SwiftTurtle Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 7, D:1) a rat skeleton (3, 7, D:1) a +0 spear a +0 whip (5, -8, D:1) a quokka corpse (skeletalised by now) (6, -8, D:1) a +0 dagger 4 stones (10, -20, D:1) a +0 dagger of draining (10, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 1, D:1) a hobgoblin skeleton (14, -18, D:1) a bat skeleton (15, -28, D:1) a +0 dagger (17, -43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 2, D:1) 4 stones (34, 1, D:1) a ball python corpse (skeletalised by now) (52, -35, D:1) a bat skeleton (61, -31, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, 9, D:2) a +0 dagger (10, 22, D:2) a +0 hand axe (15, 17, D:2) a +0 spear (17, 34, D:2) a parchment of Searing Ray (21, 29, D:2) a +0 whip (21, 30, D:2) an adder skeleton (24, 23, D:2) a hobgoblin skeleton (26, 21, D:2) a hobgoblin corpse (skeletalised by now) (36, -9, D:2) a quokka corpse (skeletalised by now) (38, 13, D:2) a ball python skeleton (40, -13, D:2) an adder corpse (skeletalised by now) (41, 6, D:2) a +0 dagger a goblin skeleton (42, 6, D:2) a ball python skeleton (44, 3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (45, 23, D:2) a +0 robe (48, 31, D:2) a quokka corpse (skeletalised by now) (54, 7, D:2) an adder skeleton (57, 20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (59, 3, D:2) a ball python skeleton (60, 2, D:2) a rat skeleton (61, -2, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Soopebbe's Assorted Antiques a +0 giant spiked club (57 gold) a wand of light (12) (1108 gold) a +1 plate armour of death (660 gold) the +0 toga "Victory" {*Victory Clar} (1320 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the +4 long sword "Piewn" {vamp, Fly rElec rN+ Int+6} (1394 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). a +0 rapier of venom (189 gold) (0, 0, D:3) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (1, 8, D:3) a +0 dagger an orc corpse (skeletalised by now) (4, -6, D:3) a rat corpse (skeletalised by now) (4, -2, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (4, 0, D:3) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (4, 1, D:3) a +0 dagger an orc corpse (skeletalised by now) (5, 7, D:3) a rat corpse (skeletalised by now) (13, -13, D:3) a bat skeleton a ball python skeleton (15, -12, D:3) a hobgoblin skeleton (15, 18, D:3) a +0 club (23, 8, D:3) a +0 ring mail (25, -14, D:3) a hobgoblin corpse (skeletalised by now) (30, -23, D:3) a +0 dagger (30, -13, D:3) a +0 robe (31, 5, D:3) a +0 whip (35, 16, D:3) a rat skeleton (39, 17, D:3) a bat skeleton (40, -20, D:3) a +0 mace (41, 16, D:3) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 15, D:3) a jackal corpse (skeletalised by now) (42, 16, D:3) a ball python corpse (skeletalised by now) (47, 3, D:3) a +0 robe (56, -17, D:3) a sky beast corpse Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (6, 2, D:4) a poisoned dart (6, 4, D:4) a wand of flame (14) (9, 2, D:4) a scroll of immolation (9, 3, D:4) a poisoned dart (10, -5, D:4) the +0 robe of the Good {+Inv SInv} +Inv: It lets you turn invisible. SInv: It lets you see invisible. (unseen) (10, 3, D:4) a poisoned dart (11, 3, D:4) a poisoned dart (11, 5, D:4) 2 poisoned darts