Stoats Level 1 of the Dungeon (15, 22, D:1) a quokka skeleton (19, 1, D:1) a +0 hand axe (28, 24, D:1) 4 stones a +0 short sword (34, 5, D:1) a +0 long sword (38, 39, D:1) a hobgoblin corpse (skeletalised by now) (42, -5, D:1) a +0 club (46, 5, D:1) a +0 dagger (47, 15, D:1) a +0 dagger a goblin skeleton (49, 14, D:1) a +0 orcbow (52, 31, D:1) a rat skeleton (60, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (6, -20, D:2) an adder skeleton (9, 1, D:2) a +0 short sword (12, -15, D:2) a +0 scale mail (13, -14, D:2) a storm talisman (14, -19, D:2) a kobold skeleton (14, -18, D:2) the +7 dagger of Ressav {venom, rElec rC+ rN+ Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, -30, D:2) a +0 short sword (19, -22, D:2) a +0 short sword (23, 14, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (26, -3, D:2) an adder corpse (skeletalised by now) (29, -24, D:2) a hobgoblin corpse (skeletalised by now) (34, -29, D:2) a parchment of Sublimation of Blood (51, -25, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Reniuqoo's Distillery a potion of berserk rage (unknown) (50 gold) a potion of haste (100 gold) a potion of lignification (unknown) (30 gold) a potion of heal wounds (80 gold) a potion of might (40 gold) a potion of might (40 gold) a potion of magic (80 gold) 2 potions of magic (160 gold) (0, 0, D:3) a parchment of Apportation (7, 0, D:3) a +1 whip of venom a stone a kobold corpse (skeletalised by now) (7, 4, D:3) 6 boomerangs (7, 15, D:3) a +0 mace (7, 40, D:3) a ball python corpse (skeletalised by now) (28, 31, D:3) a +0 dagger a goblin skeleton (30, 29, D:3) 8 poisoned darts a +0 dagger a kobold skeleton (37, 9, D:3) a quill talisman (37, 43, D:3) a +0 short sword (38, 26, D:3) a quokka corpse (skeletalised by now) (42, 6, D:3) a +0 ring mail (59, -4, D:3) a +2 dagger of venom 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (5, 6, D:4) a hobgoblin skeleton (7, -25, D:4) a +0 scale mail (28, 2, D:4) a +0 ring mail (33, -38, D:4) a +0 mace a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 6, D:4) a +1 dagger of venom a kobold skeleton (38, -20, D:4) a +0 dagger (38, 6, D:4) a +0 dagger (56, -23, D:4) a +0 club a goblin skeleton (60, -33, D:4) a +0 club (66, -38, D:4) a +0 chain mail (66, -5, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, -9, D:5) a +0 sling (8, -2, D:5) an iguana skeleton (12, -17, D:5) the inkwell talisman of Marbles {rElec rN++ MP-7 Int+3} [inkwell talisman] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. MP-7: It affects your magic capacity (-7). Int+3: It affects your intelligence (+3). (26, -8, D:5) a +0 giant spiked club (26, 8, D:5) a +0 leather armour (52, 9, D:5) a staff of earth (54, -13, D:5) a scorpion corpse (54, 19, D:5) an adder skeleton (58, 10, D:5) a +0 mace an orc corpse (58, 11, D:5) a +0 dagger (58, 12, D:5) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 ring mail an orc corpse an orc corpse an orc corpse (59, -19, D:5) a +0 club (64, 17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (7, 2, D:6) a hound corpse