Stoats Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (4, 19, D:1) a +0 scale mail (5, 19, D:1) a +0 robe (8, 22, D:1) 2 boomerangs (14, 12, D:1) a jackal corpse (skeletalised by now) (17, 5, D:1) a hobgoblin skeleton (20, 5, D:1) a +0 chain mail (22, 1, D:1) a +0 ring mail (22, 3, D:1) a +0 whip (26, -13, D:1) a hobgoblin corpse (skeletalised by now) (28, -12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, -10, D:1) a +0 leather armour (34, -1, D:1) a +0 hand axe (42, 20, D:1) a ball python corpse (skeletalised by now) (45, -3, D:1) a +3 sling (48, 21, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Yxagheuts's Antique Armour Shop the Charlatan's Orb {orb Charlatan} (384 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. It cannot be enchanted further. a +0 robe (28 gold) a +2 robe of resistance (1212 gold) a +0 cloak (144 gold) a +1 pair of gloves (368 gold) a +0 leather armour (64 gold) a +1 hat (352 gold) the +0 toga "Victory" {*Victory Clar} (1920 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 21, D:2) 5 stones (7, -9, D:2) a +0 robe (8, -10, D:2) a +0 dagger (11, -1, D:2) a jackal skeleton (14, 24, D:2) a +0 robe (16, 17, D:2) a quill talisman (16, 20, D:2) a +0 dagger (21, 25, D:2) a frilled lizard corpse (skeletalised by now) (40, 9, D:2) a +0 dagger of speed (42, -9, D:2) an adder skeleton a rat skeleton (44, 31, D:2) a quokka corpse (skeletalised by now) (44, 37, D:2) a +0 short sword (47, 12, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (16, 11, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (24, 11, D:3) a ball python skeleton (25, -25, D:3) a +0 short sword a kobold skeleton (30, 19, D:3) a +0 club (30, 20, D:3) a +0 dagger (32, 24, D:3) the orb "Jiunn" {Guile, rC++ Str+5} rC++: It greatly protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. (33, 3, D:3) a hobgoblin skeleton (36, 21, D:3) a bat skeleton (37, 9, D:3) a +0 dagger (38, -24, D:3) a +0 mace (38, 0, D:3) an inkwell talisman (50, 3, D:3) a frilled lizard corpse (skeletalised by now) (51, 0, D:3) a +0 dagger (52, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (53, 0, D:3) a +0 short sword a +0 animal skin a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (54, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (55, 0, D:3) a hobgoblin corpse (skeletalised by now) (57, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (7, -1, D:4) a +0 short sword a stone (13, 12, D:4) an adder corpse a hobgoblin corpse (15, 16, D:4) a +0 hand axe (16, 16, D:4) a +0 rapier (26, 10, D:4) a parchment of Iskenderun's Mystic Blast (28, 9, D:4) a ball python corpse