Stoats Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 2, D:1) a jackal corpse (skeletalised by now) (12, 6, D:1) a +0 dagger (15, 21, D:1) a +0 dagger (15, 22, D:1) a bat skeleton (16, 10, D:1) a +0 club (19, 17, D:1) an inkwell talisman (27, 21, D:1) a bat skeleton (35, 6, D:1) a quokka skeleton (37, 9, D:1) a quokka skeleton (37, 10, D:1) a ball python skeleton (39, -3, D:1) a +0 leather armour (41, 11, D:1) a +0 spear (42, -7, D:1) a frilled lizard corpse (skeletalised by now) (45, 22, D:1) a rat skeleton (49, -7, D:1) a +0 robe (51, -1, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, -5, D:1) a +0 arbalest (53, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (53, -1, D:1) 2 datura-tipped darts (53, 18, D:1) a +0 club (57, -4, D:1) a +0 sling a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (5, -24, D:2) a +0 club (7, -24, D:2) a +0 dagger a +0 sling (9, -13, D:2) an adder skeleton (17, 15, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (21, -16, D:2) a bat skeleton (22, 2, D:2) a ball python skeleton (22, 6, D:2) a +0 club a kobold skeleton (35, -21, D:2) a +0 long sword (38, -3, D:2) a +0 ring mail (39, -13, D:2) a hobgoblin skeleton (39, -9, D:2) the felid skeleton of Natasha (41, -10, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, -1, D:3) a +0 spear (1, 1, D:3) a frilled lizard corpse (skeletalised by now) (4, -23, D:3) an adder corpse (skeletalised by now) (14, 10, D:3) a +0 scale mail (26, 12, D:3) a +0 dagger (40, -10, D:3) a staff of alchemy (44, 19, D:3) a +0 dagger (49, -17, D:3) a +0 club Level 4 of the Dungeon (3, -37, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, -35, D:4) a +3 sling (29, -30, D:4) a +0 trident (37, -19, D:4) a +0 flail (48, -17, D:4) a +0 scythe of protection a +0 robe Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (4, -16, D:5) a howler monkey corpse (skeletalised by now) (21, -4, D:5) a +0 leather armour a +2 dagger of venom an orc skeleton (22, -6, D:5) a +0 club an orc skeleton (23, -7, D:5) a +0 plate armour a +0 halberd (23, -4, D:5) a +0 falchion an orc skeleton (28, -2, D:5) a +0 halberd a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (37, -17, D:5) a parchment of Searing Ray (46, -10, D:5) a scroll of teleportation (46, -9, D:5) a +0 pair of gloves of fire (unseen) (46, -8, D:5) a +0 dagger (47, -10, D:5) 12 gold pieces (47, -9, D:5) a +0 robe (47, -8, D:5) a wand of acid (13) (48, -20, D:5) a +0 club (48, -10, D:5) a +0 trident (48, -9, D:5) 11 gold pieces (48, -8, D:5) a parchment of Call Imp (52, -13, D:5) a scarab talisman (58, -28, D:5) 12 gold pieces (58, -17, D:5) a staff of fire Level 6 of the Dungeon [Shop] Loteff's General Store a +0 leather armour (24 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a scroll of teleportation (36 gold) a parchment of Alistair's Intoxication (194 gold) a scroll of enchant armour (90 gold) the +10 short sword of Distant Shores {drain, *Noise Str+5 Int+3} (908 gold) *Noise: It may make a loud noise when swung. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a potion of resistance (120 gold) a box of beasts (480 gold) a box of beasts (480 gold) [Shop] Efonust's One-of-a-Kind Rings a +10 ring of strength (1183 gold) a +8 ring of evasion (unknown) (1014 gold) a +2 ring of protection (unknown) (130 gold) the ring "Koitoinikk" {Fly rPois rC+ Slay-6 Stlth+} (227 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth+: It makes you more stealthy. a +7 ring of intelligence (unknown) (585 gold) the ring of Xom's Esteem {rPois rF++ MP+9} (633 gold) [ring of magical power] rPois: It protects you from poison. rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). a +4 ring of dexterity (unknown) (195 gold) the ring of Jaybrisch {Fly rN+ HP+9 Int-2 SInv} (700 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. HP+9: It affects your health (+9). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (3, 2, D:6) a +0 giant spiked club an ogre skeleton (9, 3, D:6) a +0 club (9, 7, D:6) a +0 dagger a +0 robe an orc skeleton (11, 1, D:6) a +0 flail an orc skeleton (16, -2, D:6) a +0 dagger 3 boomerangs (17, -3, D:6) a +0 flail (17, -2, D:6) a +0 dagger a +0 robe a +0 club (19, 4, D:6) a +0 leather armour a +0 flail a +0 short sword (19, 5, D:6) a +0 dagger (20, 5, D:6) a +0 club an orc skeleton (20, 6, D:6) a +0 dagger (23, -5, D:6) a +0 flail a +0 sling a +0 robe (23, 18, D:6) a +0 hand axe (25, 17, D:6) a +1 mace a +0 robe a +2 flail a +0 robe (25, 18, D:6) a +0 robe (28, -6, D:6) a +2 flail a +0 robe (28, -5, D:6) a +5 dire flail a +0 robe (33, 24, D:6) a +0 leather armour (37, 11, D:6) a +0 whip a +0 leather armour an orc skeleton (38, 11, D:6) a +0 short sword a +0 leather armour an orc skeleton (38, 12, D:6) a +0 hand axe a +0 club a +0 leather armour an orc skeleton an orc skeleton (38, 13, D:6) a +0 mace a +0 club a +0 flail a +0 leather armour an orc skeleton an orc skeleton (39, 13, D:6) a +0 dagger a +0 robe an orc skeleton (40, 16, D:6) a +0 whip Level 7 of the Dungeon (4, -11, D:7) a +0 hand axe an orc corpse (skeletalised by now) (6, 18, D:7) an inkwell talisman (7, 5, D:7) a +0 robe (8, 13, D:7) a +0 whip of flaming a +0 robe the kobold skeleton of Pikel (10, 5, D:7) a +0 robe (14, 3, D:7) a +3 mace a +0 robe (15, 3, D:7) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (18, -1, D:7) a +3 mace a +0 robe (18, 4, D:7) a +3 trident of draining a +2 robe of willpower an orb of stardust (18, 7, D:7) a +0 hand axe (21, -12, D:7) a hound skeleton (21, -5, D:7) a +0 robe (21, 14, D:7) a +0 whip an orc corpse (skeletalised by now) (22, 3, D:7) a +0 falchion a +0 leather armour an orc skeleton (22, 14, D:7) a +0 club 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (24, 14, D:7) a +0 hand axe a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (25, 14, D:7) a +0 flail a +0 leather armour a +3 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -8, D:7) a +0 whip (36, 9, D:7) a +0 short sword of electrocution (38, 27, D:7) a +0 long sword (53, 16, D:7) an amulet of faith Level 8 of the Dungeon (2, 2, D:8) a komodo dragon skeleton (10, 14, D:8) a +0 dagger (11, 30, D:8) a +0 mace of protection (13, 6, D:8) a +0 orcbow a centaur skeleton (17, 17, D:8) an orb of light (18, 38, D:8) a +0 shortbow of freezing (24, 44, D:8) a +0 dagger (30, 41, D:8) a +0 spear a +0 robe a kobold skeleton (44, 38, D:8) a +0 flail a gnoll skeleton (44, 39, D:8) a +0 halberd a gnoll skeleton (44, 40, D:8) a +0 dagger a +0 robe (45, 38, D:8) a +0 club (45, 39, D:8) a +1 short sword of venom a +0 leather armour a +0 spear an orc skeleton a gnoll skeleton (45, 40, D:8) a +0 dagger a +0 robe (46, 38, D:8) a +0 mace an orc skeleton (46, 39, D:8) a +0 dagger a +0 robe (51, 10, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Rimaph's Weapon Emporium a +1 mace of protection (169 gold) a +0 war axe (56 gold) a +1 vampiric spear (256 gold) the +3 halberd of Irksome Reinforcement {flame, Dex+3} (568 gold) Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. the +5 scythe "Finisher" {speed, execute} (704 gold) It cannot be enchanted further. a +0 bardiche (240 gold) 2 poisoned darts (19 gold) a +0 shortbow (48 gold) (2, -11, D:9) a +0 leather armour (3, -24, D:9) a howler monkey corpse (skeletalised by now) (3, -23, D:9) a howler monkey corpse (skeletalised by now) (3, 3, D:9) a +0 whip an orc corpse (skeletalised by now) (6, -14, D:9) a +0 trident (8, -2, D:9) a -3 falchion (10, -47, D:9) a staff of conjuration (10, -10, D:9) a +0 robe (10, -6, D:9) a +0 spear a wolf skeleton (10, -2, D:9) a -1 spear (10, 0, D:9) a -1 dagger (11, -51, D:9) a +0 hand axe (12, -8, D:9) a +0 club (12, -6, D:9) a +0 flail (13, -8, D:9) a +2 animal skin a -2 halberd the gnoll skeleton of Grum (13, -6, D:9) a +0 club a +0 robe a gnoll skeleton (14, -7, D:9) a +0 whip (14, -6, D:9) a +0 orcbow a -3 hand axe (15, -27, D:9) a +0 club (17, -36, D:9) a +0 dagger a +0 robe an orc skeleton (18, -36, D:9) a +0 mace a +0 chain mail an orc skeleton (19, -35, D:9) a +0 mace an orc skeleton (22, -48, D:9) the +6 leather armour "Naruoj" {rCorr Dex+5} rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (31, -21, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (31, 22, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 24, D:10) a +0 whip an orc corpse (skeletalised by now) (32, 21, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, 24, D:10) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (39, 4, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (40, -10, D:10) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (41, -9, D:10) a +0 long sword a +0 plate armour (42, -8, D:10) a +0 glaive (still there?) a +0 plate armour (still there?) a +2 dagger of speed (still there?) a +0 scale mail (still there?) a +0 dire flail (still there?) a boomerang (still there?) a +0 plate armour (still there?) a +0 flail (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (42, -7, D:10) a +0 club a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (3, 9, Lair:1) a +0 chain mail (4, -9, Lair:1) a +0 quarterstaff (4, 0, Lair:1) a wolf corpse (skeletalised by now) (4, 1, Lair:1) a bullfrog corpse (skeletalised by now) (5, -24, Lair:1) a +0 leather armour (5, 1, Lair:1) a wolf corpse (skeletalised by now) (15, -6, Lair:1) a serpent talisman (32, -18, Lair:1) a bullfrog corpse (skeletalised by now) (33, -20, Lair:1) a +0 ring mail (33, -6, Lair:1) a bullfrog skeleton (34, -4, Lair:1) a bullfrog skeleton (35, 22, Lair:1) a komodo dragon corpse (skeletalised by now) (35, 26, Lair:1) the scarab talisman of Abstinence {Harm} [scarab talisman] Harm: It increases damage dealt and taken. (36, -14, Lair:1) a medusa talisman (38, -5, Lair:1) a bullfrog skeleton (39, 1, Lair:1) a +0 long sword (40, 12, Lair:1) a +0 robe (48, -4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Slow (3, 40, Lair:2) a water moccasin corpse (skeletalised by now) (17, -5, Lair:2) a polar bear corpse (skeletalised by now) (40, 6, Lair:2) a parchment of Fugue of the Fallen (42, 4, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (43, 4, Lair:2) a yak corpse (skeletalised by now) (45, 48, Lair:2) a wand of digging (1) (61, 3, Lair:2) a cane toad corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of curing (4, -7, Lair:3) a +0 ring mail (5, 10, Lair:3) a scroll of amnesia (7, 8, Lair:3) 8 gold pieces (11, 4, Lair:3) a black bear corpse (14, 6, Lair:3) 16 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (4, -8, Lair:4) a wolf corpse (4, 4, Lair:4) a parchment of Lesser Beckoning (5, -11, Lair:4) an elephant corpse (5, 2, Lair:4) 23 gold pieces (6, -8, Lair:4) a scroll of enchant weapon (7, -7, Lair:4) an elephant corpse (8, 0, Lair:4) 18 gold pieces (9, -4, Lair:4) 12 gold pieces (25, -11, Lair:4) a potion of curing (25, -1, Lair:4) a +0 short sword