Stoats Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, -26, D:1) a +0 ring mail (5, 2, D:1) a +0 dagger (13, -14, D:1) a rat corpse (skeletalised by now) (18, -39, D:1) 2 poisoned darts (27, -14, D:1) a +0 club a goblin skeleton (28, -5, D:1) a bat skeleton (30, -32, D:1) 5 stones (30, 7, D:1) a +0 club (31, 7, D:1) a +0 dagger (33, -9, D:1) a +0 robe (41, -4, D:1) a +0 club (46, 3, D:1) a +0 robe (48, -44, D:1) a +0 club a goblin skeleton (48, -24, D:1) a +0 dagger a goblin skeleton (49, -6, D:1) a bat skeleton (51, -32, D:1) a bat corpse (skeletalised by now) (62, -20, D:1) a ball python corpse (skeletalised by now) (64, -20, D:1) a rat corpse (skeletalised by now) (65, -24, D:1) 5 stones (68, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, -18, D:2) a ball python skeleton (5, -14, D:2) a bat skeleton (10, -29, D:2) a bat skeleton (15, 6, D:2) a +0 leather armour (16, -7, D:2) a +0 sling (17, -26, D:2) a +0 club a goblin skeleton (37, -12, D:2) a hobgoblin corpse (skeletalised by now) (39, 0, D:2) a ball python skeleton (42, -4, D:2) 3 stones (44, 0, D:2) a +0 dagger (44, 7, D:2) 6 stones (46, -18, D:2) a +0 scale mail (52, -14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (57, 18, D:2) a +0 quarterstaff (57, 19, D:2) a +0 ring mail (58, -4, D:2) a ball python corpse (skeletalised by now) (59, 21, D:2) a +1 short sword of freezing (60, 16, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 heavy hand axe a +0 mace a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 9, D:3) 7 stones (8, 11, D:3) a rat skeleton (10, 8, D:3) a quokka skeleton (11, -5, D:3) a +0 falchion (13, 5, D:3) 4 stones (13, 19, D:3) a +0 whip an orc skeleton (14, -7, D:3) a +0 club (14, -6, D:3) a +0 club a +0 leather armour (14, 8, D:3) a +0 mace a +0 leather armour (29, 35, D:3) a potion of might (29, 37, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (29, 39, D:3) a scroll of fear (31, 36, D:3) a scroll of identify (31, 38, D:3) a potion of invisibility (35, -13, D:3) a +0 falchion (37, 38, D:3) a +0 club (40, -11, D:3) a +0 dagger (40, 26, D:3) an adder skeleton (46, 10, D:3) a +0 flail an orc skeleton (50, -9, D:3) a +0 leather armour (52, 20, D:3) a frilled lizard corpse (skeletalised by now) (57, 31, D:3) a +0 mace a +0 short sword a frilled lizard corpse (skeletalised by now) (60, 8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zolops's Weapon Shoppe a +0 hand axe (33 gold) a +0 flail (38 gold) 4 stones (4 gold) 5 stones (5 gold) a +0 short sword (33 gold) a +0 hand axe (33 gold) a +0 whip (27 gold) a +0 quarterstaff (44 gold) a +0 heavy arbalest (111 gold) a +0 shortbow (33 gold) (0, 0, D:4) a +0 short sword (5, -28, D:4) 5 poisoned darts (30, -17, D:4) a +0 whip (31, -5, D:4) a +0 robe (38, -28, D:4) a +0 trident (52, -8, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a quokka skeleton (12, 16, D:5) a staff of conjuration (19, 4, D:5) a black bear corpse (skeletalised by now) (20, 7, D:5) a +0 short sword (26, 17, D:5) a +0 robe (27, 25, D:5) a +0 helmet (29, 16, D:5) a +0 orcbow of freezing a centaur skeleton (32, -2, D:5) a +0 war axe an orc corpse (skeletalised by now) (32, 0, D:5) a +0 quarterstaff (34, -11, D:5) a +0 trident (34, 5, D:5) a +0 sling (43, 6, D:5) a +0 ring mail (44, -7, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Piwuhiarch's Distillery (Shop contents are unknown) (9, 4, D:6) a +0 robe (11, -4, D:6) a hound corpse (13, -8, D:6) a +0 kite shield (44, 10, D:6) a +0 dagger the Ecumenical Temple