Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 6129351470019611756 21 Stoats the Conjurer (level 2, 0/16 HPs) Began as a Tengu Conjurer on Feb 9, 2026. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (1394 turns). Stoats the Conjurer (Tengu Conjurer) Turns: 1394, Time: 00:01:07 Health: 0/16 AC: 2 Str: 7 XL: 2 Next: 83% Magic: 1/6 EV: 11 Int: 24 God: Gold: 92 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) c - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of necromancy (weapon) Jewellery b - a +6 ring of intelligence (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of vulnerability {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} Skills: + Level 0.6 Fighting + Level 2.4 Dodging + Level 2.1 Stealth * Level 2.3 Spellcasting * Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Vhi's Electric Charge Tloc/Air 4% N/A 75% 4 Forge Phalanx Beetle Frge 1% N/A 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You now have 4/6 mp. You encounter a quokka. There is a stone staircase leading up here. The gnoll hits you with a +0 spear. You encounter a goblin. It is wielding a +0 club. You climb upwards. There is a stone staircase leading down here. You take 3 damage, and have 13/16 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You now have 3/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You take 4 damage, and have 10/16 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... ##### #.####.#.##.# ..÷.#############.#....#.##.# #.#.............÷.##.###.##.# #'##############..##.# #.##.# ...###.).###...#.....# #.##.# .............).#..######.##.# ...###...###...#..#......##.# #### ##### ##.##j.#.#######.# ...###...###...#@.#.# #.# ...............#..#.# #.# ...###...###...#..#.# #.# #.## ##### #####..#.# #.# ...###...###...#..#.# #.# .............<.#..#.# #.# ...###...###...#..#.# #.# #### ########'##).#.#######.# #..........#.........# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 472 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 698 | D:1 | Found a faded altar of an unknown god. 1394 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, shapermc_ecumenical_altar_acropolis, serial_park_square3 [serial_park_minivault_5x5_1], minmay_heptomino_h4 D:2: layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 35 Armour: Robe || 6 Dodge: Dodged || 4