Dungeon Crawl Stone Soup version 0.34-a0-1492-g76778cf645 (webtiles) character file. Game seed: 4402685063725859317 41 Stoats the Conjurer (level 3, -2/42 HPs) Began as a Draconian Conjurer on Nov 28, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1379 turns). Stoats the Conjurer (Draconian Conjurer) Turns: 1379, Time: 00:01:26 Health: -2/42 AC: 5 Str: 9 XL: 3 Next: 32% Magic: 1/6 EV: 11 Int: 20 God: Gold: 37 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) b - +1 dagger (venom) rCold + . . (50%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - ring of positive energy Stlth c - ring of protection from cold HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: berserking, very quick A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Jewellery a - a ring of positive energy (worn) c - a ring of protection from cold (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of attraction {unknown} j - a potion of moonshine {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Construct Spike Launche Frge 4% 2d3 22% 2 Frozen Ramparts Ice 4% 1d1 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Animate Dead Necr 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) You now have 0/6 mp. Without enough magic to sustain it, your Searing Ray dissipates. Terence closely misses you. Terence closely misses you. You hit Terence but do no damage. Terence is poisoned. You tail-slap Terence. Terence is moderately wounded. Terence barely misses you. You completely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You take 2 damage, and have 24/28 hp. You hit Terence but do no damage. Terence looks even sicker. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! You take 8 damage, and have 16/28 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence looks as sick as possible! Terence is heavily wounded. Terence hits you with a +0 hand axe. You take 3 damage, and have 13/28 hp. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/28 hp. MASSIVE DAMAGE!! You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/28 hp. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Terence hits you with a +0 hand axe. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ####### #..@@.# #.###.# #.. ####.# .# #.. #....# .# #..##. #.#### .# #.... #.# ## ##.#### #.# ...... #.# ....# #.# You could see Terence (extremely poisoned). Vanquished Creatures Robin (D:2) A dart slug (D:1) 5 hobgoblins 2 ball pythons (D:1) A bat (D:1) 6 endoplasms (D:1) 13 goblins A kobold (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 346 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 400 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:2 | Encountered Robin 1244 | D:2 | Reached skill level 1 in Fighting 1259 | D:2 | Killed Robin 1260 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 1364 | D:2 | Encountered Terence 1379 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_cross, st_stairs_13 D:2: layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | 1 | 1.1 Stealth | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Dagger || 31 Tailslap || 5 Cast: Magic Dart || 34 Searing Ray || 6 Drink: Berserk rage || 1 Armour: None || 27 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1379 | 1293 | 86 | 85 | 1032 | 2 | 689.5 | Dungeon | 1379 | 1293 | 86 | 85 | 1032 | 2 | 689.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1226 daAuts D:2: 153 daAuts