Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 692823540176456120 632 Stoats the Conjurer (level 7, -5/55 HPs) Began as a Demigod Conjurer on Feb 2, 2025. Shot with an arrow by a centaur (19 damage) ... on level 5 of the Dungeon. The game lasted 00:05:22 (5149 turns). Stoats the Conjurer (Demigod Conjurer) Turns: 5149, Time: 00:05:22 Health: -5/55 AC: 3 Str: 8 XL: 7 Next: 3% Magic: 5/15 EV: 11 Int: 28 God: Gold: 228 SH: 4 Dex: 12 Spells: 9/13 levels left rFire . . . - Nothing wielded rCold . . . h - +0 buckler rNeg . . . a - +0 robe rPois . t - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 228 gold pieces. Inventory: Missiles u - 4 poisoned darts Armour a - a +0 robe (worn) h - a +0 buckler (worn) t - a +0 helmet (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of blinking {unknown} f - 3 scrolls of revelation {unknown} g - 2 scrolls of vulnerability {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} n - a scroll of fear {unknown} q - 2 scrolls of enchant armour {unknown} v - a scroll of noise {unknown} Potions b - a potion of attraction {unknown} d - a potion of haste {unknown} j - 2 potions of curing {unknown} l - a potion of might {unknown} m - 2 potions of cancellation {unknown} o - a potion of resistance {unknown} p - 2 potions of invisibility {unknown} r - a potion of brilliance {unknown} s - 2 potions of heal wounds {unknown} Skills: + Level 2.2 Fighting + Level 3.1 Dodging - Level 1.7 Stealth + Level 1.9 Shields * Level 3.7 Spellcasting * Level 5.1 Conjurations + Level 2.0 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 c - Poisonous Vapours Alch/Air 44% 1d3 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 50% 2d8 4% 2 Apportation Tloc 10% N/A 12% 1 Jinxbite Hex 10% N/A 19% 2 Fulminant Prism Conj/Alch 12% 3d9 26% 4 Dazzling Flash Hex/Fire 10% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 16% N/A 45% 4 Alistair's Intoxication Alch 10% N/A 82% 5 Starburst Conj/Fire 9% 6d5 99% 6 Fulsome Fusillade Conj/Alch 12% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Annotations: D:5 3 runed translucent doors, hamnam's ghost, weakling DgDe Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the centaur! The centaur is heavily wounded. The black bear bites you. The black bear completely misses you. You block the black bear's attack. You take 4 damage, and have 42/48 hp. You now have 10/14 mp. The searing ray hits the black bear. The black bear is severely wounded. The searing ray hits the centaur. The centaur is heavily wounded. You finish channelling your searing ray. The black bear bites you. The black bear claws you. x2 You take 12 damage, and have 30/48 hp. MASSIVE DAMAGE!! You now have 9/14 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 86% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! You kill the black bear! The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The centaur wields a +1 shortbow of electrocution. You hear the crackle of electricity. The centaur shoots an arrow. The arrow hits you. You are electrocuted! Your Alchemy skill increases to level 2! You have reached level 7! You take 11 damage, and have 19/55 hp. You now have 7/15 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +1 shortbow of electrocution (severely wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... .........>...###.# #.##...........#.##### ..##...........#.....# ~.##...........#.##### ~~.#...........#...# ~ยง.#...........#.### ~~.#...........#.### .# ~..#...........#...# . ...#...........#@###c# ...# #.######.# . ...# #.....##c# .# ...# #........##h# ...######.....##.#..## .......##.....##.....# .......##.##########.# ##.....##.# #.....# .# You could see a centaur. Vanquished Creatures 2 black bears (D:5) 3 hounds An orc priest (D:3) 2 bombardier beetles A jelly (D:5) 2 iguanas 2 orc wizards (D:3) 6 adders 4 dart slugs A ribbon worm (D:3) 7 orcs (D:3) 7 ball pythons 3 endoplasms 2 giant cockroaches (D:4) 7 hobgoblins 4 kobolds 4 quokkas 5 bats 2 frilled lizards (D:1) 6 goblins 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 604 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 644 | D:1 | Learned a level 2 spell: Searing Ray 1353 | D:2 | Learned a level 1 spell: Poisonous Vapours 1751 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/9 2035 | D:3 | Noticed a sky beast 2050 | D:3 | Reached skill level 4 in Conjurations 2111 | D:3 | Reached skill level 1 in Fighting 2294 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/10 2454 | D:3 | Reached skill level 1 in Shields 2454 | D:3 | Reached skill level 1 in Alchemy 2751 | D:3 | Reached XP level 5. HP: 40/40 MP: 5/12 4582 | D:5 | Entered Level 5 of the Dungeon 4651 | D:5 | Reached XP level 6. HP: 32/48 MP: 3/14 4652 | D:5 | Found a staircase to the Ecumenical Temple. 4874 | D:5 | Reached skill level 5 in Conjurations 4952 | D:5 | Found a runed translucent gate. 4953 | D:5 | Found a runed translucent gate. 4953 | D:5 | Noticed hamnam's ghost (weakling DgDe) 4954 | D:5 | Found a runed translucent gate. 5149 | D:5 | Reached XP level 7. HP: 19/55 MP: 7/15 5149 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, dreamdust_ecumenical_altar_grove, chequers_serial_rivers_large_b, solitary_fountain, minmay_pentomino_p4 D:2: layout_rooms D:3: layout_basic, overflow_temple_1_default, chequers_temple_overflow_statue_of_worship, lightli_corner_chamber D:4: layout_cave_pods, serial_column_ruins, column_ruins_hut_water, column_ruins_hut, column_ruins_open_tiny, column_ruins_columns_corner, column_ruins_open_medium, column_ruins_open_tiny, column_ruins_open_small, minmay_misc_feat_nine_boxes D:5: layout_basic, minmay_temple_entry_mist, gammafunk_ghost_split, grunt_decor_clamped, chequers_serial_rivers_room_b Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.7 Dodging | 2 3 | 3.1 Conjurations | 4 5 | 5.1 Fighting | 1 2 | 2.2 Shields | 1 | 1.9 Alchemy | 1 2 | 2.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 10 | || 10 Cast: Magic Dart | 62 | 23 | || 85 Searing Ray | 2 | 34 | 1 || 37 Use: Potion | | 1 | || 1 Armour: Robe | 5 | 26 | 1 || 32 Dodge: Dodged | 8 | 16 | || 24 Block: Buckler | 3 | 6 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5196 | 5070 | 126 | 640 | 3867 | 5 | 1039.2 | Dungeon | 5196 | 5070 | 126 | 640 | 3867 | 5 | 1039.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1519 daAuts D:1: 1245 daAuts D:4: 1157 daAuts D:2: 708 daAuts D:5: 565 daAuts