Dungeon Crawl Stone Soup version 0.32-a0-2095-g86e73b92f4 (webtiles) character file. Game seed: 9076952015467191162 1154 StrangeTango the Destroyer (level 8, -9/41 HPs) Began as a Deep Elf Conjurer on Aug 14, 2024. Was an Initiate of Kikubaaqudgha. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (15 damage) ... on level 8 of the Dungeon. The game lasted 00:07:41 (3553 turns). StrangeTango the Destroyer(Deep Elf Conjurer) Turns: 3553, Time: 00:07:41 Health: -9/41 AC: 5 Str: 4 XL: 8 Next: 16% Magic: 9/22 EV: 11 Int: 26 God: Kikubaaqudgha [......] Gold: 219 SH: 0 Dex: 13 Spells: 16/23 levels left rFire . . . j - +0 mace rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr + t - +0 pair of gloves SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ l - ring of protection from cold HPRegen 0.26/turn m - ring of resist corrosion MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons j - a +0 mace (weapon) Armour a - a +0 robe (worn) g - a +0 cloak (worn) h - a +0 pair of boots (worn) o - a +0 troll leather armour t - a +0 pair of gloves (worn) Jewellery l - a ring of protection from cold (left hand) m - a ring of resist corrosion (right hand) s - an amulet of the acrobat Wands w - a wand of charming (10) Scrolls c - a scroll of enchant armour n - 2 scrolls of teleportation q - a scroll of fog r - a scroll of blinking u - 3 scrolls of identify Potions b - a potion of magic d - a potion of heal wounds e - a potion of resistance f - 3 potions of mutation i - a potion of curing {unknown} k - a potion of enlightenment p - a potion of brilliance {unknown} v - a potion of berserk rage {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth - Level 8.0 Spellcasting - Level 9.0 Conjurations + Level 0.8 Necromancy - Level 3.0 Translocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 4% 4 v - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Summon Small Mammal Summ 40% N/A 5% 1 Call Imp Summ 20% N/A 9% 2 Fulminant Prism Conj/Alch 16% 3d10 9% 4 Call Canine Familiar Summ 10% N/A 17% 3 Swiftness Air 10% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Summon Blazeheart Golem Fire/Summ 10% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You need to enable at least one skill for training. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre barely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. x2 The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! .##.... .......... ....#..... ........ : #.....# ## ...## .....# ... #.....####.#).##... #...†O@.......... ##...###......... #..........).....# #..#...####.)#.##.. .. .....#. #.)#.### # #.....###.####..#)..#..# #####.### #..##..).).....# #.#_#..## ##.##....##.#.## #.~~~...## #.##.....#...# You could see a two-headed ogre. Vanquished Creatures Grinder (D:3) A steam dragon (D:8) A water moccasin (D:5) A kobold brigand (D:8) A scorpion (D:4) 3 killer bees (D:8) A howler monkey (D:4) A bombardier beetle (D:4) 2 orc priests (D:8) A gnoll bouda (D:4) 2 hounds An orc wizard (D:8) 7 adders 9 gnolls (D:4) A ribbon worm (D:2) 3 dart slugs 7 orcs 5 ball pythons A bat zombie (D:4) 4 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 4 jackals (D:4) 10 kobolds A quokka (D:1) 2 bats 5 frilled lizards A frilled lizard zombie (D:4) 3 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StrangeTango the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 155 | D:1 | Learned a level 2 spell: Searing Ray 172 | D:1 | Reached skill level 5 in Conjurations 660 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 731 | D:2 | Identified the +3 pair of boots of Free Expression {Rampage | rElec rN+ SInv} 833 | D:2 | Found a faded altar of an unknown god. 955 | D:2 | Found a hide-covered altar of Uskayaw. 1138 | D:3 | Noticed Grinder 1139 | D:3 | Paralysed by Grinder for 3 turns 1209 | D:3 | Paralysed by Grinder for 5 turns 1215 | D:3 | Killed Grinder 1216 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/15 1216 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/17 1365 | D:3 | Found a bloodstained altar of Trog. 1474 | D:3 | Reached XP level 6. HP: 32/32 MP: 16/19 1701 | D:3 | Found a basalt altar of Yredelemnul. 1703 | D:3 | Noticed a profane servitor 1729 | D:3 | Found a glowing golden altar of the Shining One. 1731 | D:3 | Noticed an angel 2344 | D:4 | Reached skill level 6 in Conjurations 2386 | D:4 | Found a staircase to the Ecumenical Temple. 2402 | Temple | Found a transporter. 2402 | Temple | Found a transporter. 2402 | Temple | Found a transporter. 2402 | Temple | Found a transporter. 2402 | Temple | Entered the Ecumenical Temple 2426 | D:4 | Reached XP level 7. HP: 36/36 MP: 11/20 2433 | D:4 | Reached skill level 7 in Conjurations 2708 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2864 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2873 | D:4 | Became a worshipper of Kikubaaqudgha 3066 | D:5 | Entered Level 5 of the Dungeon 3165 | D:5 | Reached skill level 1 in Translocations 3255 | D:5 | You fall into a shaft and drop 3 floors! 3278 | D:8 | Noticed a steam dragon 3287 | D:8 | Found a snail-covered altar of Cheibriados. 3368 | D:8 | Killed a steam dragon 3369 | D:8 | Reached skill level 8 in Conjurations 3387 | D:8 | Reached XP level 8. HP: 20/41 MP: 9/22 3538 | D:8 | Reached skill level 9 in Conjurations 3546 | D:8 | Noticed a two-headed ogre 3553 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_encased D:3: layout_loops_ring, grunt_temple_overflow_holy_war, lemuel_tele_altar, hangedman_decor_lopped, uniq_grinder D:4: layout_loops_ring, lemuel_zombie_altar_kikubaaqudgha, minmay_temple_entry_slanted D:5: layout_cave_pods, fiery_altar_vehumet, nicolae_overflow_crystal_walls D:8: layout_rooms, kennysheep_slug_shrine, david_lair_generic, hellmonk_ghost_big_iron, uniq_maurice Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 8 9 | 9.0 Spellcasting | 4 7 8 | 8.0 Translocations | 3 | 3.0 Dodging | | 2.7 Stealth | | 2.7 Necromancy | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 1 | | || 1 Cast: Magic Dart | 52 | 69 | 59 || 180 Searing Ray | 6 | 6 | 18 || 30 Iskenderun's Myst | | | 2 || 2 Use: Scroll | 2 | 7 | 1 || 10 Armour: Robe | 5 | 8 | 11 || 24 Dodge: Dodged | 4 | 15 | 16 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3555 | 3438 | 117 | 142 | 2770 | 7 | 507.9 | Dungeon | 3554 | 3437 | 117 | 142 | 2770 | 6 | 592.3 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1013 daAuts D:3: 872 daAuts D:2: 589 daAuts D:1: 586 daAuts D:8: 303 daAuts D:5: 188 daAuts Temple: 1 daAuts