Swift03141 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 10, D:1) 3 stones (8, 8, D:1) a +0 dagger (13, 38, D:1) a jackal corpse (skeletalised by now) (15, -1, D:1) a frilled lizard corpse (skeletalised by now) (21, 28, D:1) a +0 dagger a quokka skeleton (30, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 1, D:1) a +0 spear of venom (36, 3, D:1) a hobgoblin skeleton (38, 23, D:1) a +0 club (40, 12, D:1) a +0 sling (40, 25, D:1) a bat skeleton (44, 21, D:1) a +0 club a goblin skeleton (48, 31, D:1) a jackal corpse (skeletalised by now) (53, 44, D:1) a +0 trident Level 2 of the Dungeon (2, -3, D:2) a +0 leather armour (16, 6, D:2) a +0 flail a +0 whip a gnoll corpse (16, 7, D:2) a +0 club (17, 5, D:2) a +0 dagger a kobold corpse (18, 5, D:2) a throwing net (25, 1, D:2) 11 gold pieces (27, -3, D:2) a +0 mace