Dungeon Crawl Stone Soup version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 8723952032345646306 473 StrangeTango the Thaumaturge (level 6, -11/31 (32) HPs) Began as a Deep Elf Conjurer on Aug 16, 2024. Mangled by a wight ... wielding a +5 long sword (12 damage) ... on level 6 of the Dungeon. The game lasted 00:05:43 (2302 turns). StrangeTango the Thaumaturge(Deep Elf Conjurer) Turns: 2302, Time: 00:05:43 HP: -11/31 (32) AC: 4 Str: 4 XL: 6 Next: 83% MP: 13/19 EV: 11 Int: 25 God: Gold: 121 SH: 0 Dex: 13 Spells: 14/21 levels left rFire . . . f - +2 mace (protect) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons f - a +2 mace of protection (weapon) Armour a - a +1 robe (worn) c - a +0 helmet (worn) Jewellery o - a ring of ice Scrolls e - 4 scrolls of enchant armour l - a scroll of teleportation {unknown} m - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} g - a potion of enlightenment {unknown} h - 2 potions of heal wounds i - a potion of cancellation {unknown} j - a potion of brilliance {unknown} k - 3 potions of curing n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 8.0 Spellcasting - Level 5.0 Conjurations + Level 4.0 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Olgreb's Toxic Radia Alch 30% N/A 12% 4 v - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 40% N/A 4% 2 Summon Small Mammal Summ 40% N/A 6% 1 Call Imp Summ 20% N/A 9% 2 Fulminant Prism Conj/Alch 16% 3d10 10% 4 Call Canine Familiar Summ 10% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Summon Blazeheart Golem Fire/Summ 10% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You destroy the phantom! (Press . to maintain the ray.) Your Alchemy skill increases to level 4! Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. Found two stone staircases leading down. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 long sword and wearing a +0 robe (81% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight hits you with a +5 long sword. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +5 long sword. The searing ray hits the wight. The wight is heavily damaged. The wight hits you with a +5 long sword! The searing ray hits the wight. The wight is severely damaged. You finish channelling your searing ray. The wight hits you with a +5 long sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +5 long sword and wearing a +0 robe (severely damaged, 81% to hit) The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you with a +5 long sword! You die... #+++# ##...## ##.....## #...>...# #...z...# #..>.@..# ##.....## ##...## ##### #...# ....# .....+ ....### You could see a wight. Vanquished Creatures A phantom (D:7) 4 wights (D:7) 3 orc priests (D:3) 4 adders 2 dart slugs A ribbon worm (D:2) 8 orcs 6 endoplasms 2 giant cockroaches 7 goblins 3 hobgoblins 2 jackals (D:3) 2 kobolds (D:1) 4 quokkas 4 ball pythons 2 bats A frilled lizard (D:3) 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StrangeTango the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 167 | D:1 | Reached skill level 5 in Conjurations 356 | D:1 | Found a faded altar of an unknown god. 535 | D:1 | Found Bihor's Antique Armour Boutique. 677 | D:2 | Reached skill level 4 in Spellcasting 677 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 682 | D:2 | Learned a level 2 spell: Searing Ray 944 | D:2 | Reached skill level 5 in Spellcasting 1347 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/13 1384 | D:3 | Reached skill level 6 in Spellcasting 1515 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/16 1532 | D:3 | Reached skill level 7 in Spellcasting 1846 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2059 | D:4 | You fall into a shaft and drop 3 floors! 2066 | D:7 | Reached skill level 1 in Alchemy 2116 | D:7 | Reached XP level 6. HP: 32/32 MP: 13/18 2136 | D:7 | Reached skill level 8 in Spellcasting 2301 | D:6 | HP: 1/31 [wight/+5 long sword (2)] 2302 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms, serial_shops, nicolae_shop_dealshenge, chequers_ecumenical_altar_island D:2: layout_basic D:3: layout_basic D:4: layout_rooms, mainiacjoe_overflow_paths, minmay_temple_entry_junction_2, portal_sewer_entry_c D:6: layout_basic, roderic_serpentine_path, chequers_serial_rivers_room_b, kennysheep_windowed_goal D:7: layout_loops_ring, gammafunk_temple_overflow_elements, minmay_crossroads Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.0 Spellcasting | 4 5 6 7 8 | 8.0 Alchemy | 1 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | 48 || 102 Searing Ray | 2 | 10 || 12 Use: Scroll | 7 | 2 || 9 Armour: Robe | 2 | 5 || 7 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2304 | 2192 | 112 | 0 | 1859 | 6 | 384.0 | Dungeon | 2304 | 2192 | 112 | 0 | 1859 | 6 | 384.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 880 daAuts D:1: 616 daAuts D:2: 545 daAuts D:7: 237 daAuts D:4: 19 daAuts D:6: 4 daAuts