SwiftTurtle Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 15, D:1) a ball python corpse (skeletalised by now) (3, 30, D:1) a +0 short sword (5, 1, D:1) a +0 robe (13, 31, D:1) a quokka corpse (skeletalised by now) (14, 31, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, 31, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (28, 21, D:1) a rat skeleton (28, 22, D:1) a +0 short sword a kobold skeleton a rat skeleton (32, 18, D:1) a +0 dagger (32, 29, D:1) a frilled lizard corpse (skeletalised by now) (34, 20, D:1) a ring of poison resistance (35, 30, D:1) a ball python corpse (skeletalised by now) (37, 8, D:1) a frilled lizard corpse (skeletalised by now) (38, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 8, D:1) a +0 leather armour (43, 20, D:1) a hobgoblin corpse (skeletalised by now) (48, 15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (4, -6, D:2) a +0 mace (8, 37, D:2) a +0 robe (13, 12, D:2) a +0 falchion (29, -9, D:2) a +0 hammer (31, 7, D:2) a +0 short sword 5 stones (33, 32, D:2) a +0 pair of boots of rampaging (38, 14, D:2) an adder corpse (skeletalised by now) (40, 36, D:2) a +0 club (42, 34, D:2) a +2 dagger of electrocution a kobold corpse (skeletalised by now) (46, -3, D:2) a ball python skeleton (47, -5, D:2) the +0 robe of the Prince of Darkness {rElec Dex+2 Archmagi} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. (51, 18, D:2) a +0 dagger a +0 robe (51, 23, D:2) a frilled lizard skeleton