Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 17146832557955350935 410 SwiftTurtle the Ruffian (level 6, -1/51 HPs) Began as a Gnoll Shapeshifter on Oct 9, 2025. Slain by a water moccasin (2 damage) ... on level 6 of the Dungeon. The game lasted 00:02:12 (1891 turns). SwiftTurtle the Ruffian (Gnoll Shapeshifter) Turns: 1891, Time: 00:02:13 Health: -1/51 AC: 5 Str: 13 XL: 6 Next: 89% Magic: 9/9 EV: 11 Int: 12 God: Gold: 100 SH: 0 Dex: 11 Spells: 9/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) d - +0 ring mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + a - ring of positive energy HPRegen 0.28/turn (no ring) MPRegen 0.11/turn b - quill talisman %: no passive effects @: lethally poisoned (-1 -> -15), quill-form, enlightened, flying A: quills, fangs 1, treasure sense, distributed training a: no special abilities You were on level 6 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons i - a +0 morningstar Missiles e - 5 boomerangs (quivered) h - 5 poisoned darts Armour d - a +0 ring mail (worn) f - a +0 helmet g - a +0 pair of boots of flying Jewellery a - a ring of positive energy (worn) Talismans b - a quill talisman (worn) c - a protean talisman Wands e - a wand of paralysis (2) Scrolls c - 3 scrolls of fear {unknown} d - 4 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of poison {unknown} j - a scroll of fog {unknown} Potions L - 2 potions of lignification k - a potion of ambrosia {unknown} l - a potion of moonshine {unknown} n - a potion of berserk rage {unknown} Baubles a - 3 flux baubles Skills: + Level 5.1 Fighting + Level 2.2 Short Blades + Level 2.2 Long Blades + Level 2.2 Axes + Level 2.2 Maces & Flails + Level 2.2 Polearms + Level 2.2 Staves + Level 2.2 Ranged Weapons + Level 2.2 Throwing + Level 2.2 Armour + Level 5.1 Dodging + Level 2.2 Stealth + Level 2.2 Shields + Level 6.9 Unarmed Combat + Level 2.2 Spellcasting + Level 1.7 Conjurations + Level 1.7 Hexes + Level 1.7 Summonings + Level 1.7 Necromancy + Level 1.7 Translocations + Level 1.7 Forgecraft + Level 1.7 Fire Magic + Level 1.7 Ice Magic + Level 1.7 Air Magic + Level 1.7 Earth Magic + Level 1.7 Alchemy + Level 2.4 Invocations + Level 2.2 Evocations + Level 6.8 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 28% 1 Sublimation of Blood Necr 5% N/A 38% 2 Gloom Hex/Necr 10% N/A 63% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 63% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 95% 4 Iskenderun's Battlesphe Conj/Frge 5% 2d7 95% 4 Alistair's Intoxication Alch 3% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The water moccasin is severely wounded. You feel very sick. The water moccasin bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin but do no damage. Your bite misses the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin is struck by your quills. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ##+# #. #...# .# ##...## #.##...##.# ##.....## #.........# ##>......## .........###....>....# ......... +.........† #.....# #.........# #...S# #.......## #..@# ##.....### ###.# ##...## # #.# ##'## # #.# #.# # #.# #.# #.##### ##.## #.....#####...## ###............### #.#.###......... You could see a water moccasin. Vanquished Creatures Sigmund (D:3) A scorpion (D:6) A hound (D:6) Ijyb (D:2) Terence (D:2) Robin (D:2) 5 adders (D:2) 3 dart slugs A ribbon worm (D:2) 2 orcs 2 endoplasms 9 hobgoblins 2 jackals (D:1) 4 quokkas 7 ball pythons 6 bats 12 goblins 2 kobolds (D:2) 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SwiftTurtle the Gnoll Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 254 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/2 645 | D:2 | Reached XP level 3. HP: 29/31 MP: 2/4 779 | D:2 | Reached skill level 1 in Invocations 795 | D:2 | Reached skill level 1 in Short Blades 795 | D:2 | Reached skill level 1 in Long Blades 795 | D:2 | Reached skill level 1 in Axes 795 | D:2 | Reached skill level 1 in Maces & Flails 795 | D:2 | Reached skill level 1 in Polearms 795 | D:2 | Reached skill level 1 in Staves 795 | D:2 | Reached skill level 1 in Ranged Weapons 795 | D:2 | Reached skill level 1 in Throwing 795 | D:2 | Reached skill level 1 in Armour 795 | D:2 | Reached skill level 1 in Stealth 795 | D:2 | Reached skill level 1 in Shields 795 | D:2 | Reached skill level 1 in Spellcasting 795 | D:2 | Reached skill level 1 in Evocations 959 | D:2 | Reached XP level 4. HP: 38/38 MP: 5/5 1046 | D:3 | Noticed Terence 1062 | D:2 | Killed Terence 1063 | D:2 | Reached skill level 1 in Conjurations 1063 | D:2 | Reached skill level 1 in Hexes 1063 | D:2 | Reached skill level 1 in Summonings 1063 | D:2 | Reached skill level 1 in Necromancy 1063 | D:2 | Reached skill level 1 in Translocations 1063 | D:2 | Reached skill level 1 in Forgecraft 1063 | D:2 | Reached skill level 1 in Fire Magic 1063 | D:2 | Reached skill level 1 in Ice Magic 1063 | D:2 | Reached skill level 1 in Air Magic 1063 | D:2 | Reached skill level 1 in Earth Magic 1063 | D:2 | Reached skill level 1 in Alchemy 1301 | D:3 | Noticed Sigmund 1302 | D:3 | Noticed Robin 1377 | D:3 | Noticed Ijyb 1400 | D:2 | Reached XP level 5. HP: 33/43 MP: 5/7 1430 | D:2 | Killed Robin 1477 | D:3 | Paralysed by Ijyb for 4 turns 1486 | D:2 | Paralysed by Ijyb for 4 turns 1500 | D:2 | Killed Ijyb 1566 | D:3 | Killed Sigmund 1567 | D:3 | Reached skill level 5 in Fighting 1567 | D:3 | Reached skill level 5 in Dodging 1567 | D:3 | Reached XP level 6. HP: 51/51 MP: 7/9 1671 | D:3 | You fall into a shaft and drop 3 floors! 1873 | D:6 | Noticed a water moccasin 1891 | D:6 | HP: 1/51 [poisoned by a water moccasin] 1891 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_bayou_pond_c D:2: layout_rooms D:3: layout_rooms, uniq_ijyb, uniq_jessica, uniq_sigmund, uniq_robin, uniq_terence D:6: layout_loops_corners, nicolae_gozag_seed_capital, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Invocations | 1 2 | 2.4 Short Blades | 1 2 | 2.2 Long Blades | 1 2 | 2.2 Axes | 1 2 | 2.2 Maces & Flails | 1 2 | 2.2 Polearms | 1 2 | 2.2 Staves | 1 2 | 2.2 Ranged Weapons | 1 2 | 2.2 Throwing | 1 2 | 2.2 Armour | 1 2 | 2.2 Stealth | 1 2 | 2.2 Shields | 1 2 | 2.2 Spellcasting | 1 2 | 2.2 Evocations | 1 2 | 2.2 Conjurations | 1 | 1.7 Hexes | 1 | 1.7 Summonings | 1 | 1.7 Necromancy | 1 | 1.7 Translocations | 1 | 1.7 Forgecraft | 1 | 1.7 Fire Magic | 1 | 1.7 Ice Magic | 1 | 1.7 Air Magic | 1 | 1.7 Earth Magic | 1 | 1.7 Alchemy | 1 | 1.7 Fighting | 5 | 5.1 Dodging | 5 | 5.1 Unarmed Combat | | 6.9 Shapeshifting | | 6.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 79 | 90 || 169 Melee: Unarmed | 79 | 90 || 169 Bite | 4 | 10 || 14 Punch | 3 | 4 || 7 Throw: Boomerang | | 4 || 4 Evoke: Wand of paralysis | | 1 || 1 Drink: Enlightenment | | 1 || 1 Stab: Paralysed | | 7 || 7 Sleeping | | 1 || 1 Armour: Animal skin | 6 | || 6 Ring mail | 28 | 76 || 104 Dodge: Dodged | 33 | 59 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1879 | 1859 | 20 | 381 | 1046 | 4 | 469.8 | Dungeon | 1879 | 1859 | 20 | 381 | 1046 | 4 | 469.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 899 daAuts D:1: 612 daAuts D:6: 216 daAuts D:3: 151 daAuts