Dungeon Sprint DCSS version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 10511915241443727585 0 Stoats the Ducker (level 1, -1/16 HPs) Began as a Demonspawn Gladiator on Nov 1, 2024. Killed by psychic fangs ... invoked by a neqoxec (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (72 turns). Stoats the Ducker (Demonspawn Gladiator) Turns: 72, Time: 00:00:14 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 0/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls B - a scroll of blinking Potions h - a potion of haste i - 2 potions of magic l - a potion of heal wounds q - a potion of curing Skills: + Level 2.0 Fighting * Level 2.6 Maces & Flails - Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You feel a strong urge to attack something. You slam the door shut with a bang! You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 2/16 hp. You start resting. You feel yourself speed up. You regained 5 hp, and now have 7/16 hp. You start resting. You recover from your berserk rage. There is a staircase leading out of the dungeon, spattered with blood here. You start resting. HP restored. Health restored: 16 As you open the door, it creaks loudly! A neqoxec comes into view. You hear a shout! A neqoxec comes into view. You hear a shout! You close the door. You hear a shout! A neqoxec opens the door. The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. You take 6 damage, and have 10/16 hp. MASSIVE DAMAGE!! You now have 0/1 mp. The neqoxec closely misses you. There is an open door here. You completely miss the neqoxec. The neqoxec hits you. The neqoxec barely misses you. You take 1 damage, and have 9/16 hp. You barely miss the neqoxec. The neqoxec gestures at you. Something gnaws heavily on your mind! Ouch! That really hurt! You die... ## ## ##. $## #.B ..# #.#B# #+# ###.## #@.<.+ #3##.## #3# #+# ## You could see 2 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Stoats the Demonspawn Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 68 | D | Noticed a neqoxec 68 | D | Noticed a neqoxec 72 | D | Killed from afar by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Flail || 5 Use: Potion || 1 Armour: Leather armour || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 61 | 1 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 61 | 1 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 77 daAuts