Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Stormrage the Magician (Djinni Conjurer) Turns: 877, Time: 00:11:53 Health: 25/25 AC: 3 Str: 6 XL: 3 Next: 22% Gold: 31 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . b - +0 short sword rCold x . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 31 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles c - 2 boomerangs Armour a - a +1 robe (worn) Skills: + Level 0.2 Fighting + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Apportation Tloc 40% N/A 2% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History As you read the scroll labelled CUFEEFR GAXICK, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. A hobgoblin comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You reach down and open the door. Found a scroll labelled YTOKHL UNTAJ. There is an open door here. d - a scroll labelled YTOKHL UNTAJ As you read the scroll labelled YTOKHL UNTAJ, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. You swap places. You swap places. You see here a ball python skeleton. There is an open door here. There is an open door here. Your ball python dissolves into shadows! Your rat dissolves into shadows! Unknown command. Saving game... please wait. # #....##.#######.####..#...... #####....##.#..####.############# ....#..........####.####......... ....#....................#######. ....#..........####.###### #. ....#..........####.##### #. ....###+#'#'#..####.##### #. ....# #.#.#.#######.##### #. ....###.#.#.# #.@......## #. .....##.#K#.# #B################. ....###.#.#.# #K# #............ ....# #.#÷#.# #.# #.##########† #######.#.#.###.# #.# #... ...K.r....#.....# #.# #.#. #######.########### #.# #.#. # #.........).# #.# #.#. # ###########.# #.# #.#. You can see a friendly giant cockroach (summoned) and a friendly kobold (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 5 hobgoblins (D:1) A quokka (D:1) 7 ball pythons (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stormrage the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Stormrage set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 193 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 623 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 623 | D:1 | Learned a level 1 spell: Apportation Illustrated notes Action || total ---------------------------++------- Melee: Short sword || 81 Unarmed || 1 Throw: Boomerang || 1 Cast: Magic Dart || 28 Use: Scroll || 5 Potion || 2 Armour: Robe || 45 Dodge: Dodged || 41