Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 12486903604514771025 86061 SwiftTurtle the Blocker (level 15, 0/134 HPs) Began as a Gnoll Fighter on Oct 10, 2025. Was the Champion of Ashenzari. Succumbed to poison (poison gas) ... on level 2 of the Swamp. The game lasted 00:31:41 (24404 turns). SwiftTurtle the Blocker (Gnoll Fighter) Turns: 24404, Time: 00:31:42 Health: 0/134 AC: 24 Str: 26 XL: 15 Next: 85% Magic: 34/34 EV: 11 Int: 14 God: Ashenzari [******] Gold: 1067 SH: 12 Dex: 11 Spells: 38/44 levels left rFire . . . (100%) o - +1 war axe of Panopticon {heavy, Melee, Fort} (curse) rCold + . . (50%) c - +0 buckler of Ashenzari's Ennui {Cun, Bglg} (curse) rNeg . . . (100%) g - +1 plate armour of the Curse-Bearer {Elem, Dev} (curse) rPois . (100%) b - +0 helmet of the Shackled God {Self, Bglg} (curse) rElec + (33%) u - +0 cloak of Ashenzari's Seeker {rC+, Melee, Elem} (curse) rCorr . (100%) k - +0 pair of gloves of the Bound Visionary {Comp, Elem} (curse) SInv + r - +0 pair of boots "Omniscient Oblivion" {Rampage, Comp, Dev} (curse) Will +.... i - amulet "Bound With Me" {Reflect SH+5, Dev, Cun} (curse) Stlth + z - ring of the Wild Blue Yonder {rElec Str+3 Int+6, Self, Bglg} (curse) HPRegen 0.42/turn n - ring "Tethered With Me" {Slay+4, Self, Comp} (curse) MPRegen 0.24/turn %: reflection, clarity, rampage @: lethally poisoned (0 -> -21) A: fangs 1, treasure sense, distributed training a: Renounce Religion, Shatter the Chains You were on level 2 of the Swamp. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 5 branches of the dungeon, and saw 23 of its levels. You also visited: Ice Cave. You collected 3071 gold pieces. You spent 2004 gold pieces at shops. Inventory: Hand Weapons a - a +0 broad axe o - the cursed +1 war axe of Panopticon (weapon) {heavy, Melee, Fort} (You found it on level 5 of the Lair of Beasts) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Fortitude: Armour and Shields. B - a +5 broad axe of freezing Missiles d - 12 poisoned darts m - 9 boomerangs q - a throwing net Armour b - the cursed +0 helmet of the Shackled God (worn) {Self, Bglg} (You took it off Robin on level 3 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. c - the cursed +0 buckler of Ashenzari's Ennui (worn) {Cun, Bglg} It has a curse which improves the following skills: Cunning: Dodging and Stealth. Beguiling: Hexes and Translocations. g - the cursed +1 plate armour of the Curse-Bearer (worn) {Elem, Dev} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. h - an orb of attunement k - the cursed +0 pair of gloves of the Bound Visionary (worn) {Comp, Elem} (You found it on level 4 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. r - the cursed +0 pair of boots "Omniscient Oblivion" (worn) {Rampage, Comp, Dev} (You found it on level 11 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Devices: Evocations and Shapeshifting. u - the cursed +0 cloak of Ashenzari's Seeker (worn) {rC+, Melee, Elem} (You found it in an ice cave) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. C - a +0 helmet of sniping Jewellery e - a +4 ring of protection f - an amulet of guardian spirit i - the cursed amulet "Bound With Me" (worn) {Reflect SH+5, Dev, Cun} (You found it on level 4 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Cunning: Dodging and Stealth. j - an amulet of the acrobat l - a +6 ring of intelligence n - the cursed ring "Tethered With Me" (worn) {Slay+4, Self, Comp} (You took it off an orc priest on level 6 of the Dungeon) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings, Necromancy and Forgecraft. p - a +4 ring of protection s - a ring of protection from cold t - a +5 ring of evasion v - a ring of magical power w - a ring of protection from fire x - a ring of protection from fire z - the cursed ring of the Wild Blue Yonder (worn) {rElec Str+3 Int+6, Self, Bglg} (You found it on level 5 of the Lair of Beasts) [ring of intelligence] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. A - a ring of poison resistance Talismans y - the sanguine talisman "Weotwev" {+Inv rElec rPois Int-3} (You found it on level 5 of the Lair of Beasts) [sanguine talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Wands e - a wand of charming (27) b - a wand of acid (8) d - a wand of digging (6) f - a wand of mindburst (15) c - a wand of roots (1) a - a wand of flame (10) Scrolls a - 2 scrolls of enchant armour b - a scroll of blinking s - a scroll of summoning f - 6 scrolls of fear p - 3 scrolls of poison t - 5 scrolls of teleportation T - 2 scrolls of torment x - a scroll of amnesia g - a scroll of fog I - 2 scrolls of immolation V - 3 scrolls of vulnerability S - a scroll of silence Potions M - 2 potions of mutation A - 2 potions of attraction e - a potion of enlightenment l - 2 potions of moonshine b - a potion of brilliance w - a potion of heal wounds i - a potion of invisibility r - 2 potions of resistance a - 14 potions of ambrosia m - a potion of might h - a potion of haste L - 2 potions of lignification Skills: + Level 12.4(17.1) Fighting + Level 10.6(14.2) Short Blades + Level 10.6(14.2) Long Blades + Level 11.5(15.1) Axes + Level 10.6(14.2) Maces & Flails + Level 10.6(14.2) Polearms + Level 10.6(14.2) Staves + Level 10.6 Ranged Weapons + Level 10.6 Throwing + Level 12.4(14.8) Armour + Level 10.6(14.2) Dodging + Level 10.6(14.2) Stealth + Level 12.4(14.8) Shields + Level 10.6(14.2) Unarmed Combat + Level 10.6(15.3) Spellcasting + Level 8.9 Conjurations + Level 8.9(13.6) Hexes + Level 8.9(13.6) Summonings + Level 8.9(13.6) Necromancy + Level 8.9(13.6) Translocations + Level 8.9(13.6) Forgecraft + Level 8.9(13.6) Fire Magic + Level 8.9(13.6) Ice Magic + Level 8.9(13.6) Air Magic + Level 8.9(13.6) Earth Magic + Level 8.9 Alchemy + Level 11.5 Invocations + Level 10.6(15.3) Evocations + Level 9.7(14.4) Shapeshifting You had 38 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 40% N/A 1% 3 b - Vampiric Draining Necr 48% 2d9 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 96% N/A 1% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Grave Claw Necr 96% 2d13 1% 2 Lesser Beckoning Tloc 96% N/A 1% 2 Scorch Fire 96% 2d9 1% 2 Searing Ray Conj 70% 2d7 1% 2 Frozen Ramparts Ice 96% 1d15 1% 3 Fugue of the Fallen Necr 48% N/A 1% 3 Gloom Hex/Necr 96% N/A 1% 3 Hailstorm Conj/Ice 42% 3d9 1% 3 Inner Flame Hex/Fire 48% N/A 1% 3 Teleport Other Tloc 48% N/A 1% 3 Tukima's Dance Hex 48% N/A 1% 3 Volatile Blastmotes Fire/Tloc 96% 2d18 1% 3 Dispel Undead Necr 48% 3d18 1% 4 Forge Lightning Spire Air/Frge 48% 3d7 1% 4 Borgnjor's Vile Clutch Necr/Erth 24% N/A 4% 5 Fulminant Prism Conj/Alch 17% 3d11 12% 4 Yara's Violent Unravell Hex/Alch 21% 3d10 12% 5 Fortress Blast Frge 64% 6d12 26% 6 Irradiate Conj/Alch 17% 3d17 32% 5 Bombard Conj/Erth 21% 9d4 56% 6 Eringya's Noxious Bog Alch 17% 4d6 87% 6 Platinum Paragon Frge 24% 4d14 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:5 Lair (5/5) D:10 Swamp (2/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 IceCv (visited) Vaults: D:13-14 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:7 [ D:8 : Orc:2 **=( Portals: Pandemonium: Orc:2 Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History * * * LOW HITPOINT WARNING * * * x2 You feel very sick. You block the swamp dragon's attack. The swamp dragon closely misses you. You block the swamp dragon's attack. You feel better. You are engulfed in poison gas. You are poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You are more poisoned. You feel better. You are engulfed in poison gas. You are poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the swamp dragon's attack. The swamp dragon claws you but does no damage. You block the swamp dragon's attack. You slash the swamp dragon! The swamp dragon is almost dead. You are engulfed in poison gas. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * x2 You feel extremely sick. The swamp dragon bites you but does no damage. The swamp dragon closely misses you. The swamp dragon tramples you but does no damage. You feel better. You are engulfed in poison gas. You are poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. The swamp dragon breathes poison at you. The blast of poison misses you. You slice the swamp dragon!! You kill the swamp dragon! You are engulfed in poison gas. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * x2 You feel extremely sick. You die... ~~~~~~~~~~~,,,,~,~* ~~~~~~~~~~,,,,~~~~,,~~ ~.~~~.~~~,