Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 734192489551570437, deterministic pregen: 1 Command line: /usr/games/crawl-git-34678775c8 -name SwiftTurtle -rc /dgldir/rcfiles/crawl-git/SwiftTurtle.rc -macro /dgldir/rcfiles/crawl-git/SwiftTurtle.macro -morgue /dgldir/morgue/SwiftTurtle/ -webtiles-socket /crawl-master/webserver/sockets/SwiftTurtle:2025-11-25.12:51:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x611cd0f369de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x611cd0f44bba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x611cd0f36eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7b61fc309330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x611cd0eedf8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x611cd0ee7bc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x611cd0ef0630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x611cd0ef1228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x611cd12ed4ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x611cd12f9acd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x86381d) [0x611cd12b781d]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x611cd12bdc93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x611cd12c0cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x611cd16e53c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x611cd16e7b39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x611cd16e8665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x611cd0e6ac47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7b61fc2ee1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7b61fc2ee28b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x611cd0e6b735]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007b61fc3d47a7 in __GI___wait4 (pid=1978181, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007b61fc3d47a7 in __GI___wait4 (pid=1978181, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000611cd0f3708c in call_gdb (file=0x7b61fc4c84e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1955119\000\000\000\000\000" #2 0x0000611cd0f44bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764075306 dir = "/dgldir/morgue/SwiftTurtle/" name = "/dgldir/morgue/SwiftTurtle/crash-SwiftTurtle-20251125-125506.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7b61fc4c84e0 <_IO_2_1_stderr_> #3 0x0000611cd0f36eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7fffcf5ee6d0, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x0000611cd0ee7bc1 in bolt::affect_cell (this=this@entry=0x7fffcf5ee6d0) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = corridors, absdepth0 = 5 Level vaults: layout_loops_ring nicolae_overflow_crystal_walls serial_undead serial_undead_b serial_undead_c serial_undead_b serial_undead_b serial_undead_b hangedman_feature_mirror uniq_menkaure Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The wall freezes the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The wall freezes the river rat. Your unstable footing causes you to fumble your attack. The wall freezes the ribbon worm! You kill the ribbon worm! The wall freezes the river rat but does no damage. You hit the river rat. The river rat is severely wounded. The wall freezes the river rat. You kill the river rat! You start resting. The frozen ramparts melt away. You start removing your amulet. You continue removing your amulet of the acrobat. x4 You hear the rapid rusting of a drain. You continue removing your amulet of the acrobat. You finish removing your amulet of the acrobat. You start putting on your amulet. You continue putting on your amulet of alchemy. x5 You finish putting on your amulet of alchemy. You feel a deeper understanding of alchemy. g - an amulet of alchemy (worn) The amulet cannot attune itself to your exhausted body. A river rat and a ribbon worm come into view. Found a glowing drain. The river rat squeaks loudly. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm closely misses you. The ribbon worm bites you but does no damage. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Some shallow water. The walls around you are covered in ice. The wall freezes the river rat. The wall freezes the ribbon worm! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You are caught in a web! You disentangle yourself. The wall freezes the river rat. You kill the river rat! You puncture the ribbon worm! You bite the ribbon worm. You kill the ribbon worm! The frozen ramparts melt away as you move. There is a glowing drain here. You stop descending the stairs. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. HP restored. Magic restored. Your amulet attunes itself to your body, and you begin to extract magic from the potions you drink. A jackal comes into view. The jackal barks! You hear an angry hiss. A ball python comes into view. The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! A ball python is nearby! A frilled lizard comes into view. The ball python hisses angrily. You barely miss the ball python. The ball python bites you but does no damage. The ball python bites you. The ball python barely misses you. You puncture the ball python! You kill the ball python! You reach to attack! You closely miss the frilled lizard. You closely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. Your unstable footing causes you to fumble your attack. The ball python bites you but does no damage. The ball python constricts you. Your unstable footing causes you to fumble your attack. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. You bite the ball python, but do no damage. The ball python barely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! You learned that your 2 brown potions are actually 2 potions of enlightenment. p -> e - 2 potions of enlightenment A ball python comes into view. Found a potion of enlightenment and 15 gold pieces. Found a potion of enlightenment and 11 gold pieces. You reach to attack! Your unstable footing causes you to fumble your attack. The ball python closely misses you. The ball python barely misses you. Your unstable footing causes you to fumble your attack. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You puncture the ball python! You kill the ball python! You hear a splash. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You now have 248 gold pieces (gained 11). e - 3 potions of enlightenment (gained 1) e - 4 potions of enlightenment (gained 1) You now have 263 gold pieces (gained 15). You enter the shallow water. Moving in this stuff is going to be slow. You see here a ball python corpse. You enter the shallow water. Moving in this stuff is going to be slow. A quokka comes into view. A quokka is nearby! No reachable target in view! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast completely misses the quokka. Your ice beast hits the quokka but does no damage. A bat comes into view. The bat misses you. The bat hits your ice beast but does no damage. You hit the bat. You kill the bat! Your ice beast hits the quokka. Your ice beast freezes the quokka! The quokka dies! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. Your ice beast disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You hear a splash. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. You enter the shallow water. Moving in this stuff is going to be slow. An endoplasm comes into view. You reach to attack! The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. The frilled lizard hisses angrily. You reach to attack! Your unstable footing causes you to fumble your attack. The frilled lizard unfolds its giant frill. The frilled lizard bites you. You puncture the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the large door. You learned that your bubbling red potion is actually a potion of moonshine. Found three items. There is a large open door here. m - 3 scrolls labelled LIYRARCHOQOA (gained 1) v - 2 scrolls labelled MUGREO JOADY (gained 1) n - 3 potions of moonshine (gained 2) n - 4 potions of moonshine (gained 1) There is a large open door here. You open the large door. A brain worm and an adder come into view. You reach to attack! The helpless brain worm fails to defend itself. You hit the brain worm. The brain worm is moderately wounded. You barely miss the brain worm. The brain worm is lightly wounded. The adder hisses angrily. The brain worm bites you but does no damage. You completely miss the brain worm. The brain worm is lightly wounded. The adder barely misses you. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The adder bites you. You hit the brain worm. The brain worm is moderately wounded. The brain worm misses you. The adder closely misses you. You barely miss the brain worm. You bite the brain worm, but do no damage. The brain worm is moderately wounded. The adder bites you. The brain worm bites you. The adder closely misses you. The brain worm bites you. You hit the brain worm but do no damage. The brain worm is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The brain worm closely misses you. You puncture the brain worm! The brain worm is heavily wounded. You feel sick. The adder closely misses you. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. The adder bites you but does no damage. You hit the brain worm. The brain worm is heavily wounded. You feel sick. The adder completely misses you. The brain worm barely misses you. You puncture the brain worm! The brain worm is almost dead. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Ice Beast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the brain worm. You kill the brain worm! The wall freezes the adder. The adder seems to slow down. The adder bites you but does no damage. You have reached level 8! You feel stronger. You are too injured to fight recklessly! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, slow, 100% to hit) You freeze the adder. The adder is severely wounded. The adder seems to slow down. The wall freezes the adder. The adder seems to slow down. The adder bites you but does no damage. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, slow, 100% to hit) You freeze the adder! You kill the adder! The frozen ramparts melt away as you move. There is a large open door here. You start resting. Magic restored. You start resting. HP restored. Found two gates leading back out of this place. You open the large door. A frilled lizard comes into view. There is a large open door here. The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! There is a large open door here. You open the large door. Found 41 gold pieces. There is a large open door here. You now have 280 gold pieces (gained 17). You now have 289 gold pieces (gained 9). You now have 298 gold pieces (gained 9). You now have 304 gold pieces (gained 6). There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. A ball python is nearby! You enter the shallow water. Moving in this stuff is going to be slow. You reach to attack! The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. A bat is nearby! You reach to attack! You miss the bat. The bat barely misses you. You reach to attack! You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. The bat misses you. You hit the bat but do no damage. The bat hits you but does no damage. x3 You closely miss the bat. The bat misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. A bat comes into view. You reach to attack! Your unstable footing causes you to fumble your attack. The bat closely misses you. The bat barely misses you. The bat closely misses you. Your unstable footing causes you to fumble your attack. You reach to attack! You miss the bat. The bat barely misses you. The bat closely misses you. Your unstable footing causes you to fumble your attack. You reach to attack! You barely miss the bat. The bat hits you but does no damage. x2 Your unstable footing causes you to fumble your attack. The bat barely misses you. The bat closely misses you. Your unstable footing causes you to fumble your attack. The bat hits you but does no damage. x2; The bat barely misses you. There are monsters nearby! You reach to attack! You hit the bat. You kill the bat! The bat closely misses you. The bat barely misses you. Your unstable footing causes you to fumble your attack. The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. The ball python closely misses you. The ball python barely misses you. You puncture the ball python! You kill the ball python! The bat hits you but does no damage. The bat closely misses you. Your unstable footing causes you to fumble your attack. The bat barely misses you. You miss the bat. The bat hits you but does no damage. x2 The bat closely misses you. You hit the bat. You kill the bat! No target in view! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Found 2 scrolls labelled PAOL CUCOG. A jackal comes into view. Found a scroll labelled MUGREO JOADY and a scroll labelled FOQEAN KIEXOCU. Found 2 scrolls labelled FOQEAN KIEXOCU. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal barely misses you. Your ice beast hits the jackal. Your ice beast freezes the jackal! The jackal dies! You see here a jackal corpse. v - 3 scrolls labelled MUGREO JOADY (gained 1) j - 9 scrolls labelled FOQEAN KIEXOCU (gained 1) Magic restored. j - 10 scrolls labelled FOQEAN KIEXOCU (gained 1) You swap places with your ice beast. j - 11 scrolls labelled FOQEAN KIEXOCU (gained 1) l - 4 scrolls labelled PAOL CUCOG (gained 2) You see here a jackal corpse. You enter the shallow water. Moving in this stuff is going to be slow. Your ice beast disappears in a puff of smoke! You see here a bat corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 319 gold pieces (gained 15). A black bear comes into view. You reach to attack! The helpless black bear fails to defend itself. You puncture the black bear! The black bear is heavily wounded. You freeze the black bear! The black bear is severely wounded. The black bear closely misses you. The black bear claws you but does no damage. The black bear completely misses you. You freeze the black bear. The black bear is almost dead. The black bear bites you but does no damage. The black bear claws you but does no damage. x2 You freeze the black bear. The black bear is almost dead. The black bear goes berserk! You freeze the black bear. You kill the black bear! Your Fighting skill increases to level 3! Your Short Blades skill increases to level 3! Your Long Blades skill increases to level 3! Your Axes skill increases to level 3! Your Maces & Flails skill increases to level 3! Your Polearms skill increases to level 3! Your Staves skill increases to level 3! Your Ranged Weapons skill increases to level 3! Your Throwing skill increases to level 3! Your Armour skill increases to level 3! Your Shields skill increases to level 3! Your Unarmed Combat skill increases to level 3! Your Evocations skill increases to level 3! Magic restored. Found a battleaxe. You now have 338 gold pieces (gained 19). You see here a +0 battleaxe. You see here an adder skeleton. You see here a +0 club. There is a stone staircase leading up here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A bullfrog and a gnoll bouda come into view. A jelly comes into view. Found a shimmering altar of Xom. The gnoll bouda shouts! The jelly quivers. The bullfrog gives a loud, deep croak! You hit the bullfrog. The bullfrog is moderately wounded. The bullfrog barely misses you. The bullfrog hits you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the bullfrog. The bullfrog barely misses you. The wall freezes the jelly! The wall freezes the gnoll bouda. The wall freezes the bullfrog. The bullfrog seems to slow down. The bullfrog hits you. You freeze the bullfrog! The bullfrog is almost dead. The wall freezes the gnoll bouda. The wall freezes the jelly. The wall freezes the bullfrog. You kill the bullfrog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The wall freezes the gnoll bouda but does no damage. The wall freezes the jelly. You kill the jelly! Your Spellcasting skill increases to level 6! You closely miss the gnoll bouda. You bite the gnoll bouda, but do no damage. The gnoll bouda is moderately wounded. The wall freezes the gnoll bouda but does no damage. The gnoll bouda hits you with a +0 club. You hit the gnoll bouda. The gnoll bouda is heavily wounded. The wall freezes the gnoll bouda. The gnoll bouda misses you. You barely miss the gnoll bouda. The gnoll bouda is severely wounded. The wall freezes the gnoll bouda. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club. You hit the gnoll bouda. The gnoll bouda is almost dead. The wall freezes the gnoll bouda. You kill the gnoll bouda! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The frozen ramparts melt away. Your attacks no longer feel as feeble. Magic restored. HP restored. Items here: ) [ ††. Found a stone staircase leading up. A bullfrog zombie comes into view. A bullfrog zombie is nearby! Found a stone staircase leading down. You reach to attack! The helpless bullfrog zombie fails to defend itself. You puncture the bullfrog zombie! The bullfrog zombie is moderately damaged. The bullfrog zombie hits you. You barely miss the bullfrog zombie. The bullfrog zombie is moderately damaged. The bullfrog zombie barely misses you. You hit the bullfrog zombie. Your bite misses the bullfrog zombie. The bullfrog zombie is moderately damaged. The bullfrog zombie hits you but does no damage. You barely miss the bullfrog zombie. The bullfrog zombie is moderately damaged. The bullfrog zombie completely misses you. The bullfrog zombie hits you. You hit the bullfrog zombie. The bullfrog zombie is moderately damaged. The bullfrog zombie misses you. You puncture the bullfrog zombie! The bullfrog zombie is heavily damaged. The bullfrog zombie closely misses you. The bullfrog zombie hits you. A bullfrog zombie is nearby! You hit the bullfrog zombie. The bullfrog zombie is severely damaged. The bullfrog zombie completely misses you. You puncture the bullfrog zombie! Your bite misses the bullfrog zombie. The bullfrog zombie is almost destroyed. The bullfrog zombie completely misses you. The bullfrog zombie hits you. You puncture the bullfrog zombie! You destroy the bullfrog zombie! You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled FOQEAN KIEXOCU, it crumbles to dust. It is a scroll of identify. c -> f - a scroll of fear; j -> i - 10 scrolls of identify As you read the scroll of identify, it crumbles to dust. e -> p - 3 scrolls of poison As you read the scroll of identify, it crumbles to dust. h -> N - 2 scrolls of noise As you read the scroll of identify, it crumbles to dust. l -> t - 4 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. m -> b - 3 scrolls of blinking As you read the scroll of identify, it crumbles to dust. q -> r - 2 scrolls of revelation As you read the scroll of identify, it crumbles to dust. u -> V - 2 scrolls of vulnerability As you read the scroll of identify, it crumbles to dust. v -> w - 3 scrolls of enchant weapon As you read the scroll of identify, it crumbles to dust. y -> T - a scroll of torment As you read the scroll of identify, it crumbles to dust. d -> c - 3 potions of curing As you read the scroll of identify, it crumbles to dust. f -> C - a potion of cancellation An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The ogre shouts! Your ice beast hits the ogre. Your ice beast freezes the ogre! Your ice beast barely misses the ogre. Your ice beast hits the ogre. Your ice beast freezes the ogre! A hornet zombie comes into view. You puncture the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! Your ice beast hits the ogre. The ogre dies! Your Shapeshifting skill increases to level 3! The hornet zombie hits your ice beast but does no damage. The hornet zombie hits your ice beast! Your ice beast barely misses the hornet zombie. The hornet zombie closely misses your ice beast. Your ice beast hits the hornet zombie. Your ice beast freezes the hornet zombie. The hornet zombie resists. Your ice beast hits the hornet zombie but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hornet zombie but do no damage. The hornet zombie is lightly damaged. The hornet zombie barely misses you. Your ice beast barely misses the hornet zombie. You closely miss the hornet zombie. The hornet zombie is lightly damaged. The hornet zombie misses you. The hornet zombie closely misses you. Your ice beast barely misses the hornet zombie. You puncture the hornet zombie! The hornet zombie is moderately damaged. The hornet zombie hits you. Your ice beast barely misses the hornet zombie. You hit the hornet zombie. The hornet zombie is moderately damaged. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * Your ice beast hits the hornet zombie. Your ice beast freezes the hornet zombie. The hornet zombie resists. The hornet zombie closely misses you. The hornet zombie attacks as it pursues you! The hornet zombie hits you but does no damage. Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hornet zombie but does no damage. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * Your ice beast barely misses the hornet zombie. The hornet zombie completely resists. The wall freezes the hornet zombie but does no damage. The hornet zombie barely misses you. You feel better. You extract magical energy from the potion. The hornet zombie completely resists. The wall freezes the hornet zombie but does no damage. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * Your ice beast barely misses the hornet zombie. You barely miss the hornet zombie. You bite the hornet zombie, but do no damage. The hornet zombie is moderately damaged. Your ice beast disappears in a puff of smoke! The hornet zombie completely resists. The wall freezes the hornet zombie but does no damage. The hornet zombie closely misses you. The hornet zombie resists. The wall freezes the hornet zombie. The hornet zombie closely misses you. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The hornet zombie completely resists. The wall freezes the hornet zombie but does no damage. The hornet zombie barely misses you. You swap places with your ice beast. The frozen ramparts melt away as you move. The hornet zombie hits your ice beast! Your ice beast hits the hornet zombie but does no damage. The hornet zombie hits your ice beast but does no damage. Your ice beast closely misses the hornet zombie. The hornet zombie hits your ice beast but does no damage. The hornet zombie hits your ice beast! Your ice beast hits the hornet zombie but does no damage. The hornet zombie completely misses your ice beast. Your ice beast misses the hornet zombie. Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast closely misses the hornet zombie. Items here: ) [ ††. Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The hornet zombie completely resists. The wall freezes the hornet zombie but does no damage. The hornet zombie resists. The wall freezes the hornet zombie. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel, g - get item Here: a hornet zombie (moderately damaged, ally target) Items here: ) [ ††. The floor, spattered with blood. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a hornet zombie (moderately damaged, ally target, 75% to hit) The puff of flame hits the hornet zombie. The hornet zombie is heavily damaged. The wall freezes the hornet zombie but does no damage. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Blink to where? Press: ? - help, Dir - move target The frozen ramparts melt away as you move. As you read the scroll of blinking, it crumbles to dust. There is a stone staircase leading up here. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The hornet zombie closely misses you. The hornet zombie hits you. There is a stone staircase leading up here. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The hornet zombie misses you. The hornet zombie hits you! You barely miss the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie hits you. Your ice beast barely misses the hornet zombie. You barely miss the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie barely misses you. Your ice beast hits the hornet zombie but does no damage. The hornet zombie barely misses you. You barely miss the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie hits you but does no damage. Your ice beast hits the hornet zombie but does no damage. You hit the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie closely misses you. Your ice beast hits the hornet zombie but does no damage. You hit the hornet zombie but do no damage. The hornet zombie is heavily damaged. The hornet zombie hits you. Your ice beast closely misses the hornet zombie. The hornet zombie completely misses you. You hit the hornet zombie. The hornet zombie is heavily damaged. The hornet zombie closely misses you. Your ice beast hits the hornet zombie but does no damage. You closely miss the hornet zombie. You bite the hornet zombie, but do no damage. The hornet zombie is heavily damaged. The hornet zombie barely misses you. Your ice beast hits the hornet zombie but does no damage. The hornet zombie hits you. You hit the hornet zombie. You bite the hornet zombie, but do no damage. The hornet zombie is severely damaged. Your ice beast hits the hornet zombie. Your ice beast freezes the hornet zombie. The hornet zombie resists. The hornet zombie hits you but does no damage. Your ice beast hits the hornet zombie but does no damage. You hit the hornet zombie. The hornet zombie is severely damaged. The hornet zombie barely misses you. The hornet zombie hits you but does no damage. Your ice beast hits the hornet zombie but does no damage. You hit the hornet zombie. The hornet zombie is almost destroyed. The hornet zombie hits you. Your ice beast hits the hornet zombie. Your ice beast freezes the hornet zombie. The hornet zombie resists. You hit the hornet zombie. The hornet zombie is almost destroyed. The hornet zombie barely misses you. Your ice beast closely misses the hornet zombie. The hornet zombie closely misses you. You puncture the hornet zombie! You destroy the hornet zombie! There is a stone staircase leading up, spattered with blood here. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Magic restored. Your ice beast disappears in a puff of smoke! HP restored. You pick up a parchment of Silence and begin reading... You add the spell Silence to your library. i - a scroll of identify r - 3 scrolls of revelation (gained 1) A sleepcap comes into view. As you read the scroll of identify, it crumbles to dust. k -> i - 2 potions of invisibility You reach to attack! You hit the sleepcap but do no damage. You hit the sleepcap. You bite the sleepcap, but do no damage. The sleepcap is lightly damaged. The sleepcap closely misses you. You puncture the sleepcap! You bite the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. You bite the sleepcap, but do no damage. The sleepcap is heavily damaged. The sleepcap closely misses you. The sleepcap barely misses you. You puncture the sleepcap! The sleepcap is almost destroyed. The sleepcap misses you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap misses you. You hit the sleepcap. You bite the sleepcap, but do no damage. The sleepcap is almost destroyed. The sleepcap closely misses you. You hit the sleepcap. You destroy the sleepcap! No target in view! No target in view! No target in view! No target in view! Found a bloodstained altar of Trog. A water moccasin zombie comes into view. A water moccasin zombie is nearby! You reach to attack! You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie but do no damage. The water moccasin zombie is lightly damaged. The water moccasin zombie completely misses you. The water moccasin zombie bites you but does no damage. You barely miss the water moccasin zombie. You bite the water moccasin zombie, but do no damage. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you but does no damage. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. You hit the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie. You bite the water moccasin zombie, but do no damage. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. The water moccasin zombie bites you but does no damage. You closely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. You puncture the water moccasin zombie! The water moccasin zombie is heavily damaged. The water moccasin zombie bites you but does no damage. You puncture the water moccasin zombie! The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. The water moccasin zombie bites you but does no damage. A water moccasin zombie is nearby! You puncture the water moccasin zombie! You destroy the water moccasin zombie! No target in view! A jelly comes into view. You reach to attack! The helpless jelly fails to defend itself. You puncture the jelly! The jelly is heavily wounded. You puncture the jelly! You kill the jelly! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! An adder comes into view. You reach to attack! You miss the adder. You puncture the adder! You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! Found 6 poisoned darts. N - 3 scrolls of noise (gained 1) Menkaure, Prince of Dust comes into view. Menkaure shouts! You hit Menkaure. Menkaure is lightly damaged. Menkaure completely misses you. You freeze Menkaure. Menkaure resists. Menkaure is lightly damaged. Menkaure hits you! You freeze Menkaure. Menkaure resists. Menkaure is moderately damaged. Menkaure calls on the powers of darkness! Your body is wracked with pain! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Menkaure gestures wildly while chanting. Menkaure seems to speed up. Your ice beast barely misses Menkaure. Casting: Summon Ice Beast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Menkaure resists. The wall freezes Menkaure. Menkaure hits you! * * * LOW HITPOINT WARNING * * * Your ice beast hits Menkaure. Your ice beast freezes Menkaure. Menkaure resists. You hit Menkaure. Menkaure is severely damaged. Menkaure resists. The wall freezes Menkaure. Menkaure hits you. * * * LOW HITPOINT WARNING * * * Your ice beast hits Menkaure but does no damage. You hit Menkaure. Menkaure is almost destroyed. Menkaure resists. The wall freezes Menkaure. Menkaure points at you and mumbles some strange words. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [SwiftTurtle] Species: Gnoll Job: Ice Elementalist HP: 7/58; mods: 0/0 MP: 10/17; mod: 0 Stats: 9 16 12 Position: (54, 23), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 3 | 98 | 23/50 Short Blades | X | 1 | 3 | 3 | 98 | 23/50 Long Blades | X | 1 | 3 | 3 | 98 | 23/50 Axes | X | 1 | 3 | 3 | 98 | 23/50 Maces & Flails | X | 1 | 3 | 3 | 98 | 23/50 Polearms | X | 1 | 3 | 3 | 98 | 23/50 Staves | X | 1 | 3 | 3 | 98 | 23/50 Ranged Weapons | X | 1 | 3 | 3 | 98 | 23/50 Throwing | X | 1 | 3 | 3 | 98 | 23/50 Armour | X | 1 | 3 | 3 | 98 | 23/50 Dodging | X | 1 | 3 | 5 | 249 | 62/75 Stealth | X | 1 | 3 | 5 | 225 | 38/75 Shields | X | 1 | 3 | 3 | 98 | 23/50 Unarmed Combat | X | 1 | 3 | 3 | 98 | 23/50 Spellcasting | X | 1 | 4 | 6 | 277 | 15/88 Conjurations | X | 1 | 3 | 2 | 98 | 45/53 Hexes | X | 1 | 3 | 2 | 98 | 45/53 Summonings | X | 1 | 4 | 2 | 98 | 45/53 Necromancy | X | 1 | 4 | 2 | 98 | 45/53 Translocations | X | 1 | 4 | 2 | 98 | 45/53 Forgecraft | X | 1 | 4 | 2 | 98 | 45/53 Fire Magic | X | 1 | 4 | 2 | 98 | 45/53 Ice Magic | X | 1 | 4 | 7 | 599 | 105/142 Air Magic | X | 1 | 4 | 2 | 98 | 45/53 Earth Magic | X | 1 | 4 | 2 | 98 | 45/53 Alchemy | X | 1 | 4 | 2 | 98 | 45/53 Invocations | X | 1 | 4 | 3 | 98 | 35/42 Evocations | X | 1 | 4 | 3 | 98 | 23/50 Shapeshifting | X | 1 | 4 | 3 | 98 | 9/59 Spell bugs: Durations: #147: 59 Attributes: #12: 338 #34: 1 #49: 412 #73: 34924 Mutations: fangs: 1 (innate) treasure sense: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +4 trident eq slot #3, inv slot #5: +1 leather armour of cold resistance eq slot #4, inv slot #1: +0 helmet eq slot #10, inv slot #6: amulet of alchemy }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...####..# ._.......## ...####...# #.## ##..# ## #.# ##..# #.# #.# #.#.## #.# #.########.#######.# ....#.## ##.....YM# ∆ ###....###......@## #####.#.#######.# #..## #.# #.## ..# #.# #.# #.# ## #.# #.# #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>