elemental Accessories a +1 pair of boots of earth (371 gold) a ring of flight (245 gold) a staff of fire (unknown) (350 gold) Peuseqao's Treatise on the Tundra (700 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Splinterfrost Shell Ice/Forgecraft 7 (0, 0, D:5) a +0 club (0, 1, D:5) a +0 whip a +0 ring mail (0, 2, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (2, -26, D:5) a +0 long sword (5, -25, D:5) an adder corpse (skeletalised by now) (6, -29, D:5) a +1 vampiric trident (14, -16, D:5) a +0 robe (17, 4, D:5) a +0 hand axe (20, 3, D:5) an adder skeleton (21, -11, D:5) a quokka skeleton (23, -15, D:5) an inkwell talisman (32, -8, D:5) a +0 quarterstaff (37, -25, D:5) a +0 hand axe (39, -39, D:5) 2 flux baubles (41, -8, D:5) a +0 robe (44, -29, D:5) a +0 club an orc skeleton (45, -28, D:5) a +0 robe a +0 dagger an orc skeleton (46, -29, D:5) a +0 ring mail a +0 dagger a +0 short sword an orc skeleton an orc skeleton (51, -39, D:5) a +0 war axe (52, -31, D:5) a +0 helmet Level 6 of the Dungeon (5, -7, D:6) a +1 flail of protection (9, -9, D:6) a +0 dagger a +0 robe (25, 1, D:6) a +0 battleaxe (34, 33, D:6) the +0 chain mail of Insecurity {Harm Rampage rPois rN+} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rN+: It protects you from negative energy. Level 7 of the Dungeon (8, 14, D:7) a +0 quarterstaff (26, 29, D:7) a +0 club (26, 31, D:7) a parchment of Martyr's Knell (27, 18, D:7) a +0 chain mail a +0 mace a +0 trident (29, 35, D:7) a +0 mace (39, 7, D:7) a +0 scale mail (40, 15, D:7) a +0 robe (47, 11, D:7) a ring of flight (52, 10, D:7) a +0 club (53, 10, D:7) a +0 short sword 5 stones (55, 6, D:7) a +0 short sword (55, 7, D:7) a +0 dagger a +0 short sword 5 stones (55, 12, D:7) a +0 dagger 2 stones Level 8 of the Dungeon (8, 13, D:8) a +0 war axe (13, 3, D:8) a +0 flail a +0 whip a +0 ring mail a +1 trident of freezing a +0 scale mail a +0 short sword (14, 3, D:8) a +0 spear a +0 whip (14, 4, D:8) a +0 spear (25, 6, D:8) a +0 quarterstaff (28, 23, D:8) a +0 mace (30, 23, D:8) a +0 morningstar a +0 leather armour a +0 dagger (32, 25, D:8) a +0 hand axe a +0 leather armour a +0 short sword (33, 18, D:8) a +0 trident a +0 leather armour (33, 23, D:8) a +0 orcbow (34, 5, D:8) a +0 rapier a +0 leather armour (34, 20, D:8) a +0 flail a +0 leather armour (35, 19, D:8) a +0 battleaxe a +0 chain mail (35, 20, D:8) a +0 falchion (43, 8, D:8) a +0 ring mail (43, 23, D:8) a +0 rapier (54, 21, D:8) a +0 leather armour (54, 23, D:8) a +0 halberd (55, 22, D:8) a +0 spear (55, 24, D:8) a +0 halberd (56, 23, D:8) a +0 spear Level 9 of the Dungeon (9, 19, D:9) a +0 flail (14, 19, D:9) a +0 whip (14, 34, D:9) a +0 helmet (15, 18, D:9) a +0 club (16, 19, D:9) a +0 flail (16, 20, D:9) a +0 whip a +0 leather armour (17, -1, D:9) 4 stones a +0 whip (17, 0, D:9) a +0 whip (17, 23, D:9) a +0 giant club a +0 giant spiked club (18, 21, D:9) a +0 club (19, -1, D:9) 2 stones a +0 whip (24, 30, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 31, D:9) a +0 hand axe (26, 31, D:9) a +0 whip a +0 leather armour (28, 6, D:9) a +0 short sword 4 stones a +0 short sword (28, 7, D:9) a +0 club (33, 7, D:9) a +3 trident of draining a +0 robe an orb of energy (36, 4, D:9) a +0 ring mail (40, -2, D:9) a +0 ring mail (40, 16, D:9) a +0 ring mail (45, 11, D:9) 6 atropa-tipped darts Level 10 of the Dungeon [Shop] Demo Keh's Magic Scroll Shop a scroll of teleportation (64 gold) a scroll of blinking (unknown) (204 gold) a scroll of fog (unknown) (86 gold) a parchment of Airstrike (256 gold) a scroll of teleportation (64 gold) a scroll of blinking (unknown) (204 gold) [Shop] Pacar's Assorted Antiques a scroll of immolation (112 gold) a tin of tremorstones (2/2) (1120 gold) a scroll of enchant weapon (210 gold) a blade talisman (420 gold) 2 potions of berserk rage (280 gold) a +0 chain mail (168 gold) the +10 falchion of Invincibility {freeze, +Blink rElec rC+ Int+3} (2511 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). [Shop] Gotim's Book Shoppe a parchment of Enfeeble (432 gold) a parchment of Brom's Barrelling Boulder (270 gold) a parchment of Metabolic Englaciation (324 gold) a parchment of Haunt (432 gold) a parchment of Call Imp (162 gold) a parchment of Soul Splinter (108 gold) a parchment of Fulminant Prism (270 gold) a parchment of Magic Dart (108 gold) a parchment of Volatile Blastmotes (216 gold) a parchment of Irradiate (324 gold) a parchment of Airstrike (270 gold) a parchment of Launch Clockwork Bee (216 gold) a parchment of Mercury Arrow (162 gold) a parchment of Fulsome Fusillade (486 gold) a parchment of Fireball (324 gold) (7, -26, D:10) a +0 ring mail (15, -36, D:10) a +0 orcbow (27, -30, D:10) a +0 giant club a +0 giant club (27, -29, D:10) a +0 dagger a +0 robe (29, -23, D:10) a parchment of Maxwell's Portable Piledriver (42, -13, D:10) a +0 plate armour (43, -33, D:10) a +0 whip (43, -2, D:10) a +0 chain mail (51, -14, D:10) a +0 robe a +0 dagger (52, -5, D:10) a +0 spear (55, -28, D:10) a +0 giant spiked club a +0 giant club (56, 5, D:10) a +0 scale mail (60, 1, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (14, -2, D:11) the +0 rapier "Poreussu" {flame, *Corrode rPois Int+3 SInv} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (17, 10, D:11) a +0 leather armour (20, -9, D:11) a +0 whip (20, -6, D:11) a +0 giant club a +0 dire flail (22, 16, D:11) a +0 robe a +0 dagger (24, -4, D:11) a +0 giant club a +0 giant spiked club (24, -3, D:11) a +0 flail (28, 19, D:11) a +1 mace of protection (33, 29, D:11) a +0 barding of cold resistance (40, 3, D:11) a +0 scale mail (53, 7, D:11) a +0 short sword (56, 3, D:11) a +0 mace (56, 27, D:11) a +0 whip (57, 2, D:11) a +0 spear Level 12 of the Dungeon (0, 0, D:12) a +0 flail (23, -9, D:12) a +0 robe (25, 25, D:12) 2 flux baubles (33, -10, D:12) a granite talisman (34, -23, D:12) a +1 helmet (34, -17, D:12) 10 gold pieces (35, -17, D:12) 6 gold pieces (35, 8, D:12) 4 large rocks (42, -2, D:12) a +0 falchion (58, -10, D:12) 4 large rocks the Ecumenical Temple