Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11944669845577272270 7 Stoats the Vexing (level 2, 23/23 HPs) Began as a Gnoll Hexslinger on Oct 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (69 turns). Stoats the Vexing (Gnoll Hexslinger) Turns: 69, Time: 00:00:17 Health: 23/23 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 17 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery d - a +5 ring of evasion (left hand) Scrolls b - a scroll of poison Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 4.4 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 2.0 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is severely wounded. The endoplasm jiggles. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! Your Fire Magic skill increases to level 2! No target in view! No target in view! You see here a frilled lizard corpse. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. The dart slug misses you. You shoot a sling bullet. The sling bullet completely misses the dart slug. The dart slug barely misses you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! You have reached level 2! Health restored: 23; MP restored: 5 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ### .. #.. .# #.# .##.# ..=# #..####### #......... #@# #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stoats the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 69 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 69 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 4.4 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 0.2 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 5.3 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Fire: Sling || 14 Armour: Robe || 1 Dodge: Dodged || 5