Strikes Level 1 of the Dungeon (1, -5, D:1) a +0 whip (4, -28, D:1) a frilled lizard corpse (skeletalised by now) (5, -13, D:1) a frilled lizard corpse (skeletalised by now) (6, -2, D:1) a +0 robe a +0 dagger (7, -15, D:1) a bat corpse (skeletalised by now) (10, -8, D:1) a ball python corpse (skeletalised by now) (11, -38, D:1) a +0 club (13, 10, D:1) a bat corpse (skeletalised by now) (15, -27, D:1) a bat skeleton (16, -26, D:1) a bat skeleton (18, -17, D:1) a ball python corpse (skeletalised by now) (22, -36, D:1) a hobgoblin skeleton (23, -7, D:1) a +0 club (32, -36, D:1) a bat skeleton (43, -8, D:1) a +0 dagger (46, -4, D:1) a rimehorn talisman (51, -11, D:1) a +0 leather armour (53, -25, D:1) a +0 whip (62, -14, D:1) a rat corpse (skeletalised by now) (65, -8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 giant club (2, 13, D:2) a +0 short sword (4, 9, D:2) an adder corpse (skeletalised by now) (4, 14, D:2) a +0 club (9, 14, D:2) a +0 whip (11, 20, D:2) a +0 robe (26, 23, D:2) a +1 vampiric dagger (29, 1, D:2) a +0 dagger (30, -4, D:2) a +0 club a goblin skeleton (31, -15, D:2) a +0 club (40, -13, D:2) a +0 mace (40, -5, D:2) a hobgoblin skeleton (45, 11, D:2) a +0 leather armour (46, 7, D:2) a rat corpse (skeletalised by now) (47, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, -4, D:3) a +0 club (14, 7, D:3) a +0 short sword (14, 9, D:3) a rat skeleton (16, 8, D:3) a +0 club 2 stones a kobold skeleton (17, -6, D:3) the +0 robe of Caag {rN+ MP+7 Slay+2} rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (17, 7, D:3) a ball python skeleton (19, -18, D:3) a +0 dagger (24, -1, D:3) a ball python corpse (skeletalised by now) (28, -12, D:3) a rat corpse (skeletalised by now) (34, 8, D:3) a +0 club a goblin skeleton (37, 17, D:3) a +0 leather armour (38, -7, D:3) a +0 club a +0 club a goblin skeleton (39, 3, D:3) a ball python skeleton (40, 11, D:3) an adder skeleton (47, 10, D:3) a +2 heavy mace (48, 3, D:3) a +0 whip (49, -4, D:3) a +0 plate armour Level 4 of the Dungeon (0, 1, D:4) a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (1, 0, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (8, 4, D:4) a quokka skeleton (13, 26, D:4) a scarab talisman (17, 19, D:4) a +0 scythe a +2 robe of positive energy the human corpse of Sigmund (skeletalised by now) (19, 8, D:4) a +0 leather armour a +0 whip an orc skeleton (26, 32, D:4) a hound skeleton (30, 28, D:4) a ball python skeleton (37, 8, D:4) a hobgoblin skeleton (37, 25, D:4) a +0 ring mail (39, 13, D:4) a +0 leather armour a +0 dagger an orc skeleton (39, 14, D:4) a +0 dagger (40, 35, D:4) a +0 trident (42, 15, D:4) a +0 short sword a kobold skeleton (45, 8, D:4) a +0 club (56, -2, D:4) a +0 club (56, -1, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (14, 22, D:5) 13 gold pieces (16, 28, D:5) 5 gold pieces