Stoats Level 1 of the Dungeon (1, -24, D:1) a +0 club (5, -21, D:1) a bat corpse (skeletalised by now) (5, -1, D:1) a bat corpse (skeletalised by now) (5, 0, D:1) a quokka corpse (skeletalised by now) (6, -24, D:1) a dragon-coil talisman (7, -16, D:1) a bat corpse (skeletalised by now) (11, 22, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (18, 7, D:1) a +0 whip (26, -4, D:1) a +0 club a rat corpse (skeletalised by now) (26, -2, D:1) a +0 club a frilled lizard skeleton a goblin skeleton (34, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -9, D:1) a +0 dagger (44, -21, D:1) a frilled lizard corpse (skeletalised by now) (45, -22, D:1) a frilled lizard corpse (skeletalised by now) (46, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -22, D:2) a +0 dagger a +0 sling (9, -4, D:2) a ball python skeleton (10, -4, D:2) the +1 whip of Righteous Fury {concuss, ^Fragile rN+ Will+} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. It can be maximally enchanted to +9. (13, -9, D:2) a +0 quarterstaff (15, -14, D:2) a +0 club (22, -33, D:2) a hobgoblin skeleton (23, -31, D:2) the +0 leather armour of Coycheo {rC- Regen+ Slay+6 SInv} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. It can be maximally enchanted to +3. (26, -10, D:2) a +0 dagger a +0 dagger (27, -10, D:2) a +0 falchion a +0 club a +0 dagger a goblin skeleton a jackal skeleton a jackal skeleton an orc skeleton (28, -29, D:2) a +0 ring mail (29, -10, D:2) a +0 leather armour (34, -21, D:2) a +0 long sword a +0 scale mail (37, -34, D:2) an adder corpse (skeletalised by now) (39, -33, D:2) a +0 sling Level 3 of the Dungeon [Shop] Xoyse's Antique Scrolls a scroll of teleportation (69 gold) a scroll of noise (23 gold) a scroll of fog (92 gold) a scroll of acquirement (1196 gold) a scroll of fear (92 gold) a scroll of teleportation (69 gold) a scroll of identify (46 gold) a scroll of teleportation (69 gold) (4, 14, D:3) a +0 leather armour (11, 12, D:3) a +0 club (12, -9, D:3) a bat skeleton (14, -9, D:3) a +0 club (14, -2, D:3) a rat skeleton (16, 4, D:3) a +0 flail a +0 club a boomerang a +0 whip a +0 leather armour a +0 club a +0 leather armour of willpower an orc skeleton (22, -8, D:3) an adder corpse (skeletalised by now) (24, -15, D:3) a +0 dagger (24, 1, D:3) a rimehorn talisman (30, -12, D:3) a hobgoblin skeleton (31, -11, D:3) a +0 short sword (34, 5, D:3) 2 gold pieces (34, 6, D:3) 13 gold pieces (34, 7, D:3) 15 gold pieces (35, 5, D:3) 11 gold pieces (35, 6, D:3) 9 gold pieces (35, 7, D:3) 11 gold pieces (36, 6, D:3) 10 gold pieces (40, -5, D:3) a +0 ring mail (42, -21, D:3) a +0 sling (44, -26, D:3) a +0 scimitar (45, 0, D:3) a +0 robe Level 4 of the Dungeon (4, 0, D:4) a +0 club a goblin skeleton (6, 7, D:4) a rat corpse (skeletalised by now) (8, 13, D:4) a +0 hand axe a +0 animal skin (11, -2, D:4) a +0 scale mail (15, -3, D:4) a +0 club (16, 37, D:4) a quokka corpse (skeletalised by now) (19, 24, D:4) an adder corpse (skeletalised by now) (20, 13, D:4) the +6 rapier "Hoiseps" {flame, rElec} rElec: It insulates you from electricity. It can be maximally enchanted to +9. (20, 24, D:4) a hobgoblin corpse (skeletalised by now) (28, 8, D:4) a hobgoblin skeleton (34, 17, D:4) a +0 helmet (41, -4, D:4) a +0 club a ball python skeleton a goblin skeleton (48, -4, D:4) a +0 hand axe a +0 club a +0 club an orc corpse (skeletalised by now) a gnoll skeleton (49, -3, D:4) a +0 short sword a +0 scale mail a +0 short sword a +0 club an orc corpse (skeletalised by now) (55, 24, D:4) a +0 short sword a kobold corpse (skeletalised by now) (58, 43, D:4) a +0 club Level 5 of the Dungeon [Shop] Def Kaut's General Store a scroll of identify (26 gold) a +0 scale mail (52 gold) a wand of polymorph (4) (unknown) (72 gold) a scroll of identify (26 gold) a parchment of Call Imp (75 gold) a +0 scale mail (52 gold) a parchment of Leda's Liquefaction (169 gold) a +0 short sword (39 gold) (0, 0, D:5) a hound skeleton (1, 1, D:5) a +0 dagger a +0 leather armour a +0 hand axe an orc skeleton (4, 28, D:5) a +0 leather armour 3 boomerangs a +0 dagger (5, 15, D:5) a serpent talisman (5, 26, D:5) a +0 sling (6, 26, D:5) a +0 shortbow a centaur skeleton (6, 29, D:5) a +0 flail an orc skeleton (7, 1, D:5) a +0 flail (7, 28, D:5) a +0 halberd a gnoll skeleton (9, 23, D:5) a hound skeleton (15, 1, D:5) a +0 hand axe (24, 5, D:5) a +0 sling (30, 9, D:5) a +0 spear (37, 44, D:5) a +0 long sword a +0 leather armour an orc corpse (skeletalised by now) (42, 47, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Umipov's Elemental Accessories a +0 pair of boots of earth (236 gold) a ring of protection from fire (unknown) (275 gold) a staff of cold (unknown) (275 gold) the Omnibus of Ozone (522 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Plasma Beam Fire/Air 6 c - Magnavolt Earth/Air 7 (0, 0, D:6) a +0 robe (7, 20, D:6) a +0 dagger (7, 35, D:6) a staff of air (25, 26, D:6) a +0 leather armour (29, 30, D:6) a +0 rapier of holy wrath (30, 33, D:6) a +0 dagger a +0 robe an orc skeleton (30, 34, D:6) a +0 trident a +0 arbalest a +0 chain mail an orc skeleton (32, 33, D:6) a +0 dagger an orc skeleton (33, 34, D:6) a +0 leather armour (38, 16, D:6) a +0 morningstar (50, 31, D:6) a +0 spear a gnoll skeleton (51, 33, D:6) a +0 whip a gnoll corpse (skeletalised by now) (52, 32, D:6) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (52, 33, D:6) a +0 whip a gnoll corpse (skeletalised by now) (53, 47, D:6) a +0 club a gnoll corpse (skeletalised by now) (54, 45, D:6) a +0 club a +0 whip a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (5, 41, D:7) a +0 short sword a +0 chain mail the elf corpse of Duvessa (skeletalised by now) (7, 41, D:7) a +0 dagger a +0 robe the elf skeleton of Dowan (10, 9, D:7) a +2 dagger of venom a +0 dagger a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 45, D:7) a +0 shortbow (13, -17, D:7) a +0 club an orc corpse (skeletalised by now) (13, 13, D:7) a +1 whip of flaming a +0 robe (14, 42, D:7) a +0 whip a kobold skeleton (19, 46, D:7) a +0 dagger a +0 short sword a +0 dagger a +0 club 7 poisoned darts a kobold skeleton a kobold skeleton (20, 46, D:7) a +0 short sword a kobold skeleton (24, 41, D:7) a +0 dagger a +0 robe a +3 flail a +0 leather armour an orc skeleton (24, 42, D:7) a +0 short sword a +0 ring mail (25, 42, D:7) a +0 hand axe an orc skeleton (35, -14, D:7) a +0 mace (39, 0, D:7) a +0 robe (42, 46, D:7) a +0 whip a +0 spear a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (43, 43, D:7) a +0 buckler a +0 spear a +0 ring mail Level 8 of the Dungeon [Shop] Nudamea's Armour Shoppe an orb of pyromania (416 gold) the +3 pair of boots of Nemelex Xobeh's Favour {Will+ Int+3 Dex+2} (681 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (14 gold) a +0 ring mail of fire resistance (176 gold) a +0 robe (14 gold) a +2 robe (206 gold) +0 fire dragon scales (800 gold) a +0 plate armour (288 gold) a +0 plate armour (288 gold) a +0 leather armour (32 gold) a +2 helmet of intelligence (344 gold) a +0 leather armour (32 gold) [Shop] Suzuddey's Antique Weapon Emporium a +0 great sword (290 gold) a +0 whip (72 gold) a +0 rapier (159 gold) a +0 club (14 gold) a +0 war axe (101 gold) the +3 quarterstaff "Raqaqiw" {freeze, rC++ SInv} (1528 gold) rC++: It greatly protects you from cold. SInv: It lets you see invisible. It can be maximally enchanted to +9. a +0 falchion (87 gold) a +0 great sword of electrocution (783 gold) [Shop] Vuamaol's Weapon Boutique a +1 shortbow of draining (173 gold) a +0 war axe (49 gold) a +1 heavy mace (173 gold) a +0 club (7 gold) a +0 trident (49 gold) a +0 quarterstaff (70 gold) the +4 flail of the Candelabrum {concuss, rC+ Dex+4} (642 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. a +0 falchion (42 gold) [Shop] Vuadd's General Store a tin of tremorstones (2/2) (520 gold) a +3 mace of protection (267 gold) a +0 club (6 gold) a potion of brilliance (52 gold) a scroll of poison (unknown) (52 gold) a parchment of Summon Seismosaurus Egg (169 gold) a +0 hand axe (39 gold) a potion of lignification (unknown) (39 gold) (0, 0, D:8) a +0 orcbow a centaur corpse (17, 14, D:8) a yak corpse (skeletalised by now) (19, -6, D:8) a +0 club (31, 17, D:8) a +0 long sword (37, 6, D:8) a +0 robe (37, 23, D:8) a +1 dagger of holy wrath a +0 robe (39, 23, D:8) a +0 club an orc corpse (skeletalised by now) (40, 24, D:8) a +1 dagger of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (1, -1, D:10) the +0 leather armour "Sifizet" {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. It can be maximally enchanted to +3. (unseen) (2, -5, D:10) a +0 ring mail Level 11 of the Dungeon (3, -5, D:11) a scroll of enchant armour the Ecumenical Temple