Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 14689311209238671863 45 Stoats the Conjurer (level 3, -2/28 HPs) Began as a Draconian Conjurer on Feb 4, 2025. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1890 turns). Stoats the Conjurer (Draconian Conjurer) Turns: 1890, Time: 00:01:51 Health: -2/28 AC: 5 Str: 9 XL: 3 Next: 42% Magic: 1/7 EV: 11 Int: 20 God: Gold: 95 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... W - ring of wizardry Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: wizardry (x1) @: brilliant A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Jewellery W - a ring of wizardry (worn) Scrolls c - a scroll of immolation {unknown} f - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of brilliance d - a potion of attraction {unknown} e - a potion of invisibility {unknown} g - a potion of haste {unknown} h - a potion of curing {unknown} i - a potion of enlightenment {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You feel very sick. The gnoll hits you with a +0 flail. You take 7 damage, and have 10/28 hp. MASSIVE DAMAGE!! * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll closely misses you. You take 2 damage, and have 8/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll misses you. You take 2 damage, and have 6/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 4/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/28 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/28 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll barely misses you. You now have 1/7 mp. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The gnoll hits you with a +0 flail. You die... ~##≈≈###..###.# #.##.#.######## #≈≈#≈≈≈≈..# #.# #....### .. #≈≈≈≈≈≈##.# #.### ###### #.# ≈#≈≈≈#≈≈#.# #...## #.# ≈≈≈≈≈≈≈≈#.#####..# # # #≈#≈≈#≈≈#..# ##.# #≈≈≈≈≈ #...# #.# #≈#≈≈###...#####.#### ..##≈#..........@gg.# ..........######.##.# ###....#### #.##.# ###### #..#g# ##.#.# #...# ###...# #.#g..g #.#S##... You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 4 hobgoblins 3 ball pythons (D:1) 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 272 | D:1 | Learned a level 2 spell: Searing Ray 889 | D:1 | Reached skill level 1 in Fighting 1361 | D:2 | Noticed Terence 1541 | D:1 | You fall into a shaft and drop 1 floor! 1665 | D:2 | Reached XP level 3. HP: 25/28 MP: 1/6 1890 | D:2 | HP: 1/28 [poisoned by an adder] 1890 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, serial_bayou_lagoon_a D:2: layout_basic, minivault_4, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Tailslap || 1 Cast: Magic Dart || 29 Searing Ray || 12 Use: Potion || 1 Armour: Skin || 17 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1895 | 1859 | 36 | 387 | 1196 | 2 | 947.5 | Dungeon | 1895 | 1859 | 36 | 387 | 1196 | 2 | 947.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1481 daAuts D:2: 413 daAuts