Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 11909708778999185466 139 Stoats the Conjurer (level 4, -10/35 HPs) Began as a Demigod Conjurer on Feb 2, 2025. Mangled by an ogre ... wielding a +0 giant club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:07:38 (3139 turns). Stoats the Conjurer (Demigod Conjurer) Turns: 3139, Time: 00:07:39 Health: -10/35 AC: 2 Str: 8 XL: 4 Next: 70% Magic: 3/11 EV: 11 Int: 24 God: Gold: 229 SH: 0 Dex: 12 Spells: 5/9 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ F - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 229 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery C - a ring of resist corrosion F - a ring of protection from fire (worn) Scrolls c - a scroll of revelation {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} e - 4 potions of curing {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Poisonous Vapours Alch/Air 12% 1d2 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 11% 1 Kinetic Grapnel Frge 12% 1d4 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Construct Spike Launche Frge 6% 2d3 16% 2 Launch Clockwork Bee Frge 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 10/11 mp. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You miscast Searing Ray. Nothing appears to happen. You now have 8/11 mp. The ogre barely misses you. The ogre barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre misses you. You now have 6/11 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) You now have 4/11 mp. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! You take 15 damage, and have 20/35 hp. MASSIVE DAMAGE!! You now have 3/11 mp. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### #...################## +...O@................ #$..#>.....##......... #.. #...##.##......... +. #.#..†..#......... # #.####............ #+##.# #......###... #.##.# ######..##... #.##.### ##...... ########......###########... You could see an ogre. Vanquished Creatures Jessica (D:3) Natasha (D:2) 3 adders A dart slug (D:3) 2 orcs (D:3) 5 ball pythons 8 bats 6 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 3 quokkas 3 frilled lizards (D:1) 7 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 297 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 408 | D:1 | Learned a level 2 spell: Searing Ray 839 | D:2 | Reached skill level 4 in Conjurations 839 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/9 1089 | D:2 | Reached skill level 1 in Fighting 1382 | D:2 | Noticed Natasha 1394 | D:2 | Killed Natasha 1744 | D:2 | Reached XP level 4. HP: 35/35 MP: 7/10 1917 | D:2 | Noticed Natasha 1934 | D:2 | You fall into a shaft and drop 1 floor! 2898 | D:3 | Noticed Jessica 2902 | D:3 | Killed Jessica 2991 | D:3 | Learned a level 1 spell: Poisonous Vapours 3130 | D:3 | Noticed an ogre 3139 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, uniq_natasha D:3: layout_basic, kennysheep_potato, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.6 Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Punch | 1 | || 1 Cast: Magic Dart | 42 | 8 || 50 Searing Ray | 9 | 15 || 24 Poisonous Vapours | | 1 || 1 Armour: Robe | 12 | 16 || 28 Dodge: Dodged | 9 | 15 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3137 | 3130 | 7 | 217 | 2592 | 3 | 1045.7 | Dungeon | 3137 | 3130 | 7 | 217 | 2592 | 3 | 1045.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1204 daAuts D:2: 1098 daAuts D:1: 834 daAuts