Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 13223591408976905135 22 Sunnyth1234 the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Oct 23, 2025. Shot with a sling bullet by a kobold (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (957 turns). Sunnyth1234 the Conjurer (Deep Elf Conjurer) Turns: 957, Time: 00:03:39 Health: -4/15 AC: 3 Str: 4 XL: 2 Next: 68% Magic: 3/8 EV: 1 Int: 22 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery h - a ring of resist corrosion (worn) Scrolls g - a scroll of fog {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of lignification {unknown} i - a potion of moonshine {unknown} Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) The kobold shoots a sling bullet. The sling bullet barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) The kobold shoots a sling bullet. The sling bullet hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You stop channelling your searing ray. The kobold shoots a sling bullet. The sling bullet closely misses you. The kobold shoots a sling bullet. The sling bullet hits you. The kobold shoots a sling bullet. The sling bullet hits you. The kobold shoots a sling bullet. The sling bullet hits you but does no damage. The ball python hisses angrily. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The kobold shoots a sling bullet. The sling bullet hits you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The kobold shoots a sling bullet. The sling bullet hits you. You die... ## #. .. ....... .. .### #.....#... .. ... .......... .##.# #.#.....# ##..# #.#.....# .†..# #.#.....# ##..#### #####.#.....# K.##...###......S## ..#..#.†.K......@.## ..#..###..........<# ##..## #.########### #... #.# #... #.# .### ... . ... #... ##... You could see a ball python and a kobold. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) 4 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 giant cockroaches 3 goblins (D:1) A kobold (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sunnyth1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 251 | D:1 | Learned a level 2 spell: Searing Ray 331 | D:1 | Reached skill level 5 in Conjurations 957 | D:2 | Shot with a sling bullet by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, minmay_door_square D:2: layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, nicolae_titane, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 23 Short sword || 27 Cast: Magic Dart || 32 Searing Ray || 6 Armour: Robe || 35 Dodge: Dodged || 47