Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1758-g1906822081 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9291869554445197321, deterministic pregen: 1 Command line: /usr/games/crawl-git-1906822081 -name StrangeTango -rc /dgldir/rcfiles/crawl-git/StrangeTango.rc -macro /dgldir/rcfiles/crawl-git/StrangeTango.macro -morgue /dgldir/morgue/StrangeTango/ -webtiles-socket /crawl-master/webserver/sockets/StrangeTango:2024-07-21.05:57:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-1906822081(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63e9d7c16d5e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-1906822081(_Z13do_crash_dumpv+0x43a) [0x63e9d7c24eaa]: do_crash_dump() /usr/games/crawl-git-1906822081(_Z20crash_signal_handleri+0x1fa) [0x63e9d7c1723a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7be1f578f320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7be1f5785692]: /usr/games/crawl-git-1906822081(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x63e9d7e1c465]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-1906822081(_Z19fire_item_no_quiverP4dist+0x237) [0x63e9d827a2e7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-1906822081(+0xbde1da) [0x63e9d83711da]: /usr/games/crawl-git-1906822081(+0xbdece5) [0x63e9d8371ce5]: /usr/games/crawl-git-1906822081(main+0x1f7) [0x63e9d7b51c67]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7be1f57741ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7be1f577428b]: /usr/games/crawl-git-1906822081(_start+0x25) [0x63e9d7b52685]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007be1f585a7a7 in __GI___wait4 (pid=3590040, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007be1f585a7a7 in __GI___wait4 (pid=3590040, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000063e9d7c1740c in call_gdb (file=0x7be1f594e4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3587190\000\000\000\000\000" #2 0x000063e9d7c24ec8 in do_crash_dump () at dbg-asrt.cc:692 t = 1721541874 dir = "/dgldir/morgue/StrangeTango/" name = "/dgldir/morgue/StrangeTango/crash-StrangeTango-20240721-060434.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7be1f594e4e0 <_IO_2_1_stderr_> #3 0x000063e9d7c1723a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007be1f5785692 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-1906822081/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-1906822081/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-1906822081/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = rooms, absdepth0 = 3 Level vaults: layout_rooms overflow_temple_1_default serial_shops shop minmay_door_square uniq_robin uniq_pargi Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The jackal barks! You hear a bark! You hear a shout! A jackal comes into view. The sting hits the jackal. The jackal is poisoned. The jackal is almost dead. The jackal barks! You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. A bat comes into view. A jackal comes into view. The sting hits the giant cockroach! The giant cockroach is poisoned. You kill the giant cockroach! The jackal barks! You hear a shout! The sting misses the bat. The bat hits you but does no damage. The sting hits the bat. The bat is poisoned. You kill the bat! The sting misses the jackal. The sting misses the jackal. The jackal barely misses you. The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. The sting misses the jackal. The jackal closely misses you. The jackal misses you. The sting hits the jackal. The jackal looks even sicker. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. x3 The sting hits the jackal. The jackal looks even sicker. You kill the jackal! The jackal misses you. You have reached level 4! You feel clever. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (67% to hit) The sting hits the jackal. The jackal is poisoned. You kill the jackal! The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. A goblin comes into view. It is wielding a +0 dagger. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 The jackal attacks as it pursues you! The jackal completely misses you. The jackal closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (67% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is almost dead. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal barely misses you. Unknown command. The jackal attacks as it pursues you! The jackal closely misses you. You kill the jackal! Your Spellcasting skill increases to level 4! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You see here a +0 dagger. Things that are here: a jackal corpse; a jackal corpse An endoplasm comes into view. The endoplasm quivers. The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is moderately wounded. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is heavily wounded. The endoplasm misses you. The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is heavily wounded. The endoplasm closely misses you. The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! The sting hits the bat. The bat is poisoned. The bat is heavily wounded. The bat closely misses you. The sting hits the bat. The bat looks even sicker. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a scroll of identify As you read the scroll of identify, it crumbles to dust. k - 2 potions of attraction The air fills with toxic fumes! As you read the scroll labelled ZOJY COSTEXUOR, it crumbles to dust. It was a scroll of poison. You start waiting. Done waiting. A bat comes into view. The sting hits the bat. The bat is poisoned. You kill the bat! An endoplasm comes into view. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The sting hits the endoplasm but does no damage. The endoplasm is poisoned. The endoplasm is moderately wounded. An endoplasm is nearby! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. An endoplasm comes into view. The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm quivers. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is almost dead. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. The sting hits the dart slug. The dart slug is poisoned. The dart slug is heavily wounded. The sting hits the dart slug but does no damage. The dart slug looks even sicker. The dart slug is severely wounded. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. Found a robe. A quokka comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the kobold. The kobold is poisoned. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The sting hits the quokka. The quokka is poisoned. The quokka is almost dead. The quokka bites you. The sting hits the quokka. The quokka looks even sicker. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the rat. The rat is poisoned. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. Found a whip. The kobold shouts! The sting hits the kobold. The kobold is poisoned. The kobold is moderately wounded. The sting hits the kobold. The kobold looks even sicker. The kobold is severely wounded. You kill the kobold! You open the door. A bat comes into view. The bat hits you but does no damage. The bat barely misses you. Found a flail. A bat is nearby! A bat is nearby! The sting misses the bat. The bat hits you but does no damage. The sting hits the bat but does no damage. The bat is poisoned. The bat barely misses you. The sting hits the bat. The bat looks even sicker. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a +0 flail. A ball python comes into view. The ball python hisses angrily. The sting hits the ball python. The ball python is poisoned. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found a stone staircase leading up. There is an open door here. Found 5 stones. Found a ring mail. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +1 robe of willpower. You see here a +0 ring mail. The sting hits Sigmund. Sigmund is poisoned. Sigmund is lightly wounded. Sigmund shouts! You hear a loud squeak. The sting hits Sigmund. Sigmund looks even sicker. Sigmund is lightly wounded. The sting hits Sigmund. Sigmund looks even sicker. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! The sting misses Sigmund. A rat comes into view. The sting hits Sigmund. Sigmund looks as sick as possible! Sigmund is severely wounded. Sigmund barely misses you. The sting hits Sigmund. Sigmund looks as sick as possible! Sigmund is almost dead. You kill Sigmund! Your Spellcasting skill gained 2 levels and is now at level 6! You have reached level 5! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the rat. The rat is poisoned. You kill the rat! Your Spellcasting skill increases to level 7! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. A frilled lizard comes into view. A frilled lizard is nearby! The sting hits the frilled lizard. The frilled lizard is poisoned. The frilled lizard is heavily wounded. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 scythe; a +1 robe of willpower; the human corpse of Sigmund A ribbon worm comes into view. You see here a frilled lizard corpse. You see here a +2 pair of gloves. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The sting hits the ribbon worm but does no damage. The ribbon worm is poisoned. The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is moderately wounded. The sting hits the ribbon worm! The ribbon worm looks even sicker. The ribbon worm is severely wounded. The sting hits the ribbon worm. The ribbon worm looks as sick as possible! You kill the ribbon worm! You see here a +2 pair of gloves. Your magical contamination has completely faded away. You start putting on your armour. You continue putting on your +2 pair of gloves. x4 You finish putting on your +2 pair of gloves. You see here a ribbon worm corpse. Found 6 boomerangs. You open the door. There is an open door here. Found a stone staircase leading down. There is a shaft here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a ring mail. You open the door. There is an open door here. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. 2 goblins come into view. A goblin is wielding a +0 dagger of venom. The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. The sting hits the goblin. The goblin looks even sicker. You kill the goblin! The sting hits the goblin. The goblin is poisoned. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +3 dagger; a goblin corpse A bombardier beetle comes into view. Things that are here: a +0 dagger of venom; a goblin corpse Things that are here: a +3 dagger; a goblin corpse l - a +3 dagger (weapon) You drop a +0 club. A bombardier beetle is nearby! The sting hits the bombardier beetle. The bombardier beetle is poisoned. The bombardier beetle is moderately wounded. The sting hits the bombardier beetle. The bombardier beetle looks even sicker. The bombardier beetle is severely wounded. The sting hits the bombardier beetle! The bombardier beetle looks even sicker. You kill the bombardier beetle! You have reached level 6! Magic restored. Things that are here: a +0 dagger of venom; a bombardier beetle corpse; a goblin corpse A bat comes into view. Found a sling. An adder comes into view. The sting hits the bat. The bat is poisoned. The bat is moderately wounded. The adder hisses angrily. The sting hits the bat! The bat looks even sicker. You kill the bat! The sting hits the adder. The adder is poisoned. The adder is moderately wounded. The sting hits the adder. The adder looks even sicker. The adder is almost dead. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Olgreb's Toxic Radiance Adjust to which letter? e - Olgreb's Toxic Radiance This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Mephitic Cloud Adjust to which letter? d - Mephitic Cloud You open the door. There is an open door here. You see here the +3 ring mail of Guomedadd {rF+ Dex+3}. You open the door. You open the door. There is an open door here. 2 jackals come into view. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. You are very lightly contaminated with residual magic. There is a flash of cinnabar. You are poisoned. You feel very sick. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The jackal barks! The jackal is poisoned. The jackal barks! The jackal is poisoned. The jackal looks even sicker. x2; You feel sick. You hear a bark! A jackal comes into view. You miss the jackal. The jackal is heavily wounded. The jackal is poisoned. Your toxic aura wanes. You feel sick. You barely miss the jackal. The jackal is severely wounded. You feel sick. The jackal closely misses you. A jackal comes into view. Casting: Olgreb's Toxic Radiance (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the jackal! x2 The jackal is poisoned. You kill the jackal! The jackal looks even sicker. You feel sick. Your toxic aura wanes. You feel sick. You feel a bit more experienced. You feel sick. There is an open door here. You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. HP restored. A ball python comes into view. The sting hits the ball python! The ball python is poisoned. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. An adder is nearby! The sting hits the adder. The adder is poisoned. The adder is severely wounded. The adder hisses angrily. The sting misses the adder. The sting hits the adder! The adder looks even sicker. You kill the adder! There is an open door here. There is an open door here. Found a stone staircase leading down. There is an open door here. Found a stone staircase leading up. A goblin comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. The sting hits the goblin. The goblin looks even sicker. You kill the goblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. Things that are here: a +0 dagger; a goblin corpse A hobgoblin comes into view. The sting hits the goblin! The goblin is poisoned. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 trident. The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. The sting hits the hobgoblin. The hobgoblin looks even sicker. You kill the hobgoblin! The sting hits the orc! The orc is poisoned. You kill the orc! Found a transporter. You now have 133 gold pieces (gained 29). Things that are here: 5 stones; a hobgoblin corpse ImOTab's ghost turns its malevolent gaze towards you. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 sling. The sting hits the kobold. The kobold is poisoned. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 143 gold pieces (gained 10). Things that are here: a +0 sling; a +0 club; 2 stones There is an open door here. Found a pair of boots and 6 stones. Found a transporter. d - 3 potions of curing (gained 1) Found a stone staircase leading down. A ribbon worm comes into view. Found a scroll labelled VISKAM UWUE. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. You are very lightly contaminated with residual magic. You are overcome by clouds of violet smoke. You are poisoned. You feel very sick. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ribbon worm is poisoned. You feel very sick. Unknown command. You feel sick. The ribbon worm looks even sicker. Your toxic aura wanes. You feel sick. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is severely wounded. You feel sick. You miscast Sting. Nothing appears to happen. You feel sick. The sting hits the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is severely wounded. You feel sick. You kill the ribbon worm! You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. e - a scroll labelled VISKAM UWUE Found a stone staircase leading up. d - 4 potions of curing (gained 1) A ball python comes into view. The sting hits the ball python. The ball python is poisoned. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a whip. You see here a +0 whip. d - 5 potions of curing (gained 1) e - 2 scrolls labelled VISKAM UWUE (gained 1) A rat comes into view. A rat comes into view. The rat squeaks loudly. x2 The sting hits the rat. The rat is poisoned. You kill the rat! The sting misses the rat. A rat is nearby! The sting hits the rat. The rat is poisoned. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Found 6 poisoned darts. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ball python hisses angrily. The ball python is poisoned. You kill the ball python! A goblin comes into view. It is wielding a +0 club. The goblin is poisoned. Your toxic aura wanes. A jackal comes into view. A rat comes into view. Casting: Olgreb's Toxic Radiance (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The rat squeaks loudly. The rat is poisoned. You kill the goblin! The jackal barks! The jackal is poisoned. You kill the rat! You hear a shout! You kill the jackal! Your toxic aura wanes. A hobgoblin comes into view. Casting: Olgreb's Toxic Radiance (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. You are very lightly contaminated with residual magic. You are engulfed in toxic fumes. You are poisoned. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. The hobgoblin throws a stone. The stone closely misses you. The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. You feel sick. You feel sick. A hobgoblin comes into view. It is wielding a +0 hand axe. The hobgoblin closely misses you. The hobgoblin shouts! You hit the hobgoblin. You kill the hobgoblin! You feel sick. You are no longer poisoned. You hear a loud squeak. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The hobgoblin is poisoned. The hobgoblin looks even sicker. A rat comes into view. Unknown command. You kill the rat! You kill the hobgoblin! Your toxic aura wanes. Your magical contamination has completely faded away. You now have 154 gold pieces (gained 11). Things that are here: 4 stones; a hobgoblin corpse You now have 169 gold pieces (gained 15). Found a long sword. You see here 6 poisoned darts. Found a barding. Found a dagger. You now have 185 gold pieces (gained 16). You see here a +0 hand axe. You see here a rat corpse. You see here a +0 dagger. Key pressed, stopping explore. You see here a +0 dagger. You see here 6 poisoned darts. Found a club. You now have 199 gold pieces (gained 14). You see here 6 poisoned darts. Things that are here: 4 stones; a hobgoblin skeleton Found a stone staircase leading down. m - a scroll of identify A kobold comes into view. It is wielding a +0 short sword. There is a stone staircase leading down here. A kobold is nearby! The sting hits the kobold. The kobold is poisoned. The kobold is moderately wounded. The kobold shouts! The sting hits the kobold but does no damage. The kobold looks even sicker. The kobold is moderately wounded. A kobold is nearby! The sting hits the kobold. The kobold looks even sicker. You kill the kobold! Found a helmet and a robe. You open the large door. There is a large open door here. There is a large open door here. Found an opulent altar of Gozag. You now have 206 gold pieces (gained 7). You now have 213 gold pieces (gained 7). A bat comes into view. A bat is nearby! The sting hits the bat. The bat is poisoned. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Found a potion of attraction. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the adder. The adder is poisoned. The adder is moderately wounded. The adder hisses angrily. The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. The sting hits the adder. The adder looks even sicker. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - 3 potions of attraction (gained 1) You see here a jackal skeleton. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Search for what [? for help]? hel You see here a +0 helmet. You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. As you read the scroll of identify, it crumbles to dust. h - 2 potions of might Unknown command. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down here. You climb downwards. Found a leather armour and a lead wand. Found an escape hatch in the floor. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The adder hisses angrily. The adder is poisoned. The adder looks even sicker. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The adder looks even sicker. Unknown command. The endoplasm quivers. The sting hits the adder. The adder looks as sick as possible! The adder is almost dead. You kill the adder! Your toxic aura wanes. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is moderately wounded. The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is almost dead. The endoplasm misses you. The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! You climb upwards. Level annotation: 2 transporters, ImOTab's ghost, weakling OnMo There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Unknown command. An endoplasm comes into view. Found a rapier. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A bombardier beetle comes into view. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bombardier beetle is poisoned. Unknown command. The sting misses the bombardier beetle. The bombardier beetle looks even sicker. The sting hits the bombardier beetle. The bombardier beetle looks even sicker. The bombardier beetle is almost dead. You kill the bombardier beetle! Your toxic aura wanes. Training target 8.0 for Spellcasting reached! Your Spellcasting skill increases to level 8! You need to enable at least one skill for training. Unknown command. The endoplasm quivers. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is heavily wounded. The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Sticky Flame Adjust to which letter? Okay, then. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic restored. Found 6 stones. m - a wand of flame (12) You now have 226 gold pieces (gained 13). Found a radiant altar of Vehumet. Found an escape hatch in the ceiling. Found a club. Found a robe. o - a scroll labelled FOQ QISENNI Found 4 stones. Key pressed, stopping explore. A giant cockroach comes into view. A hobgoblin comes into view. Found 10 gold pieces. A hobgoblin and a goblin come into view. The goblin shouts! You hear a shout! A hobgoblin comes into view. x2 The goblin moves out of view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The hobgoblin shouts! The hobgoblin is poisoned. The hobgoblin shouts! The hobgoblin is poisoned. The hobgoblin shouts! The hobgoblin is poisoned. The hobgoblin shouts! The hobgoblin is poisoned. The giant cockroach is poisoned. The hobgoblin looks even sicker. x2; The giant cockroach looks even sicker. You kill the giant cockroach! A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 club. x2 Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The goblin is poisoned. The hobgoblin is poisoned. You kill the hobgoblin! The hobgoblin looks even sicker. The goblin shouts! The goblin is poisoned. You kill the hobgoblin! You kill the goblin! You kill the hobgoblin! You kill the goblin! You kill the hobgoblin! You feel a bit more experienced. Robin of the Strong Arm comes into view. They are wielding a +0 spear, wearing the +1 helmet "Wiabb" {rPois Int+3} and carrying a wand of polymorph. A goblin comes into view. It is wielding a +0 dagger of freezing. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The goblin is poisoned. Robin roars a battlecry! The goblins go into a battle-frenzy! Unknown command. The goblin is poisoned. You kill the goblin! x2 Casting: Olgreb's Toxic Radiance (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Robin zaps a wand. You resist with some effort. A goblin comes into view. It is wielding a +0 club. Unknown command. Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin is poisoned. Your toxic aura wanes. You kill the goblin! Robin zaps a wand. You resist with some effort. Robin zaps a wand. You resist with some effort. Casting: Olgreb's Toxic Radiance (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin, wearing the +1 helmet "Wiabb" {rPois Int+3} and carrying a wand of polymorph (82% to hit) The sting hits Robin. Robin partially resists. Robin is poisoned. Robin is lightly wounded. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin, wearing the +1 helmet "Wiabb" {rPois Int+3} and carrying a wand of polymorph (lightly wounded, poisoned, 82% to hit) The sting hits Robin but does no damage. Robin looks even sicker. Robin is lightly wounded. Robin barely misses you. Robin zaps a wand. You resist with some effort. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin, wearing the +1 helmet "Wiabb" {rPois Int+3} and carrying a wand of polymorph (moderately wounded, very poisoned, 82% to hit) The sting hits Robin. Robin partially resists. Robin is heavily wounded. Robin zaps a wand. You resist with some effort. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin, wearing the +1 helmet "Wiabb" {rPois Int+3} and carrying a wand of polymorph (heavily wounded, poisoned, 82% to hit) The sting hits Robin. Robin looks even sicker. Robin is severely wounded. You see here 6 stones. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin, wearing the +1 helmet "Wiabb" {rPois Int+3} and carrying a wand of polymorph (severely wounded, very poisoned, 82% to hit) The sting hits Robin. Robin partially resists. Robin is almost dead. Robin hits you from afar with a +0 spear. Robin attacks as they pursue you! Robin barely misses you. You kill Robin! You start resting. Magic restored. You see here 6 stones. p - a wand of polymorph (9) Things that are here: a +0 spear; a +0 animal skin; the +1 helmet "Wiabb" {rPois Int+3} Okay, then. You start removing your armour. You continue removing your +0 helmet. x4 You finish removing your +0 helmet. You start putting on your armour. You continue putting on the +1 helmet "Wiabb" {rPois Int+3}. x5 You finish putting on the +1 helmet "Wiabb" {rPois Int+3}. You feel clever. You drop a +0 helmet. A ball python comes into view. The ball python hisses angrily. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the ball python! Unknown command. Your toxic aura wanes. Found a helmet and a robe. Things that are here: a +0 dagger of freezing; a goblin corpse; a hobgoblin corpse You now have 236 gold pieces (gained 10). n - 3 scrolls of identify A quokka comes into view. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The quokka is poisoned. The quokka looks even sicker. Unknown command. As you read the scroll of identify, it crumbles to dust. g - a potion of mutation You kill the quokka! Your toxic aura wanes. As you read the scroll of identify, it crumbles to dust. f - a potion of heal wounds As you read the scroll labelled VISKAM UWUE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x2 Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An orc comes into view. It is wielding a +0 club. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. An orc is nearby! Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. The orc looks even sicker. You kill the orc! Unknown command. Your toxic aura wanes. A ribbon worm comes into view. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ribbon worm is poisoned. The ribbon worm looks even sicker. Unknown command. Your toxic aura wanes. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ribbon worm looks even sicker. Unknown command. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (extremely dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (almost dead, very poisoned) The sticky flame hits the ribbon worm. You kill the ribbon worm! Your Fire Magic skill increases to level 1! Unknown command. An orc comes into view. It is wielding a +0 dagger. Casting: Sticky Flame (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. Unknown command. You kill the orc! Your toxic aura wanes. You struggle to detach yourself from the web. The web tears apart. Found a stone staircase leading down. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. n - 2 scrolls of identify (gained 1) Found Xofa Guk's Book Boutique. You pick up a book of Storms and begin reading... You add the spells Static Discharge, Airstrike and Summon Lightning Spire to your library. Found a robe. There is an entrance to Xofa Guk's Book Boutique here. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. Thank you for shopping at Xofa Guk's Book Boutique! Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Stone Arrow Adjust to which letter? b - Stone Arrow; c - Sticky Flame Found a stone staircase leading up. Found a leather armour. f - 2 potions of heal wounds (gained 1) Found a stone staircase leading up. You open the door. There is an open door here. You open the door. You open the door. There is an open door here. There is an open door here. There is an open door here. Pargi the Meek comes into view. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Pargi shouts! Pargi is poisoned. A hobgoblin comes into view. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Pargi looks even sicker. The hobgoblin shouts! The hobgoblin is poisoned. Unknown command. Unknown command. You kill the hobgoblin! A jelly comes into view. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Pargi looks even sicker. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Unknown command. Pargi looks as sick as possible! Pargi looks as sick as possible! You see here a +0 robe. Casting: Olgreb's Toxic Radiance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Unknown command. Pargi looks as sick as possible! You kill Pargi! Your Earth Magic skill increases to level 1! You have reached level 7! Your toxic aura wanes. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The puff of flame hits the jelly. The jelly is moderately wounded. Unknown command. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1758-g1906822081 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [StrangeTango] Species: Deep Elf Job: Alchemist HP: 36/36; mods: 0/0 MP: 1/20; mod: 0 Stats: 5 (5) 25 (25) 21 (21) Position: (32, 50), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 8 | 1070 | 0/267 Conjurations | X | 1 | 34 | 1 | 115 | 73/84 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 1 | 47 | 5/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 1 | 33 | 1 | 63 | 21/84 Alchemy | X | 1 | 33 | 5 | 764 | 134/252 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 236 #13: 200 #49: 242 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #11: +3 dagger eq slot #2, inv slot #16: +1 helmet "Wiabb" {rPois Int+3} eq slot #3, inv slot #9: +2 pair of gloves eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #2: +6 ring of dexterity eq slot #9, inv slot #8: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####.............##..# #...................###### #.#......##.....##..##.... #.#.##..........##........ ###....<..........###....... . #......###.##..##.###.#..... ... #....#####.###.##........... ..†..#..###.∩.................... ..........[..J..@..............## ...[....#####........#.........# ......### #........#.......### ...... #........#.......# .....# #........#.......# ##### #........######### #........# #........# ########## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>