Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 6229007347062959165 28 Stoats the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Aug 17, 2025. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (1181 turns). Stoats the Magician (Djinni Conjurer) Turns: 1181, Time: 00:01:24 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 30% Gold: 75 EV: 10 Int: 21 God: SH: 3 Dex: 11 rFire + + . (33%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - ring of protection from cold Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler (worn) Jewellery c - a ring of protection from cold (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} j - a scroll of fog {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.1 Shields * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 4% 1 b - Searing Ray Conj 42% 2d6 6% 2 c - Fulminant Prism Conj/Alch 10% 3d9 38% 4 d - Soul Splinter Necr 84% N/A 4% 1 x - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (ally target, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Your soul wisp touches Terence but does no damage. Terence screams, "I'm retired! Go away!" Terence barely misses you. Terence closely misses your soul wisp. You take 2 damage, and have 23/25 hp. The searing ray hits Terence but does no damage. A goblin comes into view. It is wielding a +0 dagger. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 hand axe! Terence barely misses your soul wisp. You take 10 damage, and have 13/25 hp. MASSIVE DAMAGE!! The searing ray hits Terence. Terence is moderately wounded. Your soul wisp touches Terence. You block Terence's attack. Terence hits your soul wisp with a +0 hand axe. You take 1 damage, and have 12/25 hp. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, ally target, chance to affect: 58%) Terence resists with significant effort. You stop channelling your searing ray. Your soul wisp disappears in a puff of smoke! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 6/25 hp. MASSIVE DAMAGE!! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, chance to affect: 58%) You miscast Soul Splinter. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ########## ### #........> #.# #.######## #.. #.# # #.# #)# # #.# #.######## ###.###§#######.#....... .......@........#.###### #######@######### # #.# # ..# # ##.# # #g. # #.# # ... # You could see Terence and a goblin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 hobgoblins A quokka (D:1) 3 ball pythons A bat (D:1) 2 endoplasms 2 goblins (D:1) 2 kobolds 4 rats 20 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) 1 creature vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Stoats set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 232 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 931 | D:2 | Identified the +4 ring mail of Xuiwk {Bane rN+ Slay+6 SInv} 951 | D:2 | Reached XP level 3. HP: 6/25 MP: 0/0 951 | D:2 | Learned a level 1 spell: Soul Splinter 1175 | D:2 | Noticed Terence 1181 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_loops_ring, kennysheep_generic_room_3, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 1.5 Shields | | 0.1 Action || total ---------------------------++------- Cast: Magic Dart || 32 Searing Ray || 6 Soul Splinter || 2 Armour: Robe || 10 Dodge: Dodged || 4 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1179 | 1135 | 44 | 0 | 1010 | 2 | 589.5 | Dungeon | 1179 | 1135 | 44 | 0 | 1010 | 2 | 589.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:2: 273 daAuts