Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 12516817974478322674 75 Stoats the Conjurer (level 4, 0/35 HPs) Began as a Draconian Conjurer on Feb 17, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1568 turns). Stoats the Conjurer (Draconian Conjurer) Turns: 1568, Time: 00:02:41 Health: 0/35 AC: 5 Str: 9 XL: 4 Next: 11% Magic: 1/8 EV: 11 Int: 20 God: Gold: 64 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: confused, brilliant A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Scrolls b - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions a - a potion of magic c - a potion of moonshine {unknown} d - a potion of attraction {unknown} f - a potion of brilliance g - a potion of curing {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting * Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Things that are here: a +0 dagger; a +0 robe; the human corpse of Jessica You start resting. Sigmund is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! You now have 2/8 mp. The searing ray hits something. Something hits you! You take 7 damage, and have 22/35 hp. You now have 1/8 mp. You finish channelling your searing ray. You now have 0/8 mp. You hear some strange, mumbled words. Something tries to affect you, but you resist. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Something hits you! You take 10 damage, and have 13/35 hp. MASSIVE DAMAGE!! There is a strange disturbance nearby! You hear some strange, mumbled words. You are confused. Something hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 7/35 hp. You are too confused! Unknown command. You completely miss something. It was a potion of brilliance. You feel clever all of a sudden. Something hits you! You die... ##............##..... ######....#..@##.....†.. ........>....######..... .######.###### #..... #)# #####. #.# ####.######## ##..{......... ######..##@######## #....>.###.# ...#######..# ...). ###.## #..#.###...###### ................. ##.##.#.#####.### #..#...##.... #..#.#)..# There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) 3 dart slugs (D:1) A bat (D:1) 2 endoplasms 4 giant cockroaches (D:1) 3 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons (D:2) 5 frilled lizards 4 kobolds (D:1) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 288 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 697 | D:1 | Reached skill level 1 in Fighting 700 | D:1 | Learned a level 2 spell: Searing Ray 799 | D:1 | Reached XP level 3. HP: 17/28 MP: 1/6 1428 | D:2 | Noticed Jessica 1434 | D:2 | Killed Jessica 1435 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/8 1533 | D:2 | Noticed Sigmund 1568 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, minmay_indecisive_spiral D:2: layout_rooms, minmay_pentomino_q2, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | 1 || 17 Tailslap | 5 | || 5 Cast: Magic Dart | 45 | || 45 Searing Ray | 5 | 4 || 9 Use: Potion | | 1 || 1 Armour: Skin | 30 | 6 || 36 Dodge: Dodged | 37 | || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1539 | 28 | 501 | 697 | 2 | 783.5 | Dungeon | 1567 | 1539 | 28 | 501 | 697 | 2 | 783.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1201 daAuts D:2: 366 daAuts