Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 6188875240784396943 133 Stoats the Conjurer (level 4, -2/36 HPs) Began as a Draconian Conjurer on Feb 1, 2025. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 5 of the Dungeon. The game lasted 00:02:54 (2980 turns). Stoats the Conjurer (Draconian Conjurer) Turns: 2980, Time: 00:02:54 Health: -2/36 AC: 5 Str: 10 XL: 4 Next: 94% Magic: 2/9 EV: 11 Int: 20 God: Gold: 94 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . h - +1 whip (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... e - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons h - a +1 whip of venom (weapon) Jewellery e - a +6 ring of dexterity (worn) g - a ring of flight Scrolls d - 3 scrolls of blinking {unknown} f - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} Potions a - 2 potions of magic b - a potion of brilliance {unknown} c - 3 potions of heal wounds {unknown} i - a potion of moonshine {unknown} j - a potion of curing {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d6 8% 2 Poisonous Vapours Alch/Air 12% 1d2 14% 1 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the ogre. The ogre is moderately wounded. You now have 7/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. You now have 6/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) You now have 4/9 mp. The searing ray hits the ogre. The ogre is severely wounded. You now have 3/9 mp. The searing ray hits the ogre. The ogre is almost dead. You now have 2/9 mp. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club! You take 12 damage, and have 24/36 hp. MASSIVE DAMAGE!! You now have 1/9 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##. #.. ... #.# #.# ###.##### #..O....# #.#@# #.#.## .. #.#..# #.######.##.# #.#......##.##.# #.#............# #.######.##.#### ##.######.##.# #####...#.....##.. You could see an ogre. Vanquished Creatures An iguana (D:5) 3 gnolls 3 adders A white imp (D:5) A dart slug (D:5) 2 ribbon worms (D:2) 4 endoplasms (D:2) 2 giant cockroaches (D:3) A goblin (D:1) 4 hobgoblins 3 jackals (D:2) 2 quokkas 3 ball pythons A bat (D:2) 2 frilled lizards 5 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 146 | D:1 | Found a faded altar of an unknown god. 604 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 607 | D:1 | Learned a level 2 spell: Searing Ray 1149 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1389 | D:2 | Reached skill level 1 in Fighting 1399 | D:2 | Reached XP level 3. HP: 19/28 MP: 1/6 2385 | D:2 | Reached XP level 4. HP: 34/35 MP: 3/8 2568 | D:3 | You fall into a shaft and drop 2 floors! 2568 | D:5 | Entered Level 5 of the Dungeon 2667 | D:5 | Reached skill level 5 in Conjurations 2971 | D:5 | Noticed an ogre 2980 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, nicolae_ecumenical_lake_church, chequers_serial_rivers_micro_a, minmay_misc_feat_hallway D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, chequers_temple_overflow_statue_of_worship, kennysheep_nondescript, nicolae_grassy_gnolls, uniq_natasha D:5: layout_loops_cross, minmay_misc_feat_tower, kennysheep_cross_room, minivault_26, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 7 | 20 || 27 Tailslap | 1 | 2 || 3 Cast: Magic Dart | 20 | 11 || 31 Searing Ray | 16 | 5 || 21 Armour: Skin | 11 | 17 || 28 Dodge: Dodged | 15 | 13 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2984 | 2867 | 117 | 594 | 1998 | 4 | 746.0 | Dungeon | 2984 | 2867 | 117 | 594 | 1998 | 4 | 746.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1388 daAuts D:1: 1065 daAuts D:5: 412 daAuts D:3: 117 daAuts